What's In A Good Admin
the_x5
the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
<div class="IPBDescription">offsite, what you think is ideal...</div> <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo--> <span style='color:yellow'><b>What traits do you think your ideal admin would have?</b></span> <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
This will also help me see what the people want in an admin both for myself and to share with other admins. The next question is going to be what you think others should expect of you when you are admin.
This will also help me see what the people want in an admin both for myself and to share with other admins. The next question is going to be what you think others should expect of you when you are admin.
Comments
What exactly?
PS: every wondered why the terms server and client exist? *poke poke*
Just curious. I generally expect a lot of responsibility from my admins. I try to not censor as much as possible. (there are a few instances in which you must step in you know?)
Hmm, so some of you guys say "despense justice," anyone want to better clarify what this means to you?
I exercise fairness in all my designations. I do not ban or kick for no reason.
I attempt to enforce rules in a manner that is solid without grounds for arguement.
I do not enforce rules that are overly vauge and leave room for interpretation. AKA: Players of -skill- are not allowed on this server. Oops! What is -skill- like? Because I can't clarify what -skill- is, I can't kick or ban anyone for being -skill-.
(Unless I was the head admin) I do not make up rules. I draw from a common and distinctly placed pool of rules that all admins share. I do not make up my own rules based on situations I think are "Lame".
When I suspect hacking, I do not kick or ban unless I know that person is hacking beyond a shadow of a doubt. I take Logs that can further be analyzed by other admins to allow the fair judging of these crimes.
I always follow the previous five guidelines and remember that everyone, including myself and other admins, are subject to all rules.
1) <b>The rules the admin is enforcing is the most important since this dictates your server environment.</b> Does your server rules allow for profanity, personal attacks on other players, racism, exploits, etc...
2) <b>Consistency with the other admins and server rules. </b>It's very annoying to play on a server where one admin is okay with something's... then another admin isn't okay with other things... then the server owner tells the players that what the admins have been telling them is wrong.
3) <b>The admin needs to always keep a cool head and enforce the rules without getting personally wrapped up with the latest tool on the server. </b>
4) <b>The admin is aware of the game mechanics, exploits, and has a descent understanding of the cheats that are available/used.</b> It's annoying to join a server and be banned 10 minutes later cause you just so happen to be better than their average player base. Everyone is screaming "AIMBOT AIMBOT... blah blah blah..."
5) <b>Audit why your admins are banning/punishing players.</b> It really sucks when a known regular shows up one day and says "I was banned and I don't know why" and none of your server admins can tell you and you're missing the log files to see what happened.
That what I call the PBI database. It explain why all names in the PBI are there. In the future I will include links in the thread which offer evidence story on my website's storage.
<a href='http://s8.invisionfree.com/xzianthia/index.php?showtopic=103' target='_blank'>To view my PBI click here.</a>
Yes, consistence matter very much. After you declare your rulse you better stick by them.
Good work guys, we might have out own "what's it take to be a good admin" manual buy the endo of this thread. I want to now throw a third question out in addition to the others: How does a good admin bring in players to his/her server and keep them comming back? (ie. what do you think is the secret to a server going from new to the one of most popular servers arround)
PS: I'm going to try to refer some people from the UA forums over to this thread.
I think it depends on the server:
Monkey Den (my server) runs alot of custom maps and we intend to have a fun enviroment. The only rules that we have are that you should not keep anoying any member during a game either via text or voice. NO CC blocking either cause it just anoys other players.
On other servers they take themselves very seriously not to mention any <a href='http://www.serverspy.net/site/search/server.html?a=213.228.215.23:27020&g=0' target='_blank'>names</a> .
Although we have a relaxed rule set on the server I as head admin will and do stop any admins that abuse their power (BoW!)
As long as an admin obays the rules on the specific server he admins and everyone has a fun time then that seems good enough for me
Also I just noticed steam has updated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> wonder what extra bugs I have to deal with now
#2 Fun
#3 Help
Detailed
#1 Justice: Enforce the rules at the server he/she is admin, and giving warnings/kicking/banning
#2 Fun:
Making sure the teams keep balanced, if possible an even amount of players at each team, making sure that the skills levels are the same (if you know the players) by moving people from team to team.
#3 Help
Give people who get stuck a slap, or advice them in how to play NS in a <b>polite </b>way.
On a side note most servers have this big thing about dropping structures around aliens to slow them down which I don't get. It's not an exploit, so I don't understand why many admins refuse to allow it.
And when I'm feeling exceptionally well, I might even warn twice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
(Cheaters and racists excluded of course)
It's very simple really, the admin is there to enforce the rules that are set on the server, if you can't abide by those rules you should find a different server.
A good admin won't ban you because you killed him, or farted in the CC or other BS reasons like that. The admin should also remain neutral since he's the judge, jury and executioner.
There is one thing I don't understand about some servers. Why let players vote on kicks and bans ?
'My' server has a policy of allowing that unless the resources are required for something more important (Like upgrades for example)
<b><i> Log and tell the player why their being kicked/banned. Then kick/ban them </i></b>
This way there will be no misunderstandings.
<b><i>Treat other players the way you wish to be treated. </i></b>
If you use admin powers abusively no-one will use your server.
<b><i>Kick players who abuse anyone in any way</i></b>
Whether it be using plugins such as LerkLift abusively or sexually harassing someone, kick them, or ban, depending on how abusive they are.
<b><i>DO NOT SLAY PEOPLE FOR NO REASON OR USE THE ""LLAMA"" PLUGIN </i></b>
People hate being killed for no reason and being *Llamed* will discourage people from coming to your server.
Alot of other reasons, but those are the main ones.
<a href='http://koforum.e-games.com.my/?f=33&m=111832' target='_blank'>Comments on what ETIQUETTE and HONOR are in relation to gamming (started by x5) </a>
PS: Since KO is dying and the forum goes down a lot, I made a backup copy here:
<a href='http://s8.invisionfree.com/xzianthia/index.php?showtopic=6' target='_blank'>http://s8.invisionfree.com/xzianthia/index.php?showtopic=6</a>
Most of you guys make it sound very simple, but I see it as much more complex. *shrug*
Reflections on what has been said so far? New opinions always welcome.
~edit~
I got the idea for this thread from people complaining about admins being unfair and unjust in another forum. So I was curious what the NS people thought a good admin should be like.
That's because its not nice to get blocked by a CC and die as higher alien lifeform. To use CC-blocking to get an easy kill of a higer alien lifeform is imho bad sportmanship. Feel free to use it in CW's but not in a public server
You're absolutly right that admin's must know the game to administrate properly.
Indeed. I'll besure to remeber this, you mind if I quote you?
Its fine on OldF PJ/ls and TacticalGamer, but pretty much all other servers I've been on throw a fit <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Its fine on OldF PJ/ls and TacticalGamer, but pretty much all other servers I've been on throw a fit <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
They throw a fit because it's a lame tactic like someone has said before. It's frustrating dieing as an onos because a small structure has been placed in your path. A game is suppose to be fun, not frustrating. If the game had realistic physics, that onos would be able to blow through anything you place there. Respect the rules of other servers, if you don't like them, don't play there. Simple as that.
Players don't get to argue with each other or with the admin. The simpler the policy the better - making up rules to keep the game "fun" generally fail because they have no basis in logic or in the game engine. They do nothing but start arguments, and arguments stop the flow of the game.