Change Log?

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Comments

  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    1) Open up the <a href='http://www.natural-selection.org/bt/login_page.php' target='_blank'>bug database</a>.
    2) Use the public login (guest/guest).
    3) Look at all the "resolved" bugs marked for beta 5. There's your changelog.
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    Thats not the complete changelog.

    1.) Some bugs/features are hidden from the public for various reasons
    2.) Its not like they put things like "bug 767: Raise Onos health slightly" in there, as the devs know (i hope) that they need to raise the Onos health
    3.) Sometimes they make last minute changes (lerk flight costing no energy or aliens gain exp over time in combat anyone?)
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    I'm happy that their fixing all the bugs. And about the balancing issue, well... As far as I know they are moving engine room hive on ns_bast, which is a HUGE balance change. So it's not all bug fixes, just mostly <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin-Alkiller+Jul 22 2004, 10:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Alkiller @ Jul 22 2004, 10:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm happy that their fixing all the bugs. And about the balancing issue, well... As far as I know they are moving engine room hive on ns_bast, which is a HUGE balance change. So it's not all bug fixes, just mostly <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    They also made Tram Tunnel a lot more alien friendly (last time I read the thread in the mapping forum, anyway) by adding obstacles for cover and vent entrances.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    <!--QuoteBegin-Delphi+Jul 22 2004, 10:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delphi @ Jul 22 2004, 10:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3am where?

    Oh, right. England. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> He lives on the west coast of the US, he's still got 27 hours to release it. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Wales, but good point though. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    [Homer simpson]
    27 hours... I want it now...
    [/Homer simpson]

    All this excitement stolen from me by timezones.
    Still, patience is a virtue and all that.
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    Well, it is the 23rd where flayra is...its (I think their time zone is 6 hours behind michigans) 5:06 there, they have had a while to release it. I'm ready for b5...don't tell me they're making last-minute changes or something...
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin-NolSinkler+Jul 22 2004, 11:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NolSinkler @ Jul 22 2004, 11:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thats not the complete changelog. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    For the most part, yes, that is the changelog. Beta 5 is almost exclusively bug fixes, and lots of them.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    It is the 23rd everywhere now. However, he still has until 11:59pm (in some time zone) to meet the deadline he said. So, wait until tomorrow at least before you decide to complain.
  • PehmoleluPehmolelu Join Date: 2004-05-03 Member: 28424Members, Constellation
    Im a bit disapointed because I go holiday for a week at 24th day :/
    And I was waiting and waiting that I might have have chanse to play new version before I go there. But not. It didnt came :<. Well atleast its coming so I can start playing it aftter 1 week <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    <!--QuoteBegin-Ness-Earthbound+Jul 22 2004, 08:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ness-Earthbound @ Jul 22 2004, 08:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I believe knockback is a feature and not a bug. Afaik it's just a reduction to knockback when the marine is hit while in the air.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It''s probably a feature, but it's still a broken one. Particularly with the onos and "blast" damage, but also how the marines can behave in a certain way to greatly increase the knockback.

    2-3 feet is one thing, but having your leck ripped off and having it somehow <i>increase</i> your ability to dodge is just wrong.
  • the_holethe_hole Join Date: 2004-01-03 Member: 25019Members, Constellation
    <span style='color:red'>***LOCKED***</span>
  • olisisolisis Join Date: 2003-02-01 Member: 12944Members
    Argh! I've been locked!

    Sorry, had to do that
  • CerebralCerebral Join Date: 2003-06-25 Member: 17689Members
  • XerondXerond Undefined Join Date: 2004-07-09 Member: 29817Members, Constellation
    <ownt>

    <span style='color:red'>***UNLOCKED***</span>

    </ownt>
  • mightymat5mightymat5 Join Date: 2003-05-26 Member: 16743Members
    edited July 2004
    <span style='color:red'>***RELOCKED***</span>
  • CypherCypher Join Date: 2003-03-16 Member: 14579Members
    edited July 2004
    omg i typed after it got locked
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <span style='color:red'>***Locked.***</span> Trust me.
This discussion has been closed.