Warhammer 40,000

SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
edited August 2004 in Off-Topic
<div class="IPBDescription">Dawn of War Open Beta! og!</div> Oh snap! So I got my key and I went in because I was on the closed beta waiting list... so they just auto emailed me mine when open started. I really need some other noobs to play against, I kind of suck.

In order to not make this thread useless, I'm gonna throw in a <a href='http://www.fileplanet.com/betacenter/dawnofwar/signup/' target='_blank'>link to the beta sign-up page</a> (you might want to hurry, they're almost full), and post a nice screenshot of me (with a nifty Brotherhood of Steel symbol on my soldier's arms, which I added) testing out weapons and wargear with a friend from the Red Orchestra community...

His angsty Chaos Marines were no match for my Terminator's power claws and heavy boltguns. Trust me. Those three things died to those squads right there. I rock. There's my apothecary there, in the white. My colors are a dark teal (you could say turquoise) and white.

EDIT: Needs more picture, commander! Here you are.
<span style='color:white'>Picture removed due to <a href='http://forums.relicnews.com/showthread.php?t=29877' target='_blank'>NDA</a> issues.</span>
«1

Comments

  • DefianceDefiance Join Date: 2003-12-01 Member: 23847Members
    Wow, this game looks awesome :o

    I'm not a fan of betas, but I'll definatly check it out come the offical release. Warhammer rox.
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    edited August 2004
    3rd time its been posted now...

    Wish I could play it. But my video card doesn't support it (too old). Sux0r.
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    I'll play against you. I too, am a nub. how do you get your own pictures on your armies? Pop a .bmp into the Badges/Banners folder?
  • jumpingjodajumpingjoda Join Date: 2003-12-14 Member: 24367Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Seph Kimara+Aug 7 2004, 12:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Seph Kimara @ Aug 7 2004, 12:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3rd time its been posted now...

    Wish I could play it. But my video card doesn't support it (too old). Sux0r. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ditto <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    <----------- sighned up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Kenichi-SNKKenichi-SNK Join Date: 2003-12-21 Member: 24617Members
    Played it! And dude! IT SOOOO ROX but it needs a heavy comp to run it.

    But dont worry, when the real game is released, the gamecode will be more sorted out and will more likely run a hell lot more faster.

    For those who have it i hope to see you on there. Im Gigashadow on there.

    Setup a server where its 3Players vs 3 Hard AI. Now thats a challenge! And iv only done it once.

    Actually at the moment i have discovered hardly ANY glitches, it looks like its almost complete already, heh. One thing i really like is that the AI isnt laid back and dumb (like c+c games), this AI on Hard leaves no room for mistakes and does its best to wipe the floor with you, and it doesnt slow down half way thru the game (like c+c games). The AI permanently tries to 'overkill' you from the beginning of the game to the end.

    Graphics, very impressive but big armys will slow ur comp and maybe crash it if its not up to spec. Great zoom feature to get into the detail and action. But i would like to see a free camera angle that lets you move it left and right so you can really jump into those battle scenes like your really there.

    Sound, lotsa voices and signals that all beings use 'Fall back!', 'Faith is our Shield!'.
    Sooo much sound your unlikely to hear the same thing over and over again.

    Easy to use, Yup, but you have to get fast to keep up ^_- wiv the pros or hard AI.

    Single Player, the beta is totally online, however i hope they plan to have a single player game on its release. Dah dah dah dah daaaah...im luvin it!

    My comp runs it slow in the heavy battle scenes yet i have the latest Radion card and 3ghz processor. I think when its officially released it will have more graphical and gfx card support for earlier models. I also think that when the gamecode is more tidy it will process more quicker and finer allowing the gfx card to reach its maximum capability.

    Mebbe voice talk on there? Just kidding ^_^ the game takes up enuf bandwidth. They need to reduce that, and i think that making teams with the F# keys will reduce bandwidth takeup. Or Autoteam features.

    Great game cant wait to see the completed one! I thinks its looking like a 2-CD release with the single player. (if one)


    Kenichi's overall mark: 91/100
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    I would download it if fileplanet gave me more that 20 godam kbs <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Been playing it, it's, well, quite average really. Build, overpower, done. The graphics are ok, nothing to write home about, but they're ok enough for an RTS game.

    The worst thing though was the fact they spelled the names of some of the chapters and such wrong. I don't know if they've changed since i used to play WH40K, but it's Goff not Coff, World Eaters nor World Bearers, Evil Sunz not "Speed Freaks", Blood Angels not Blood Ravens, etc etc etc.
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    <!--QuoteBegin-Sonic+Aug 7 2004, 02:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sonic @ Aug 7 2004, 02:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would download it if fileplanet gave me more that 20 godam kbs <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Fileplanet = Satan.
    i can never get above 100kbps. Ever
  • Kenichi-SNKKenichi-SNK Join Date: 2003-12-21 Member: 24617Members
    Dont download managers work on fileplanet? you know you should be able to carry on the file download at anytime. Instead of startin over.
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    edited August 2004
    But the point is, there's a bandwith cap. I don't pay for DSL so I can start and restart my downloads like some....some....56K USER!

