General Question
Mido
Join Date: 2004-04-05 Member: 27742Members
<div class="IPBDescription">Two Variables Req.</div> Alright. I have a trigger_teleport that I only want active while two buttons are turned on.
How in gods name do I do this.
I know there are multi_manager and multisource, but I lack the knowledge as to how to use them.
Could someone help? Sorry for the moronic question.
How in gods name do I do this.
I know there are multi_manager and multisource, but I lack the knowledge as to how to use them.
Could someone help? Sorry for the moronic question.
Comments
trigger_teleports are not triggerable nor do they respond to the on/off request of a trigger_relay.
IF it would be triggerable you would solve it by a multisource.
The targetted object get's a name (obj) , then place a multisource, give that multisource a name (ms), and as target give it the name of the target (obj).
Now set up all the triggers required to activate the multisource. The multisource will simply look for all entities and check which have the name of the multisource (ms) as a target. and only when all objects are set to active, the multisource will fire.
They aren't? I thought it was...
trigger_teleports are not triggerable nor do they respond to the on/off request of a trigger_relay.
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Eerm. I know for a freaking FACT that teleports are triggerable.
>:( now help me here.
Sorry, I could have sworn they arn't sesh <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
valve erc has a tutorial about how to trigger teleporters.
<a href='http://collective.valve-erc.com/index.php?ent=trigger_teleport' target='_blank'>http://collective.valve-erc.com/index.php?...rigger_teleport</a>
That in combination with the multisource for the two buttons should do the trick.