<!--QuoteBegin-a civilian+Aug 6 2004, 04:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Aug 6 2004, 04:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The actual issue here is that the attack rates reported by the manual are incorrect.
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> the manual is horribly out of date.
<!--QuoteBegin-Delphi+Aug 7 2004, 06:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delphi @ Aug 7 2004, 06:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I finish each in less then 3 seconds, but then again, I hold the gun with one hand, and ratchet my arm (With my finger through the trigger guard) to fire the gun.
Wouldn't suprise me if a marine did this. :o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> cuz yea thats always the most accurate way to fire a gun, recoil + pushing back on the trigger with force = shooting your eyes out
<!--QuoteBegin-PogoP+Aug 8 2004, 02:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PogoP @ Aug 8 2004, 02:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Surely that if you can click the mouse amazingly fast, you would be able to pull the trigger of the NS pistol amazingly fast if you had one? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I hope the trigger of the NS pistol isn't as sensitive as a mouse button. Otherwise the guns would be firing at random times all the time.
<!--QuoteBegin-kuperaye+Aug 8 2004, 01:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kuperaye @ Aug 8 2004, 01:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Delphi+Aug 7 2004, 06:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delphi @ Aug 7 2004, 06:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I finish each in less then 3 seconds, but then again, I hold the gun with one hand, and ratchet my arm (With my finger through the trigger guard) to fire the gun.
Wouldn't suprise me if a marine did this. :o <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> cuz yea thats always the most accurate way to fire a gun, recoil + pushing back on the trigger with force = shooting your eyes out <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You're forgetting about the nanites, and the weight of the gun.
The trigger isn't a hair trigger, but it's definatly what you would get with a semi-auto pistol, in terms of resistance.
And I don't "push back on the trigger with force", I simply make very small, accurate motions with my forearm to move my finger enough that the trigger is tripped. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Bah! You don't need no stinkin' script thingies to fire the pistol quickly.
After three years of NS, your reflexes will harden so much that your trigger... err... mouse finger will twitch like a spasm when skulks come near. I've done 1 sec / 10 rounds without scripts.
(Maybe it's also because I don't know how to run scripts <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )
<!--QuoteBegin-Necrosis+Aug 7 2004, 01:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necrosis @ Aug 7 2004, 01:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hound, define odd while at the same time telling me bacterial creatures overrunning space while being fought against by teleporting marines is not odd.
Perspective? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Ok.
Odd: adj. odd·er, odd·est Deviating from what is ordinary, usual, or expected; strange or peculiar: an odd name; odd behavior.
See Synonyms at strange.
... and bacterial creatures overrunning space while being fought against by teleporting marines is not odd.
Now, taking into account that I am playing a science fiction game, I can quickly assume that my previous statement is TRUE. As portrayed in many science fiction novels and movies, this would be expected. You have Independance Day, Stargate, Star Trek, Star Wars, Alien & Aliens, it would be expected as a beholder. Why do you watch the films? To see humanity win against a non-human foe (most of the times. Now, what is Kharaa? K Thx).
However, seeing that I've not seen a blaster pistol in Star Wars fire 10 lasers in 1 second, a Star Trek pistol thing fire 10 plasma things in 1 second, and definately a pistol in Aliens the movie wouldn't fire that fast with such accuracy. I also take that this game was sprouted from an Aliens-esque mindset. Future marines fighting aliens. Science fiction in those movies tend to use current technology, except perhaps a little more advanced. Smart guns & a choice of roundsm explosive or not. The weapons in Aliens are more advanced than those in NS.
Got off on a tangent. Now, taking into the fact that this is a game, and not a simulator, it's fine how the pistol is now. I benefit, you benefit, it's a balance. It just seems Deviating from what is ordinary, usual, or expected that a pistol in NS can fire 10 rounds in 1 second.
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin-todd10000+Aug 7 2004, 10:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (todd10000 @ Aug 7 2004, 10:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-a civilian+Aug 6 2004, 04:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Aug 6 2004, 04:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The actual issue here is that the attack rates reported by the manual are incorrect.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> the manual is horribly out of date.
babblers, anyone?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> No, I mean the <a href='http://www.natural-selection.org/manual_version_2/Natural_Selection_Manual.html' target='_blank'>new manual</a>.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and bacterial creatures overrunning space while being fought against by teleporting marines is not odd. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<span style='color:white'>Be nice.</span>
You're not playing Star Wars. You're not playing Aliens. You're not playing Independence Day. You're not playing Stargate. You're not playing Star Trek.
