Ns_selectedsiege
jamespsx
Join Date: 2003-10-16 Member: 21708Members
<div class="IPBDescription">i need help in making it :)</div> hi all, im new to the whole mapping thing, buti think iv learnt quite quickly... aparently iv made a decent ready room, but it has no entities and textures to the surfaces... iv tryed adding join team entites but i cant find them in the entities list.... how crazy
so i was wondering if u special ppl can help, like tell me how i can preview my map, how i can texture it and 3 the results while in editor, and wth the vertex tool does... cheers if u reply <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
plus if someone can take me though steps though a series of email itll help (and i HAVE looked at the guides and they just confuse me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
(btw, this map will be slightly different from most siege maps... ull c when i get in on public servers... <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html//emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif' /><!--endemo--> )
so i was wondering if u special ppl can help, like tell me how i can preview my map, how i can texture it and 3 the results while in editor, and wth the vertex tool does... cheers if u reply <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
plus if someone can take me though steps though a series of email itll help (and i HAVE looked at the guides and they just confuse me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
(btw, this map will be slightly different from most siege maps... ull c when i get in on public servers... <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html//emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif' /><!--endemo--> )
Comments
join_teams etc are brush based entities, you create a box, and then right click on it(when selected), go to Tie To Entity, and in that list you will find the entity you wish to define. This way you can make the area to join a team as big or as small as you would like.
preview your map? i suggest you go back to the FAQ on the mapping forum, that's a lengthy answer. i use Batch Compiler and it works great.
if you can't figure out how to texture your map, you didn't read ANY of the tutorials, go to the TWHL site for some basic tutorials in Hammer.
the vertex tool allows you to manipulate an object by moving around corners or just sides, so you can get odd shaped... shapes.
i said that for a reason... they are not in the entities list... all i have is join players and map info along with all others.... little help other than being lazy and pasteing a link? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
did you read this? out of curiousity? you create a box, just like i said, then, when selected, you right click, hit Tie to Entity, which will bring up another box, with a list of entities. these are called brush entities. the only part i left OUT of that is that you'll want to texture these in "null" which u can find in your ns.wad
DON'T tell me i'm lazy, when i'm the one helping you, and i gave a VERY adequate explanation that you did not care to follow. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
anyways iv tryed that... nothing... ill start map again, heck i got ready room saved on 2 copies
if it works ill tell u, btw i did thank u... read top, it thanx in advance <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
sry for being short tempered, but i didn't know how to simplify it anymore <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
#1 Aliens have a backup hive after seige to help save them, but it is VERY inaccessable to Aliens.
#2 Marines have a kind of fort in the room leading from the CC, makeing it a great relocation area.
#3 Door room is flooded slightly (on 1 side???)
#4 Long corridors and open spaces for Marines (on there side of map) and smallish, cramp coddiors and spaces for Aliens (on there side of map)
feedback and ideas would be appreciated... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
i might scrap the idea, but itll make the map different so it dont look like a famous seige map rip-off <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> need more ideas if i do scrap it, but i kind alike the weld idea, dont u?
edit; drowns aliens and not rines.... sox for that lol
now i was thinking of adding, a marine res room, moving hives up a bit so sr can seige both hives and res, making doomed hive right behind ms allowing seige and other stuff like that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
btw u like the 'dark room' idea or is it waste of space?
anyays.... any OTHER comments that dont involve a bad layout made in paint? lol
iv litterally done the rr now, ill put a piccy of it on here (itll be 'poop' so dont moan lol)