Readyroom_v2

EnceladusEnceladus Join Date: 2004-01-18 Member: 25442Members
<div class="IPBDescription">Server-crash default map</div> Hello

I guess some of you know the problem of server crashes <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Especially on some custom maps when e.g. too many chambers are build. And when the server restarts, the dafault map is loaded. Now.. on the custommapserver I regularly play, the server crashes usually 2 or 3 times a day and every time the default map siege007 kicks in, which is sometimes quite annoying.
And then PsychoNL (the server owner) had an idea which he told me yesterday, which was to make a small "readyroom" which gets the default servermap and only runs for 2 minutes gametime, till a mapvote starts, with no jointeam and gameplay. So well I made this little map yesterday in two hours and it works <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
The reason why it does not have a ns_ or co_ prefix is simply, that the random mapvote script only searches for ns_ and co_ files and therefore you can't vote for that map as a regular map.
And _v2 because the first version is with custom game text content for that specific server. This v2 version simply says a general "Welcome back".. blah blah blah
Anyway.. credit for the idea goes to PsychoNL, map made by me.

DL link: <a href='http://www.sorcerer.de/files/readyroom_v2.zip' target='_blank'>http://www.sorcerer.de/files/readyroom_v2.zip</a> ~140kb

Comments

  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    edited July 2004
    It's not bad at all, but considering it's just that single room you might as well go overboard with details, particle systems and the like!
  • EnceladusEnceladus Join Date: 2004-01-18 Member: 25442Members
    well the intention for that topic wasn't mainly to get c&c for the map itself.. more like posting the idea itself and uhm.. giving you all an inspiration what you can do if you just want to make a single room <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    The map itself is more like a sample and I will rework that when my other map is finished. I just made it yesterday to see if it works.
    As another point if you go for too many details etc. you will have the problem that filesize increases and well.. there wouldn't be a big point in that for a map which just stays for 2 minutes when it takes you 2 minutes to download it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • chaochao Join Date: 2004-01-30 Member: 25739Members, Constellation
    Nicely done, both you and psy =)

    But, I don't think it'll be used often...
    Not on servers with normal map routines.

    Ah well, now we can test your maps more often, instead of playing that awfull siege map.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin-[Sorcerer]+Jul 1 2004, 03:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([Sorcerer] @ Jul 1 2004, 03:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well the intention for that topic wasn't mainly to get c&c for the map itself.. more like posting the idea itself and uhm.. giving you all an inspiration what you can do if you just want to make a single room <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    The map itself is more like a sample and I will rework that when my other map is finished. I just made it yesterday to see if it works.
    As another point if you go for too many details etc. you will have the problem that filesize increases and well.. there wouldn't be a big point in that for a map which just stays for 2 minutes when it takes you 2 minutes to download it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oh come on, geometry wouldn't really add much to the filesize.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    good idea. I hope this map will be spread on other custom servers as well <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • PsychoNLPsychoNL Join Date: 2004-07-01 Member: 29670Members, Constellation
    Hi

    Sorcerer made this handy room quite fast <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    Cheers m8

    There is one little small detail he didnt know about to make this work.

    you need to use the amx pluging for custom map settings.
    <a href='http://djeyl.net/forum/index.php?showtopic=3815' target='_blank'>Amx Custom Map Configs</a>

    Basicly what this does is to check if in the AMXDIR/MAP_CONFIGS/ is a filename with the mapname + .cfg (in this case readyroom.cfg)
    and add the line "mp_timelimit 2"
    else you'd be on the map for what ever your default map timelimit is.

    PsychoNL
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