Maps

tim0808tim0808 Join Date: 2004-08-13 Member: 30597Members
Can anyone tell me some good co_ and ns_ maps for newbies?
Are there any outdoor maps or are they all indoors? Thanks

Comments

  • MetalcatMetalcat Join Date: 2004-08-11 Member: 30528Members
    all official maps are indoors. and some good are: ns_eclipse and ns_tanith
  • mirrodinmirrodin Join Date: 2004-06-29 Member: 29621Members
    eciplse and tanith are good maps to cut your teeth on. I like co_angst, but that's just personal preference. Play some combat so you know how to fight and then go play classic, just remember the differences.
  • camel_fetuscamel_fetus Join Date: 2004-08-12 Member: 30547Members
    i hate outdoor custom maps for NS, dunno why, but they just ooze with distaste when i play them.
  • NewerestNewerest Join Date: 2004-03-20 Member: 27445Members
    ns_hera is a fun map if u know how to hide as marines

    other than that good co_ are pulse, angst, and faceoff and good ns are tanith, eclipse, and mineshaft
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    It's all personal preferrence really. There are no "newbie" maps, but some maps are simpler than others. Tanith is simple as it has very few small corridors. Hera is reasonably simple, but, imo, some parts of eclipse are maze-like. I played Ns for about 2 months before finding my way around triad access B/C.

    Newer maps, such as ayumi, are amazingly complex and "sprawled." ns_metal less-so, but only just.

    It's hard to catagorise them really. Just dive in and find ones that suit you and your playing style.
  • PehmoleluPehmolelu Join Date: 2004-05-03 Member: 28424Members, Constellation
    ns_eclipse is Marine map, marines usually win
    ns_origin Best map IMO
    ns_veil Good map too
    ns_tanith good map this one also <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    ns_lost too. But, ironically, it's been lost...

    (Causes server crashes. Bring on the fix!)
  • semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
    edited August 2004
    I've taken a liking to nearly all of the official maps. However, make sure you have your "+showmap" (I think that's the command) key bound to something that you can reach easily. It helps a LOT.

    (As a side note, I think they have ns_lost lined up and fixed for B5.)

    (*EDIT* sorry to nitpick, but ns_lost causes client crashes as opposed to server crashes. But you were close. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited August 2004
    Maps for players just starting to learn ns? I would say keep an eye on this one:

    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=76128' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=76128</a>

    They are creating somekind of hazard course map to educate new players about the functions/buildings/features etc... I certainly hope they finish it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    <!--QuoteBegin-semi-psychotic+Aug 14 2004, 06:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (semi-psychotic @ Aug 14 2004, 06:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    (As a side note, I think they have ns_lost lined up and fixed for B5.)

    (*EDIT* sorry to nitpick, but ns_lost causes client crashes as opposed to server crashes. But you were close. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    OT
    ==

    1) w00t, and yes, I read bug tracker too. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    2) Erk. You sure? When ever I put it on server the clients crash, but so does the server. The two events are generally not coherent though; client A leaves suddenly, client B follows, server becomes unresponsive.
  • semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
    Continuing OT...

    I didn't know that. I'll take your word for it that it also causes a server crash, but I do know that it causes client crashes (I'm still on the server when their player freezes and does "the lag dance" when killed).
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