You're playing Natural Selection. If the devs so wished, marines could be using biologically enhanced bad breath to kill the aliens. Or strange psychic powers!
In the NS universe, guns have very little recoil, Marines teleport, they don't target the three hives at the start of each game and mini-nuke them, they always send in green troops with 2 clips of ammo, their welder can fix a building which has been ripped apart but somehow can only close SOME doors on the map, they wear visors and dot-sights which don't actually affect them, and they're all descended from John Rambo.
The Kharaa for some reason never have defences in a facility they've taken over, always respond with skulks, only cap ONE rt before the marines arrive, only build a hive in the same 3 locations per map, always spawn in as skulks, can rip through entire facilities, destroy anything the marines build, but can't get through a welded door, can only produce X webs on the map at the same time, have a bile bomb that barely dents rines but massacres structures, and a spit which barely dents structures but can melt marines.
So I totally fail to see how a gun firing "10 shots a second" is "unusual" in the NS universe.
If there is a cap is sure as hell does didlely squat. You can still fire all ten shots into someone and because of lag comp, the enemy won't even feel the first bullet till the last one is already shot.
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin-curlydave+Aug 13 2004, 11:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (curlydave @ Aug 13 2004, 11:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->All the 1337 cal people use them and bark at you if you disagree about them. We ban those people on our server if they don't take them off.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> And how exactly do you detect when a pistol script is used?
<!--QuoteBegin-a civilian+Aug 13 2004, 10:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Aug 13 2004, 10:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-curlydave+Aug 13 2004, 11:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (curlydave @ Aug 13 2004, 11:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->All the 1337 cal people use them and bark at you if you disagree about them. We ban those people on our server if they don't take them off.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> And how exactly do you detect when a pistol script is used? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> They'll usually admit it, it's not like they're trying to hide it.
Sarisel.::' ( O ) ';:-. .-.:;' ( O ) '::.Join Date: 2003-07-30Member: 18557Members, Constellation
From experience, I know that if an admin wants to ban you for 'scripting' or 'hacking', there's not much use in arguing or saying anything for that matter.
Actually now that I think about it a kick is much more appropriate if we're sure they have a script. (usually the player in question is used to scripts being allowed on other servers, and thinks nothing of it)
Sarisel.::' ( O ) ';:-. .-.:;' ( O ) '::.Join Date: 2003-07-30Member: 18557Members, Constellation
<!--QuoteBegin-curlydave+Aug 13 2004, 10:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (curlydave @ Aug 13 2004, 10:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually now that I think about it a kick is much more appropriate if we're sure they have a script. (usually the player in question is used to scripts being allowed on other servers, and thinks nothing of it) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Like, for example, an admin that is 100% sure that you're using a script. What does it matter if you're not using a script? He thinks you are and that's the end of the story.
<!--QuoteBegin-curlydave+Aug 13 2004, 10:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (curlydave @ Aug 13 2004, 10:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> All the 1337 cal people use them and bark at you if you disagree about them. We ban those people on our server if they don't take them off. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> we ban abusive admins on our server
Furthermore you can't fire one pistol clip in less than a second... it takes exactly 2
Sarisel.::' ( O ) ';:-. .-.:;' ( O ) '::.Join Date: 2003-07-30Member: 18557Members, Constellation
<!--QuoteBegin-Forlorn+Aug 13 2004, 10:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 13 2004, 10:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Furthermore you can't fire one pistol clip in less than a second... it takes exactly 2 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I challenge the "exactly 2" part.
True, but I'm talking about when we're discussing the legitimacy of scripts on servers in a situation when the guy in question admits to using the script.
But you're right, there's nothing you can do about it, and people do get falsely accused of hacking/scripting all the time and it's not right.
<!--QuoteBegin-Forlorn+Aug 13 2004, 10:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 13 2004, 10:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Furthermore you can't fire one pistol clip in less than a second... it takes exactly 2<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Prove it.
In my simple tests, I could fire a full pistol clip (with the help of a pistol script -- I can't normally click that fast :| ), in just over a second.
