** The Teabag **

Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
edited October 2004 in Mapping Forum
<div class="IPBDescription">released into the wild...</div> final version changelog:
---------------------------
* redone the rounded coridors so it should be very easy for rcbots, fades and jetpackers to get around now.

* lots of lighting improvements, everythings a bit brighter now (except 'the well' which i restored to its mysterious old self and the hitchhiker ive changed the lighting quite a bit).

* got a beautiful new sky texture, no more of that SUYF crap sprayed across the sky

* added an extra special secret room (probably added another 100k to the bsp but so worth it )

* removed cover round comm chair to make it easier for rines to defend

* ledge on upper vent outside hive to give easier access for resting jetpackers

* texture tweakages everywhere, most arent noticeable though

* various entity optimizations

* finally worked out how to use scrolling textures (just thought id add that )

* removed 1 of the vents above marine spawn (due to a weird clipping exploit where u culd get into the hull, but no one used it anyway)

(basically it shuld be much more playable now)

DOWNLOAD FROM: <a href='http://cariad.co.za/twhl/mapvault_map.php?id=1587' target='_blank'>http://cariad.co.za/twhl/mapvault_map.php?id=1587</a>
Waypoints (rcbot): <a href='http://rcbot.bots-united.com/forums/index.php?act=ST&f=8&t=415' target='_blank'>this thread</a>


Screenshots: (sorry, hostings down, they look good though)...
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/2.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/3.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/4.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/5.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/6.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/7.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/8.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/9.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/10.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/11.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/the%20teabag/1.jpg' border='0' alt='user posted image' />
«13

Comments

  • NuubNuub Join Date: 2004-01-05 Member: 25059Members
    Oh my god... It looks great. Must test this...

    Waypoints? For bots? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    Looks pretty sexy. I have to ask though... is that REALLY the name of the map? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    change it to exodus!! or however u spell it lolz
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    i really like Marine start
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    I liked the map when it was a WIP.... so I hope the gameplay will also be good. *downloading* <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    btw... I like that "glass hallway" best <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • Al_KaholicAl_Kaholic Join Date: 2004-01-31 Member: 25821Members, Constellation
    Nice... uhh... skybox. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    The map is incredibly atmospheric, and the readyroom itself displays this. Upon first impressions one could assume this to be an ns_ map. good jorb. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    Hol-E-Shiiiiittt!
    That looks freakigns weet
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    <!--QuoteBegin-CaptainPanaka+Jul 2 2004, 09:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Jul 2 2004, 09:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I liked the map when it was a WIP.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    excuse me for sounding dumb but whats a WIP?

    p.s. does the co_rebirth author browse these forums, i need to get in contact
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    make a ns-map out of it and we will add it to our server cycle <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    Brush error on 7th picture.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    no its not, its a crack in the floor
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    oook... looks strange anyway O.o
  • BryBry Join Date: 2003-01-23 Member: 12609Members
    added a mirror to mass download system

    <a href='http://www.brywright.co.uk/downloads/files/index.php?dir=natural-selection/maps/combat/&file=co_teabag.zip' target='_blank'>http://www.brywright.co.uk/downloads/files...e=co_teabag.zip</a>
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    <!--QuoteBegin-Meat_Popsicle+Jul 3 2004, 09:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat_Popsicle @ Jul 3 2004, 09:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CaptainPanaka+Jul 2 2004, 09:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Jul 2 2004, 09:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I liked the map when it was a WIP.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    excuse me for sounding dumb but whats a WIP?

    p.s. does the co_rebirth author browse these forums, i need to get in contact <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <b>W</b>ork <b>I</b>n <b>P</b>rogress

    this map hath much sheckshiness.

    Good work
  • persoperso Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
    edited July 2004
    Overall I like this map very much and it has it's own atmosphere, but.. hope you wont get mad.. gonna say it anyways <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->. I think the wall thing around comm chair looks a little weird. It's just my opinion, but it cathces too much attention.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    edit: I guess it's just that it looks like that kind of brushwork ends up in errors. Can't explain it. ^^
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Lt.Gravity+Jul 3 2004, 10:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt.Gravity @ Jul 3 2004, 10:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> make a ns-map out of it and we will add it to our server cycle <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yep I agree.... could be a nice NS_ map <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • DimebagDimebag Join Date: 2003-08-07 Member: 19176Members
  • NuubNuub Join Date: 2004-01-05 Member: 25059Members
    Now this is big combat map. I get lost everytime in there <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->...
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    edited July 2004
    lost?? ur kidding me right?!?!
  • SilverwingSilverwing bulletsponge Join Date: 2003-11-23 Member: 23395Members, Constellation
    Very nice map. Parts of it are similar to the map I stopped working on...

