Upgrades and aliens, questions, questions...
Maveric
Join Date: 2002-08-07 Member: 1101Members
<div class="IPBDescription">One for all, erm... 3 for 3, eh... help?</div>Ok... i read the manual and the alien upgrade procedure was as clear as mud. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> (no, smilie, thats not right! <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> there you go...)
1- So, for max upgrades you have to have 3 chambers... right?
2- Does [upgrade A] interfere with how many [upgrade B] you can have? (i just used those two as examples)
3- how many of EACH upgrade? ie: 3 regenerative, OR 1 carapace, 1 regeneration, and celerity?
4- can you "share" upgrades?
thanks for clearing this up, i just dont want to be TOO confused... crap i think my questions are confused...
PS: yes, i've gone quite mad... (er, insane...) <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
-edit- added Q # 4
1- So, for max upgrades you have to have 3 chambers... right?
2- Does [upgrade A] interfere with how many [upgrade B] you can have? (i just used those two as examples)
3- how many of EACH upgrade? ie: 3 regenerative, OR 1 carapace, 1 regeneration, and celerity?
4- can you "share" upgrades?
thanks for clearing this up, i just dont want to be TOO confused... crap i think my questions are confused...
PS: yes, i've gone quite mad... (er, insane...) <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
-edit- added Q # 4
Comments
So really, you can only have 3 upgrades (one from each chamber) but each of those upgrades has 3 levels.
1 chamber = Lv1 upgrade
2 Chambers = Lv2 Upgrade
3 and more chambers = Lv3 Upgrade
Now say they are both destroyed, you keep the evolution, right? Then, if you are level 2 and both chambers are destroyed, and a new chamber is built, can you evolve to level 3 there, or must you build a full three new chambers?
You can get one upgrade of each type of chamber.
--Scythe--
there are three <b>types</b> of chambers;
Defence
Movement
Sensory
You need one hive to place one <b>type</b> of chamber.
If you have one hive, you can only place one <b>type</b> of chamber.
Defence <i>or</i> Movement <i>or</i> Sensory.
If you have two hives, you can place two <b>types</b> of chambers.
Defence <i>and</i> Movement, Defence <i>and</i> Sensory <i>or</i> Movement <i>and</i> Sensory.
If you have three hives, you can place all three <b>types</b> of chambers.
Defence <i>and</i> Movement <i>and</i> Sensory.
Typically speaking, you can place as many <b>numbers</b> of <b>types</b> that you have already built.
This means, if you have only one hive and already have a Defence chamber <b>type</b> built, you can build, and only build, more Defence Chambers.
The way the <b>upgrades</b> work is like this;
Defence Chamber <b>Types</b> allow Carapace , Regeneration and Redemption.
Movement Chamber <b>Types</b> allow Adrenaline, Celerity and Silence.
Sensory Movement <b>Types</b> allow Cloaking, Advanced Hive Sight and Scent of Fear.
You are allowed one <b>upgrade</b> per <b>type</b>. That means you can not have Carapace and Redemption at the same time, regardless of the amount of hives, or chamber <b>types</b>.
Each chamber <b>type</b> allows one <b>upgrade</b>. If you build two Defense Chamber <b>types</b>, you get two <b>upgrades</b>.
There is a very high maximum limit on the number of chamber <b>types</b> you can build, however the maximum <b>upgrades</b> you can ever get of one <b>type</b> of chamber is three. You do however, have a maximum <b>number</b> of nine <b>upgrades</b>. Three <b>upgrades</b> per <b>type</b> of chamber.
Building more then three chamber <b>types</b> will not add to the amount of <b>upgrades</b> you can get. They do, however, have benefits to building more then three of the same <b>type</b>.
Defence Chambers will heal near by buildings and teammates.
Movement will allow you to teleport to your hive. Press your Use key near one to activate.
Sensory will alert you to incoming marines. It will also parisite any marine who touches it.
There is also the Offencive Chambers, but they act more like turrets and give no <b>upgrades</b> of any kind.