[mwip] Usx Light And Heavy Machine Gun

BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
edited July 2004 in NS Customization
<div class="IPBDescription">mrel soon!</div> i didnt want to revive my old thread, because it's well, old. anyway i've worked on my LMG, and it's reskinned finally, and i've reanimated it for LA version. The end of the buttstock still needs to be skinned, and once i do that, i will make player and world view models of both and then make an mrel topic

I want to appologize for not doing anything sooner, but i kinda had a personal problem that stopped me from doing anything, let alone modelling. But there they are. i'll upload a beta of the la lmg so you can see the animations.

<img src='http://bai.elixant.com/lmg.jpg' border='0' alt='user posted image' />
<img src='http://www.bai.elixant.com/hmg.jpg' border='0' alt='user posted image' />

<a href='http://www.bai.elixant.com/v_mg.zip' target='_blank'>BETA LMG</a>

Comments

  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    =o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    lookin good so far, I like the brush steel mag <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
    but anyway, pertaining to animations, if you would like any help, or even some of my personal modifications to make animating easier for NS, let me know, I would be more than happy to help you out, just PM me, I've done some very nice work making animations for NS alot easier, I just haven't released anything on it yet
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    well i like my hmg animations, so no, but if you want to reanimate the lmg, be my guest, i would gladly host it as an alternative, or even as the actual model if they're great.

    <span style='color:red'>LIGHT MACHINE GUN FINISHED, HEAVY ARMOUR INCLUDED</span>
    <a href='http://bai.elixant.com/usx_m28510.zip' target='_blank'>USX Light Machine Gun, module 28510</a>
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    a lot better than the old one. GJ Bashh
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-CaptainPanaka+Jul 19 2004, 02:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Jul 19 2004, 02:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> a lot better than the old one. GJ Bashh <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    indeed, and thank you.
  • the_master_of_puppetsthe_master_of_puppets Join Date: 2004-05-11 Member: 28600Members
    edited July 2004
    Good job BAshh looks good
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    I really like the HMG! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    very nice work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    thanks. the lmg could hav turned out better, but it was a horrible mesh - my own fault - but i didnt feel like fixing it. lol so i just worked with what i had.
  • Omega_DeathOmega_Death Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
    Looks good my only gripe is that the skins look kind of bland other than that it's good. Another thing, if personal problems stop you from working on a game, I don't think you should have to appologize for anything. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • I_LiKe_DuCkSI_LiKe_DuCkS Join Date: 2004-02-08 Member: 26222Members
    Wow the LMG is like a futuristic AKS, gj! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • IceWolveIceWolve Join Date: 2002-11-09 Member: 7887Members
    Looking badass man. Keep up the good work, maybe i should try to model weapons for this mod too :o
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-I LiKe DuCkS+Jul 19 2004, 10:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (I LiKe DuCkS @ Jul 19 2004, 10:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow the LMG is like a futuristic AKS, gj! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    that was the idea <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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