    I like the glass hall, like everyone else <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    It seems big but it probably isnt. Nice. IMO you should grit your teeth and give us a kickass ns_ map, though. This one is far too atmospheric and has too much potential for a mere co_ map.

    One thing: Your lightning. Try to tune it a bit, everything is very bright (I know, it is a co_ map, etc. etc.). Make more spots and stuff... That was a suggestion but it is ok if you read it as an order <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    There once was this box, and the contents of that box were proven by the worlds top scientists to be pure and unadultured sex. From walking about this map, I must say, the chances of this map beinging a reincarnation of that exact box are increadibly high. (that means this map is awesome)

    The only thing is that skybox...
    <img src='http://swiftspear.0x01a4.com/DumbSkybox.JPG' border='0' alt='user posted image' />
    GAH!
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    Its the same sky box in ns_lost...
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin-Some tall guy+Jul 4 2004, 03:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Some tall guy @ Jul 4 2004, 03:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its the same sky box in ns_lost... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Except Lost hides the insult <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Ya, in this map the annoyingness of the skybox is visable from roughly half the windows. In lost you can only see it if you /stuck exploit to get to the spacecape area.
  • NuubNuub Join Date: 2004-01-05 Member: 25059Members
    <!--QuoteBegin-Meat_Popsicle+Jul 4 2004, 12:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat_Popsicle @ Jul 4 2004, 12:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lost?? ur kidding me right?!?! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No im not. I always go the wrong way. I get more lost as an alien if i go through all the pipes. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->. Anyways, the map is big for a combat map, so im with everyone else, make it a ns_ map.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    arggghhhh, u guys r annoying! it came "FROM" an ns_ map but it was gettin so big and arguous i decided to just convert it into a combat map cos i figured i wuld hav to put so much work into it and it wouldnt even get played at the end. and as far as maps go it really isnt that complicated to find ur way around (basically figure of 8).

    And about the sky (not skybox! it doesnt enclose the whole map just the windows)... yes i know the skymaps taken from lost but it suited the map and unless it gets put up to be an official (which i doubt, even though i wuld like to see some more atmospheric combat maps) its really not worth changing it.

    p.s. the teabag/sexbox (<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->) has been put onto rotation here (ip: www.the-coming.com:27015), so i no longer hav to host my pathetic 4 player server anymore <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> and there are some pretty good rcbot waypoints also provided by lordskitch <a href='http://rcbot.bots-united.com/forums/index.php?showtopic=415' target='_blank'>here</a>
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    Looks good, from the pics.
    The ready-room looks good and simple, but a tad bare.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    ok known bugs:::
    1) onos death trap below hive - no idea how i can fix that as onos seem to occupy the same horizontal space crouching as everything else. ive only seen someone do it once on a server tho.

    2) texture alightment under the platforms in the circular corridor - oops <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    anyone spotted any others::: <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • ZykoZyko Join Date: 2002-12-31 Member: 11653Members
    WOA, very nice i must say
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin-Meat_Popsicle+Jul 4 2004, 06:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat_Popsicle @ Jul 4 2004, 06:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> arggghhhh, u guys r annoying! it came "FROM" an ns_ map but it was gettin so big and arguous i decided to just convert it into a combat map cos i figured i wuld hav to put so much work into it and it wouldnt even get played at the end. and as far as maps go it really isnt that complicated to find ur way around (basically figure of 8).

    And about the sky (not skybox! it doesnt enclose the whole map just the windows)... yes i know the skymaps taken from lost but it suited the map and unless it gets put up to be an official (which i doubt, even though i wuld like to see some more atmospheric combat maps) its really not worth changing it.

    p.s. the teabag/sexbox (<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->) has been put onto rotation here (ip: www.the-coming.com:27015), so i no longer hav to host my pathetic 4 player server anymore <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> and there are some pretty good rcbot waypoints also provided by lordskitch <a href='http://rcbot.bots-united.com/forums/index.php?showtopic=415' target='_blank'>here</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Gah, look at my screenshot! I swear to god that has not been edited in any way, and that is looking out of a window on your map. At least rotate the skybox to the point where the SUYF can't be seen the way lost did.
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