Texture Prob
miniman
Join Date: 2004-01-14 Member: 25304Members
<div class="IPBDescription">the blue backing won't go</div> Hi, I'm realtivly new to mapping and i just wanted to know why won't the blue "backdrop" on textures go away when i compile my map? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
Please help i've had this problem in all my map attemts <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> .
Please help i've had this problem in all my map attemts <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> .
Comments
Oh and i am using hammers inbuilt compiler.
Try it with a texture like {fan or {fanframe from the ns.wad . If you get the blue going away on these textures, you know at least, you got the correct settings <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Besides that I suggest you to take a look into the <a href='http://www.unknownworlds.com/forums/index.php?showtopic=50171' target='_blank'>How-to: Set Up Your Computer For Mapping</a> to see how you can use a better compiler than the one which comes with Hammer <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
For nearly all official textures this is already true, but not for
ALIEN_ALPHA1
ALIEN_ALPHA2 (identical <i>{alien_alpha2</i> in ns.wad and <i>{lostinfest2</i> in ns_lost.wad exist that do work)
door_hera_t (identical <i>{door_hera</i> in ns.wad exists that does work)
{catrailnew_ske
{FANBIG
{nothgrate
{noth_grate_v