Error: No Visibile Brushes
Uh-Oh
Join Date: 2002-11-04 Member: 6917Members
<div class="IPBDescription">Won't compile. At all.</div> Okay, so I've been getting a dumb error in hammer (when using the "check for problems" function).
It lists 1 problem:
Solid entity (func_wall)is empty.
If I click "go to error", it doesn't highlight the problematic brush. If I click "fix", it doesn't do anything.
I thought it wouldn't matter.
But now I can't even compile my map! Here is my error log.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hlcsg v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlcsg -----
Command line: "D:\Program Files\Valve Hammer Editor\tools\hlcsg.exe"-noskyclip -wadautodetect -hullfile "D:\Program Files\Steam\SteamApps\rodrigueapril@videotron.ca\half-life\nsp\nshulls.txt"-wadinclude zhlt.wad -wadinclude water.wad -wadinclude ns2.wad -wadinclude ns.wad -estimate -high "D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map"
Loading hull definitions from 'D:\Program Files\Steam\SteamApps\rodrigueapril@videotron.ca\half-life\nsp\nshulls.txt'
Entering D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map
Error: Entity 224 has no visible brushes
Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlbsp -----
Command line: "D:\Program Files\Valve Hammer Editor\tools\hlbsp.exe"-estimate -high "D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map"
>> There was a problem compiling the map.
>> Check the file D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlvis -----
Command line: "D:\Program Files\Valve Hammer Editor\tools\hlvis.exe"-estimate -high "D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map"
>> There was a problem compiling the map.
>> Check the file D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlrad -----
Command line: "D:\Program Files\Valve Hammer Editor\tools\hlrad.exe"-extra -bounce 3 -lights "D:\Program Files\Valve Hammer Editor\tools\lights.rad"-estimate -high "D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map"
>> There was a problem compiling the map.
>> Check the file D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.log for the cause.
----- END hlrad -----
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Any ideas?
Thanks
It lists 1 problem:
Solid entity (func_wall)is empty.
If I click "go to error", it doesn't highlight the problematic brush. If I click "fix", it doesn't do anything.
I thought it wouldn't matter.
But now I can't even compile my map! Here is my error log.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hlcsg v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlcsg -----
Command line: "D:\Program Files\Valve Hammer Editor\tools\hlcsg.exe"-noskyclip -wadautodetect -hullfile "D:\Program Files\Steam\SteamApps\rodrigueapril@videotron.ca\half-life\nsp\nshulls.txt"-wadinclude zhlt.wad -wadinclude water.wad -wadinclude ns2.wad -wadinclude ns.wad -estimate -high "D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map"
Loading hull definitions from 'D:\Program Files\Steam\SteamApps\rodrigueapril@videotron.ca\half-life\nsp\nshulls.txt'
Entering D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map
Error: Entity 224 has no visible brushes
Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlbsp -----
Command line: "D:\Program Files\Valve Hammer Editor\tools\hlbsp.exe"-estimate -high "D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map"
>> There was a problem compiling the map.
>> Check the file D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlvis -----
Command line: "D:\Program Files\Valve Hammer Editor\tools\hlvis.exe"-estimate -high "D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map"
>> There was a problem compiling the map.
>> Check the file D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlrad -----
Command line: "D:\Program Files\Valve Hammer Editor\tools\hlrad.exe"-extra -bounce 3 -lights "D:\Program Files\Valve Hammer Editor\tools\lights.rad"-estimate -high "D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.map"
>> There was a problem compiling the map.
>> Check the file D:\Program Files\Valve Hammer Editor\maps\co_pitchblack.log for the cause.
----- END hlrad -----
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Any ideas?
Thanks
Comments
Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
a brush entity HAS to have a visible texture on at least 1 side
entity 224 doesnt
you dont need to delete
I think you are thinking of when you select a brush entity and click tie to entity. The window pops up asking if you want to create a new entity. If you do that it changes but the old entity is still there but invisible so you have to find it in the Entity Report and delete it from there.
Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
a brush entity HAS to have a visible texture on at least 1 side
entity 224 doesnt
you dont need to delete<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Okay, so how do I fix this?
I am not using the origin texture at all (that's for rotating doors, right?)
As far as clip textured brushes, lets see:
<img src='http://robertapril.no-ip.org/images/ns/clip.jpg' border='0' alt='user posted image' />
Those aren't even entities....
<b><u>EDIT</u></b>: Okay, so I tried doing what Kasselin said, I pressed the delete key, now hammer doesn't give me any errors.
But, it still won't compile.
Here is the thing that differs:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
Error: Entity <span style='color:red'><b><u>223</u></b></span> has no visible brushes
Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Last time it said entity 224! not 223... means anything?
<u><b>EDIT II</u></b>: Damn I'm dumb,<span style='font-size:21pt;line-height:100%'> PROBLEM IS FIXED!</span>
<b>"Solid entity x is empty"</b>
Press alt+p to check for any errors. If it says "Solid entity x is empty", that means that somehow there is a brush entity that has gotten its brush part removed. Click on it in the list, and press "Go to". This will focus your views on the origin of that particular bugged entity and also select it. So then, simply just delete it.
<b>"Error: Entity x has no visible brushes"</b>
Go to the Map menu in the top of Hammer, and choose "Go to brush number", then enter the number in "Entity", to find the faulty entity. Fix it or recreate it.