Sarisel.::' ( O ) ';:-. .-.:;' ( O ) '::.Join Date: 2003-07-30Member: 18557Members, Constellation
<!--QuoteBegin-[mahn]sawce+Aug 14 2004, 02:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([mahn]sawce @ Aug 14 2004, 02:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Forlorn+Aug 13 2004, 10:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 13 2004, 10:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Furthermore you can't fire one pistol clip in less than a second... it takes exactly 2<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Prove it.
In my simple tests, I could fire a full pistol clip (with the help of a pistol script -- I can't normally click that fast :| ), in just over a second. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I can do the same without a pistol script. So can several other people.
<!--QuoteBegin-NGE+Aug 14 2004, 08:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ Aug 14 2004, 08:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I believe it was 1.4 seconds, which is half the LMG's rof. Up close, the pistol is no more deadly than the LMG.
I think lorn was going on the 10 bullets a second from the LMG which isn't actually true. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> no actually I didn't mean exactly
The ROF is .133 so there is no way to fire 10 bullets in a second, I meant closer to two
Where do you all get this infomation, if it's the manual, you know that hasn't been updated since 1.04 right? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
edited August 2004
<!--QuoteBegin-waller+Aug 14 2004, 12:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (waller @ Aug 14 2004, 12:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Where do you all get this infomation, if it's the manual, you know that hasn't been updated since 1.04 right? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> From <a href='http://www.unknownworlds.com/forums/index.php?showtopic=63997&view=findpost&p=946188' target='_blank'>this post</a>, possibly.
<!--QuoteBegin-a civilian+Aug 14 2004, 12:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (a civilian @ Aug 14 2004, 12:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-waller+Aug 14 2004, 12:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (waller @ Aug 14 2004, 12:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Where do you all get this infomation, if it's the manual, you know that hasn't been updated since 1.04 right? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> From <a href='http://www.unknownworlds.com/forums/index.php?showtopic=63997&view=findpost&p=946188' target='_blank'>this post</a>, possibly. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I was expecting
"Well, I simply time in my head whilst firing at the ROF exactly, then do some quick maths to work it all out, you know"
But the link suffices. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
No matter what the cap, you're either going to miss all your shots or over kill the first skulk to be munched by the next. It's a rare occaision to get (or see,) a double pistol kill, and that's generally assisted.
<span style='color:white'>OK, a few general points that'll prolong your stay around here:<ul><li>Never call someone of the opposing opinion 'dumb'. Never.</li><li>Read the thread you are posting in. Completely.</li><li>Using 'retarded' as a swearword - see point one of this edit.</li></ul></span>
<b><i><u><span style='font-size:14pt;line-height:100%'>SCRIPTS DO NOT ALTER THE GAMES CORE ENGINE PROPERTIES. SCRIPTS DO NOT HACK, DO NOT CHANGE WEAPON DAMAGE VALUES OR ATTACK SPEED. IT CAN MERELY BRING YOU CLOSER TO THE PISTOL SPEED CAP END OF STORY</span></u></i></b>
Comments
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
the manual is horribly out of date.
babblers, anyone?
Wouldn't suprise me if a marine did this. :o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
cuz yea thats always the most accurate way to fire a gun, recoil + pushing back on the trigger with force = shooting your eyes out
I hope the trigger of the NS pistol isn't as sensitive as a mouse button. Otherwise the guns would be firing at random times all the time.
Wouldn't suprise me if a marine did this. :o <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
cuz yea thats always the most accurate way to fire a gun, recoil + pushing back on the trigger with force = shooting your eyes out <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You're forgetting about the nanites, and the weight of the gun.
The trigger isn't a hair trigger, but it's definatly what you would get with a semi-auto pistol, in terms of resistance.
And I don't "push back on the trigger with force", I simply make very small, accurate motions with my forearm to move my finger enough that the trigger is tripped. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
After three years of NS, your reflexes will harden so much that your trigger... err... mouse finger will twitch like a spasm when skulks come near. I've done 1 sec / 10 rounds without scripts.
(Maybe it's also because I don't know how to run scripts <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )
Perspective? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ok.
Odd:
adj.
odd·er, odd·est
Deviating from what is ordinary, usual, or expected; strange or peculiar: an odd name; odd behavior.
See Synonyms at strange.
... and bacterial creatures overrunning space while being fought against by teleporting marines is not odd.