    About WH40k, though, I'd have to say it's your average RTS. Build lots of units. Throw at enemy. Build more units. Throw at enemy. Expand Base. Build advanced units. Throw at enemy. I'm waiting for Rome:Total War. The res gathering is really boring, too. Basically cap nodes, and build generators to get Req. points and power. The squad system is a nice touch, and I like being able to customize the number of people in it, build a Sarge, and customize the weapons being used. However, the rest of the game just plays like a prettier version of <i>Starcraft</i>. A worthy download, but probably not worth the 50 bucks.

    Docchimpy's Score: 66/100.
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    <!--QuoteBegin-esuna+Aug 7 2004, 01:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Aug 7 2004, 01:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Been playing it, it's, well, quite average really. Build, overpower, done. The graphics are ok, nothing to write home about, but they're ok enough for an RTS game.

    The worst thing though was the fact they spelled the names of some of the chapters and such wrong. I don't know if they've changed since i used to play WH40K, but it's Goff not Coff, World Eaters nor World Bearers, Evil Sunz not "Speed Freaks", Blood Angels not Blood Ravens, etc etc etc. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I believe they're all offshoot chapters of the "real deal"

    Which I suppose explains the lack of Death Company <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    Does anyone actually give their real address when signing up? Pffft. I'm almost getting tired of making names and residences up. Almost.

    Mr. Grand H. Poobah (of Lemon Tree, Milton Keynes, England) has just signed up for the beta. (:
  • TheSaviorTheSavior Join Date: 2003-10-14 Member: 21688Members
    I got 2.4 mbps on Fileplanet while downloading this, on average.

    I don't see the "Satan" in it.. besides the wait lines maybe.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    They may have meant Word Bearers, which ARE a valid chapter.


    Second, Speed Freakz are the name of vehicle heavy Ork armies now. The clan system is almost entirely gone in terms of rules.

    Although you are right thats it should be Goff. GG typos, but when has any written GW product ever been proof read...
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited August 2004
    It *IS* Word Bearers, BTW.

    As for the game... meh. You can do things like expand squads and equip them with heavy weapons but in the end it doesn't matter. The time and money you spent making your squad special and better could be spent simply making 3x as many squads and just pulverize them.


    The beta kinda sucks. They give you less then a demo to playtest. They don't even allow us a skirmish mode.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Necrosis+Aug 7 2004, 05:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necrosis @ Aug 7 2004, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They may have meant Word Bearers, which ARE a valid chapter.


    Second, Speed Freakz are the name of vehicle heavy Ork armies now. The clan system is almost entirely gone in terms of rules.

    Although you are right thats it should be Goff. GG typos, but when has any written GW product ever been proof read... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Wow, it's been some time since i played WH40K, but i find it odd that they scrapped some of my old favourites. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    I mean, come on, Speed Freakz? Evil Sunz all the way, and as we all know, red wunz go fasta.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    If it annoys you that much you can make your own schemes and armies <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-EEK+Aug 7 2004, 06:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Aug 7 2004, 06:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If it annoys you that much you can make your own schemes and armies <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I have. The Lesbians, Pretty Boys, Big Girlies. All pink. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Kenichi-SNK+Aug 7 2004, 12:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kenichi-SNK @ Aug 7 2004, 12:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Played it! And dude! IT SOOOO ROX but it needs a heavy comp to run it.

    But dont worry, when the real game is released, the gamecode will be more sorted out and will more likely run a hell lot more faster.

    For those who have it i hope to see you on there. Im Gigashadow on there.

    Setup a server where its 3Players vs 3 Hard AI. Now thats a challenge! And iv only done it once.

    Actually at the moment i have discovered hardly ANY glitches, it looks like its almost complete already, heh. One thing i really like is that the AI isnt laid back and dumb (like c+c games), this AI on Hard leaves no room for mistakes and does its best to wipe the floor with you, and it doesnt slow down half way thru the game (like c+c games). The AI permanently tries to 'overkill' you from the beginning of the game to the end.

    Graphics, very impressive but big armys will slow ur comp and maybe crash it if its not up to spec. Great zoom feature to get into the detail and action. But i would like to see a free camera angle that lets you move it left and right so you can really jump into those battle scenes like your really there.

    Sound, lotsa voices and signals that all beings use 'Fall back!', 'Faith is our Shield!'.
    Sooo much sound your unlikely to hear the same thing over and over again.

    Easy to use, Yup, but you have to get fast to keep up ^_- wiv the pros or hard AI.

    Single Player, the beta is totally online, however i hope they plan to have a single player game on its release. Dah dah dah dah daaaah...im luvin it!

    My comp runs it slow in the heavy battle scenes yet i have the latest Radion card and 3ghz processor. I think when its officially released it will have more graphical and gfx card support for earlier models. I also think that when the gamecode is more tidy it will process more quicker and finer allowing the gfx card to reach its maximum capability.

    Mebbe voice talk on there? Just kidding ^_^ the game takes up enuf bandwidth. They need to reduce that, and i think that making teams with the F# keys will reduce bandwidth takeup. Or Autoteam features.

