Using Trigger_random

MidoMido Join Date: 2004-04-05 Member: 27742Members
<div class="IPBDescription">o.o</div> Alright. I've got my map here, and I want to make it so that after 20 minutes a door opens.
I keep hearing that I should use the trigger_random. And I skulked around the forums to see if this has been answered. But none of the issues related solved my question.
Could someone give a GOOD description of how to do this?

Comments

  • K2BoarderK2Boarder Join Date: 2004-01-29 Member: 25699Members
    What you could do is make a trigger_auto with the delay before trigger set to 1200 (60*20=1200).
  • DarkSeraphDarkSeraph Join Date: 2004-06-07 Member: 29174Members
    trigger_auto would be simpler, but you could use trigger_random too. set short and long fire time to 1200 and 1201 then flags Start On and Remove from File. just use trigger_auto though, a lot easier.

    if you google both of them you can find a good description about them.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    If u ever need a good description of what an entity does, use <a href='http://collective.vavle-erc.com' target='_blank'>Valve Editing Resource Centre</a> it has a comprehensive list of all half life entities and there flags. It also includes specific mod entities for some mods, unfortunatly tho, not one for NS.
Sign In or Register to comment.