Annoying Problem
Jean_Luc_Picard
Join Date: 2003-02-03 Member: 13051Members
<div class="IPBDescription">Map refuses to load?</div> ok, I have thuroghly checked the map (BC said there was a leak) and could find none... all I can figure is it is part of the secret room (that's the part I'm testing) that leads to the rest of the map (which is not attatched)
Now, my problem is, when I try to load the map to test it, it kills HL and crashes my PC...
I don't have any other info past that.. any ideas?
Now, my problem is, when I try to load the map to test it, it kills HL and crashes my PC...
I don't have any other info past that.. any ideas?
Comments
whats ur color depth in ns? and do u use software, openGL or directX?
coz i had a similar problem, but it was fixed when i found the leak
never had this problem before tho 0o'
also, do I name the .bsp file NS, or the map ITSELF (in that case, WHERE) NS.. I dunno where to put either NS or CO at for hte name... 0o'
P.S. No need to post in the main forum as well as here, just keep it here <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I replaced the entity floor with a real floor (no clue WHY it was a func friction) and it didn't work... meh... dunno WHAT is going on
I jsut tried another part of the map that DIDN"T have a leak error
IT TOO refuses to load... WTH?
BTW- I just encased the secret room in a box for now just to see what it looked like
then look inside ur box for where a red line enters (if it comes in then goes out of another bit of wall, thats not ur problem) u want just 1 line going thru the wall thats ur leak.
if u cant find it, go outside ur box, and get the red bit of the line, follow it till the end, when u've found the end, u will of just passed into ur box, where u did is ur leak
Yes i kno it sounds annoying, but things like this have to be done =[
Try changing hammer's background color from black to something else.. like yellow. Might help you locating the leak if you don't have much yellow in your map.
in hammer, when it asks if u want to use the default pts file clikc no, then select the .lin file that corresponds to ur map
damn hammer decided to re-size one of my walls so that it was maybe a QUARTER MILLIMETER off... that .lin file is a BIG help!