56k
richay
Join Date: 2004-08-09 Member: 30480Members
<div class="IPBDescription">How to use it to your advantage.</div> I know this isnt fair to all the low ping'd players but i've found if i alt tab when i respawn (this is sometimes) i lose my animations, most of the time just knife and pistol. When you shoot with your pistol no bullets are visible and the weapon looks as if it not being fired. Also on the player's screen no bullet marks appear on walls. Although if you fire at an alien they die and the attacks still work. This makes anyone that has bad aiming with a pistol... deadly. So now my question which one of you low ping'd players would call this exploiting with the 56k <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
basicaly, it is sorta easier to see exactly where your X Hairs are (and thus exactly where the bullets will hit)
it realy dosn't matter.
because in the animation the pistol muzzle goes upwards due to the recoil, most likely.
Seems like this should be in the bug forums to me though?
Seems like this should be in the bug forums to me though? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
They already know about it, but they cant figure out what causes it.
Whenever that happens to me i feel like my aim improves tbh...
because in the animation the pistol muzzle goes upwards due to the recoil, most likely. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yea i know what causes it, the shoot animation in the pistol has the first frame set up in the recoiled position, so thats where the muzzleflash is, to fix it they would just have to add another frame before it in the normal position and itd be fine. same thing if they speed up the shotgun and add that frame in the normal position then it would look much much better.