Working On Ns Models
silverfalcon
Join Date: 2004-04-22 Member: 28104Members
hey there
im a project leader for 2 hl2 mods, learning as i go, and decided to play around with ns for a bit. i was wondering if someone could tell me what tools i would need to open the model files that comes with ns. i want to "tweak" them around, the recent thread on "low/high" poly models gave me some ideas, if i can get these models extracted i can work on some decent complete low and high poly model packs for the default models
just wondering, btw i have these programs
3ds max6
rhino
XSI EXP
wings 3d 0.98.22c
blender
thoses are just my 3d modeling programs
ps. could someone also provide a link to a tutorial on how to mesh, if im to make progress on my ns work and hl2 mods... meshing is kindof important from what i can tell <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<>silver falcon
im a project leader for 2 hl2 mods, learning as i go, and decided to play around with ns for a bit. i was wondering if someone could tell me what tools i would need to open the model files that comes with ns. i want to "tweak" them around, the recent thread on "low/high" poly models gave me some ideas, if i can get these models extracted i can work on some decent complete low and high poly model packs for the default models
just wondering, btw i have these programs
3ds max6
rhino
XSI EXP
wings 3d 0.98.22c
blender
thoses are just my 3d modeling programs
ps. could someone also provide a link to a tutorial on how to mesh, if im to make progress on my ns work and hl2 mods... meshing is kindof important from what i can tell <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<>silver falcon
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