NarfwakJoin Date: 2002-11-02Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
1) Open up the <a href='http://www.natural-selection.org/bt/login_page.php' target='_blank'>bug database</a>. 2) Use the public login (guest/guest). 3) Look at all the "resolved" bugs marked for beta 5. There's your changelog.
NolSinklerOn the ClorfJoin Date: 2004-02-15Member: 26560Members, Constellation
Thats not the complete changelog.
1.) Some bugs/features are hidden from the public for various reasons 2.) Its not like they put things like "bug 767: Raise Onos health slightly" in there, as the devs know (i hope) that they need to raise the Onos health 3.) Sometimes they make last minute changes (lerk flight costing no energy or aliens gain exp over time in combat anyone?)
I'm happy that their fixing all the bugs. And about the balancing issue, well... As far as I know they are moving engine room hive on ns_bast, which is a HUGE balance change. So it's not all bug fixes, just mostly <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Alkiller+Jul 22 2004, 10:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Alkiller @ Jul 22 2004, 10:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm happy that their fixing all the bugs. And about the balancing issue, well... As far as I know they are moving engine room hive on ns_bast, which is a HUGE balance change. So it's not all bug fixes, just mostly <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> They also made Tram Tunnel a lot more alien friendly (last time I read the thread in the mapping forum, anyway) by adding obstacles for cover and vent entrances.
Oh, right. England. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> He lives on the west coast of the US, he's still got 27 hours to release it. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Wales, but good point though. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
[Homer simpson] 27 hours... I want it now... [/Homer simpson]
All this excitement stolen from me by timezones. Still, patience is a virtue and all that.
NolSinklerOn the ClorfJoin Date: 2004-02-15Member: 26560Members, Constellation
Well, it is the 23rd where flayra is...its (I think their time zone is 6 hours behind michigans) 5:06 there, they have had a while to release it. I'm ready for b5...don't tell me they're making last-minute changes or something...
NarfwakJoin Date: 2002-11-02Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
<!--QuoteBegin-NolSinkler+Jul 22 2004, 11:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NolSinkler @ Jul 22 2004, 11:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thats not the complete changelog. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> For the most part, yes, that is the changelog. Beta 5 is almost exclusively bug fixes, and lots of them.
It is the 23rd everywhere now. However, he still has until 11:59pm (in some time zone) to meet the deadline he said. So, wait until tomorrow at least before you decide to complain.
Im a bit disapointed because I go holiday for a week at 24th day :/ And I was waiting and waiting that I might have have chanse to play new version before I go there. But not. It didnt came :<. Well atleast its coming so I can start playing it aftter 1 week <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--QuoteBegin-Ness-Earthbound+Jul 22 2004, 08:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ness-Earthbound @ Jul 22 2004, 08:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I believe knockback is a feature and not a bug. Afaik it's just a reduction to knockback when the marine is hit while in the air.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> It''s probably a feature, but it's still a broken one. Particularly with the onos and "blast" damage, but also how the marines can behave in a certain way to greatly increase the knockback.
2-3 feet is one thing, but having your leck ripped off and having it somehow <i>increase</i> your ability to dodge is just wrong.
Comments
2) Use the public login (guest/guest).
3) Look at all the "resolved" bugs marked for beta 5. There's your changelog.
1.) Some bugs/features are hidden from the public for various reasons
2.) Its not like they put things like "bug 767: Raise Onos health slightly" in there, as the devs know (i hope) that they need to raise the Onos health
3.) Sometimes they make last minute changes (lerk flight costing no energy or aliens gain exp over time in combat anyone?)
They also made Tram Tunnel a lot more alien friendly (last time I read the thread in the mapping forum, anyway) by adding obstacles for cover and vent entrances.
Oh, right. England. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> He lives on the west coast of the US, he's still got 27 hours to release it. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Wales, but good point though. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
[Homer simpson]
27 hours... I want it now...
[/Homer simpson]
All this excitement stolen from me by timezones.
Still, patience is a virtue and all that.
For the most part, yes, that is the changelog. Beta 5 is almost exclusively bug fixes, and lots of them.
And I was waiting and waiting that I might have have chanse to play new version before I go there. But not. It didnt came :<. Well atleast its coming so I can start playing it aftter 1 week <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
It''s probably a feature, but it's still a broken one. Particularly with the onos and "blast" damage, but also how the marines can behave in a certain way to greatly increase the knockback.
2-3 feet is one thing, but having your leck ripped off and having it somehow <i>increase</i> your ability to dodge is just wrong.
Sorry, had to do that
<span style='color:red'>***UNLOCKED***</span>
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