    Great game cant wait to see the completed one! I thinks its looking like a 2-CD release with the single player. (if one)


    Kenichi's overall mark: 91/100 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The AI is not that hard to beat, you just need to expand quickly and set up blockades at chokepoints.

    Oh and Relic have asked that screenshots dont be posted during the beta.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    Oh, btw, while the NDA has been dropped due to open beta status, your still not allowed to post screenshots Surge.

    Several things EEK. You'll be wishing you'd added some missle launchers to that squad when they bring along the heavy vehicles, and why should they include a skirmish mode? Its a beta to balance and fix bugs. Why would you need a skirmish mode for that?
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited August 2004
    <!--QuoteBegin-Aldaris+Aug 7 2004, 03:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aldaris @ Aug 7 2004, 03:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh, btw, while the NDA has been dropped due to open beta status, your still not allowed to post screenshots Surge.

    Several things EEK. You'll be wishing you'd added some missle launchers to that squad when they bring along the heavy vehicles, and why should they include a skirmish mode? Its a beta to balance and fix bugs. Why would you need a skirmish mode for that? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    One word - Dreadnaughts. 2 Dreadnaughts can stop about 5000 Orc forces, and pulvierze their crappy vehicles as well. Put a force commander with them and drop an orbital strike or three when you need it.

    As for skirmish mode - it might surprise you but the vast majority of RTS players don't play RTS games online. Relic themselves said that. Hell read the forums. They thought that by making it online beta, they'd attract online RTS gaming crowds, but there's a ton of people that say they haven't and won't play online.

    Finally, why not? They have the tutorial which is sorta a skirmish...
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-EEK+Aug 7 2004, 09:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Aug 7 2004, 09:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    One word - Dreadnaughts. 2 Dreadnaughts can stop about 5000 Orc forces, and pulvierze their crappy vehicles as well. Put a force commander with them and drop an orbital strike or three when you need it.
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I hate to say it but thats true on the tabletop game too, mainly because orks cost next to nothing points wise due to their low armour and low damage/accuracy etc. This makes them measly at long range but in clsoe combat it means that there overwhelming numbers (due to their low cost) tend to gain better results, whereas a dreadnaught costs a fair amount in points and has an increadable amount of armour and heavy weapondry.
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    <!--QuoteBegin-EEK+Aug 7 2004, 09:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Aug 7 2004, 09:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Aldaris+Aug 7 2004, 03:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aldaris @ Aug 7 2004, 03:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh, btw, while the NDA has been dropped due to open beta status, your still not allowed to post screenshots Surge.

    Several things EEK. You'll be wishing you'd added some missle launchers to that squad when they bring along the heavy vehicles, and why should they include a skirmish mode? Its a beta to balance and fix bugs. Why would you need a skirmish mode for that? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    One word - Dreadnaughts. 2 Dreadnaughts can stop about 5000 Orc forces, and pulvierze their crappy vehicles as well. Put a force commander with them and drop an orbital strike or three when you need it.

    As for skirmish mode - it might surprise you but the vast majority of RTS players don't play RTS games online. Relic themselves said that. Hell read the forums. They thought that by making it online beta, they'd attract online RTS gaming crowds, but there's a ton of people that say they haven't and won't play online.

    Finally, why not? They have the tutorial which is sorta a skirmish... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Last i heard this is a beta to optimise net-code and get balance issues for player-to-player combat out of the way. The tuturial is there so people at least have an idea of what they're doing before they charge headlong into online games.
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    edited August 2004
    Wow it's a good thing they tell me about agreements, seeing as how I signed a thing and all. Oh wait, no I didn't! Good going lack of effort. In any case, I just played a game with a friend, allied with him against a computer. He pretty much owned the whole thing, I was busy trying to keep a relic. No pun intended.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Surge+Aug 8 2004, 12:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Surge @ Aug 8 2004, 12:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow it's a good thing they tell me about agreements, seeing as how I signed a thing and all. Oh wait, no I didn't! Good going lack of effort. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It was in the install EULA....
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    Dreadnoughts are insanely easy to counter with orks, it's called using the Killa Kan
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    <!--QuoteBegin-cshank4+Aug 7 2004, 11:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cshank4 @ Aug 7 2004, 11:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Dreadnoughts are insanely easy to counter with orks, it's called using the Killa Kan <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Really now? I tend to see the Kan get ripped in half by a heavy laser.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-EEK+Aug 8 2004, 05:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Aug 8 2004, 05:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-cshank4+Aug 7 2004, 11:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cshank4 @ Aug 7 2004, 11:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Dreadnoughts are insanely easy to counter with orks, it's called using the Killa Kan <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Really now? I tend to see the Kan get ripped in half by a heavy laser. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You mean lasscannon right? And that is DESIGNED to do heavy damage to heavy armour.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Bizarrely, I've just played 3 people in a row who ALL thought Dreadnoughts were the biz, and fielded lots.

    I owned all 3, due to that wonderful 40 point option.... the Missile Launcher. Why do not more people take this lovely thing?

    Mass Imperial Marines with upgrades > Anything you can field.
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