Stripper2 Problems
GiGaBiTe
Join Date: 2003-10-07 Member: 21489Members
im converting cs_office to ns with the server side mod stripper2 by botman. its was going to be a mvm combat map, but ever since i removed some misc models from the stripper2 config file, it starts acting like its a mvm ns map (which end as soon as they start) heres the config file for stripper2. any ideas?
(btw its not the name, because it has the co prefix. co_cs_officem)
[strip]
info_player_deathmatch
hostage_entity
func_hostage_rescue
info_player_start
func_buyzone
[add]
// world stuff
{
classname/info_gameplay //defines team types
origin/0 0 0
teamone/1
teamtwo/1
}
{
classname/func_wall //readyroom window
model/*183
rendermode/2
renderamt/90
}
{
classname/func_wall //readyroom window
model/*184
rendermode/2
renderamt/90
}
// Ready Room stuff
{
classname/info_join_autoassign //auto team choser
origin/1236 -2209 -176
}
{
classname/env_sprite //outgoing teleporter
model/sprites/cs_officem/enter1.spr
rendermode/5
renderamt/200
renderfx/0
framerate/10
origin/1236 -2209 -186
}
{
classname/info_player_start //Readyroom start position
origin/673 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/801 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/929 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/1057 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/1185 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/673 -2278 -176
}
{
classname/info_player_start //Readyroom start position
origin/801 -2278 -176
}
{
classname/info_player_start //Readyroom start position
origin/929 -2278 -176
}
{
classname/info_player_start //Readyroom start position
origin/1057 -2278 -176
}
{
classname/info_player_start //Readyroom start position
origin/1185 -2278 -176
}
// team one stuff
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1768 -1530 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1768 -1402 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1640 -1402 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1640 -1272 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1512 -1402 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-875 -1061 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-747 -1061 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-619 -1061 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-491 -1016 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-875 -1189 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-747 -1189 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-619 -1189 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-419 -1189 -176
}
{
classname/team_command // Marine team one comand console
angle/180
spawnflags/1
teamchoice/1
origin/-748 -1872 -272
}
{
classname/team_armory // Marine team one armory
spawnflags/1
teamchoice/1
model/models/b_armory.mdl
angle/180
origin/-928 -1872 -272
}
{
classname/team_armory // Marine team one armory #2
spawnflags/1
teamchoice/1
model/models/b_armory.mdl
angle/180
origin/-568 -1872 -272
}
// Team Two Stuff
{
classname/info_team_start // Marine team two start position
angle/0
teamchoice/2
origin/1344 482 -96
}
{
classname/info_team_start // Marine team two start position
angle/0
teamchoice/2
origin/1472 482 -96
}
{
classname/info_team_start // Marine team two start position
angle/0
teamchoice/2
origin/1600 482 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2302 60 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2174 60 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2046 60 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/1918 60 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2302 -68 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2302 -196 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2302 -324 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2174 -324 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2046 -324 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/1918 -324 -96
}
{
classname/team_command // Marine team two comand console
angle/180
spawnflags/1
teamchoice/2
origin/1724 766 -96
}
{
classname/team_armory // Marine team two armory
spawnflags/1
teamchoice/2
model/models/b_armory.mdl
angle/180
origin/1724 600 -96
}
{
classname/team_armory // Marine team two armory #2
spawnflags/1
teamchoice/2
model/models/b_armory.mdl
angle/180
origin/2013 -148 -96
}
(btw its not the name, because it has the co prefix. co_cs_officem)
[strip]
info_player_deathmatch
hostage_entity
func_hostage_rescue
info_player_start
func_buyzone
[add]
// world stuff
{
classname/info_gameplay //defines team types
origin/0 0 0
teamone/1
teamtwo/1
}
{
classname/func_wall //readyroom window
model/*183
rendermode/2
renderamt/90
}
{
classname/func_wall //readyroom window
model/*184
rendermode/2
renderamt/90
}
// Ready Room stuff
{
classname/info_join_autoassign //auto team choser
origin/1236 -2209 -176
}
{
classname/env_sprite //outgoing teleporter
model/sprites/cs_officem/enter1.spr
rendermode/5
renderamt/200
renderfx/0
framerate/10
origin/1236 -2209 -186
}
{
classname/info_player_start //Readyroom start position
origin/673 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/801 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/929 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/1057 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/1185 -2150 -176
}
{
classname/info_player_start //Readyroom start position
origin/673 -2278 -176
}
{
classname/info_player_start //Readyroom start position
origin/801 -2278 -176
}
{
classname/info_player_start //Readyroom start position
origin/929 -2278 -176
}
{
classname/info_player_start //Readyroom start position
origin/1057 -2278 -176
}
{
classname/info_player_start //Readyroom start position
origin/1185 -2278 -176
}
// team one stuff
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1768 -1530 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1768 -1402 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1640 -1402 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1640 -1272 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-1512 -1402 -272
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-875 -1061 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-747 -1061 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-619 -1061 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-491 -1016 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-875 -1189 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-747 -1189 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-619 -1189 -176
}
{
classname/info_team_start // Marine team one start position
angle/180
teamchoice/1
origin/-419 -1189 -176
}
{
classname/team_command // Marine team one comand console
angle/180
spawnflags/1
teamchoice/1
origin/-748 -1872 -272
}
{
classname/team_armory // Marine team one armory
spawnflags/1
teamchoice/1
model/models/b_armory.mdl
angle/180
origin/-928 -1872 -272
}
{
classname/team_armory // Marine team one armory #2
spawnflags/1
teamchoice/1
model/models/b_armory.mdl
angle/180
origin/-568 -1872 -272
}
// Team Two Stuff
{
classname/info_team_start // Marine team two start position
angle/0
teamchoice/2
origin/1344 482 -96
}
{
classname/info_team_start // Marine team two start position
angle/0
teamchoice/2
origin/1472 482 -96
}
{
classname/info_team_start // Marine team two start position
angle/0
teamchoice/2
origin/1600 482 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2302 60 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2174 60 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2046 60 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/1918 60 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2302 -68 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2302 -196 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2302 -324 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2174 -324 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/2046 -324 -96
}
{
classname/info_team_start // Marine team two start position
angle/90
teamchoice/2
origin/1918 -324 -96
}
{
classname/team_command // Marine team two comand console
angle/180
spawnflags/1
teamchoice/2
origin/1724 766 -96
}
{
classname/team_armory // Marine team two armory
spawnflags/1
teamchoice/2
model/models/b_armory.mdl
angle/180
origin/1724 600 -96
}
{
classname/team_armory // Marine team two armory #2
spawnflags/1
teamchoice/2
model/models/b_armory.mdl
angle/180
origin/2013 -148 -96
}