Now, taking into account that I am playing a science fiction game, I can quickly assume that my previous statement is TRUE. As portrayed in many science fiction novels and movies, this would be expected. You have Independance Day, Stargate, Star Trek, Star Wars, Alien & Aliens, it would be expected as a beholder. Why do you watch the films? To see humanity win against a non-human foe (most of the times. Now, what is Kharaa? K Thx).
However, seeing that I've not seen a blaster pistol in Star Wars fire 10 lasers in 1 second, a Star Trek pistol thing fire 10 plasma things in 1 second, and definately a pistol in Aliens the movie wouldn't fire that fast with such accuracy. I also take that this game was sprouted from an Aliens-esque mindset. Future marines fighting aliens. Science fiction in those movies tend to use current technology, except perhaps a little more advanced. Smart guns & a choice of roundsm explosive or not. The weapons in Aliens are more advanced than those in NS.
Got off on a tangent. Now, taking into the fact that this is a game, and not a simulator, it's fine how the pistol is now. I benefit, you benefit, it's a balance. It just seems Deviating from what is ordinary, usual, or expected that a pistol in NS can fire 10 rounds in 1 second.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
the manual is horribly out of date.
babblers, anyone?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No, I mean the <a href='http://www.natural-selection.org/manual_version_2/Natural_Selection_Manual.html' target='_blank'>new manual</a>.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
and bacterial creatures overrunning space while being fought against by teleporting marines is not odd.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<span style='color:white'>Be nice.</span>
You're not playing Star Wars.
You're not playing Aliens.
You're not playing Independence Day.
You're not playing Stargate.
You're not playing Star Trek.
You're playing Natural Selection. If the devs so wished, marines could be using biologically enhanced bad breath to kill the aliens. Or strange psychic powers!
In the NS universe, guns have very little recoil, Marines teleport, they don't target the three hives at the start of each game and mini-nuke them, they always send in green troops with 2 clips of ammo, their welder can fix a building which has been ripped apart but somehow can only close SOME doors on the map, they wear visors and dot-sights which don't actually affect them, and they're all descended from John Rambo.
The Kharaa for some reason never have defences in a facility they've taken over, always respond with skulks, only cap ONE rt before the marines arrive, only build a hive in the same 3 locations per map, always spawn in as skulks, can rip through entire facilities, destroy anything the marines build, but can't get through a welded door, can only produce X webs on the map at the same time, have a bile bomb that barely dents rines but massacres structures, and a spit which barely dents structures but can melt marines.
So I totally fail to see how a gun firing "10 shots a second" is "unusual" in the NS universe.
<span style='color:white'>Be nice.</span>
And how exactly do you detect when a pistol script is used?
And how exactly do you detect when a pistol script is used? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
They'll usually admit it, it's not like they're trying to hide it.
Like, for example, an admin that is 100% sure that you're using a script. What does it matter if you're not using a script? He thinks you are and that's the end of the story.
we ban abusive admins on our server
Furthermore you can't fire one pistol clip in less than a second... it takes exactly 2
I challenge the "exactly 2" part.
But you're right, there's nothing you can do about it, and people do get falsely accused of hacking/scripting all the time and it's not right.
Prove it.
In my simple tests, I could fire a full pistol clip (with the help of a pistol script -- I can't normally click that fast :| ), in just over a second.
Prove it.
In my simple tests, I could fire a full pistol clip (with the help of a pistol script -- I can't normally click that fast :| ), in just over a second. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I can do the same without a pistol script. So can several other people.
I think lorn was going on the 10 bullets a second from the LMG which isn't actually true.
I think lorn was going on the 10 bullets a second from the LMG which isn't actually true. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
no actually I didn't mean exactly
The ROF is .133 so there is no way to fire 10 bullets in a second, I meant closer to two
From <a href='http://www.unknownworlds.com/forums/index.php?showtopic=63997&view=findpost&p=946188' target='_blank'>this post</a>, possibly.
From <a href='http://www.unknownworlds.com/forums/index.php?showtopic=63997&view=findpost&p=946188' target='_blank'>this post</a>, possibly. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I was expecting
"Well, I simply time in my head whilst firing at the ROF exactly, then do some quick maths to work it all out, you know"
But the link suffices. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
No matter what the cap, you're either going to miss all your shots or over kill the first skulk to be munched by the next. It's a rare occaision to get (or see,) a double pistol kill, and that's generally assisted.