Doom3 Faq

HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
<div class="IPBDescription">Meh.</div> Well, I thought since Doom3 has been released recently, that some people might have a few questions they'd like to ask that havent been answered in other threads. And if no one has any questions.. then this thread will die down. I'll update this main post with an FAQ so people can read the answers to their questions if they've already been asked in this first post, instead of cycling through the topic.

So.. my first question is.. I heard that there is no "use" key in Doom3, how do you interact with your enviroment then?
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Comments

  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Using computer screens that feature their own Windows-style GUI. Did this really need a new thread?
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    If it doesnt need a new thread then it will die down.. dont complain. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin-Ha.ze+Aug 15 2004, 10:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ha.ze @ Aug 15 2004, 10:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If it doesnt need a new thread then it will die down.. dont complain. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well, a thank-you for answering would be nice. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    edited August 2004
    Where's the damn PDA for the Monorail level?

    The first one.
  • twoflowtwoflow Singing Drunk Join Date: 2002-11-01 Member: 1950Members, Constellation
    Is there a game behind the tech demo?

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    To answer the first question. The use key is the attack key, it's odd but it works. If you come close to something you can use the gun automatically gets lowered and if you press attack it interacts. For example, come close to a person and press attack and you will talk to them. Come close to a computer and press attack and you will be able to press the buttons.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Crono5788+Aug 15 2004, 04:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Aug 15 2004, 04:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Where's the damn PDA for the Monorail level?

    The first one. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    When you first walk out of the train and go into the next room and fight the zsecs and commandos (one zsec on the catwalk above) go down the steps and get the pda from the body to the right in the corner. Should be right below the room with the password stuff.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    Woah, I allmost read that... Watch it with the spoilers...
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    If you automatically lower your weapons, how do you beat the crap out of innocent people with your fists? WHAT ABOUT THE RIPPING? THE RIPPING AND TEARING OF GUTS?
  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    No punching the innocents. It's a shame, really <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    I got a question myself actually...

    *SPOILERS*

    when it comes time to transmit that signal before you get into the monorail, you get to make a choice between canceling or transmiting and not heeding the warning of that bald guy. I'm wondering, does choosing one of them over the other actually change the rest of the game in any way?

    *NO MORE SPOILERS*
  • Bo_SelectaBo_Selecta Join Date: 2002-11-19 Member: 9374Members, Constellation
    no. ( <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> )
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Of course you can punch innocents, you just need to be creative. Look slightly away so you fists aren't lowered then as you swing move in the direction of their face. 9/10 times you spark them clean out.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    *possible spoiler*


    In the part with the scientist down in the chamber(he asks you to unlock it), who else immediatly looked for the activate button, and pressed it?


    */possible spoiler*
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    I never pressed it, I saved the guy and he was going "ooo U R mein hero".

    What happens if you press the activate button?
  • MoebiusMoebius Join Date: 2002-08-01 Member: 1045Members, Constellation
    I was about to press the activate button, but then I was like... naahhhhh.


    <span style='color:red'> **SPOILER****SPOILER****SPOILER****SPOILER****SPOILER****SPOILER**



    The room he goes into after you let him out probably doesn't open and then you don't get the passkey to whatever it was was on the PDA in there... I forget what it was, was it the Plasma Cell storage?? I don't think so....



    **SPOILER****SPOILER****SPOILER****SPOILER****SPOILER****SPOILER**
    </span>
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    edited August 2004
    *spoiler*


    Well if you press it, the giant machine lowers down onto him and you hear this sucking sound. The when it goes backup all you see is his skeleton standing over a pile of goo, then the skeleton falls over. Then two zombie guys with guns come in the door behind you. Guess it's ID's way of punishing you for squashing him.

    Yeah and if you do it you won't be able to get into that room and get the weapons/PDA.

    */spoiler*

    edit:spelling
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    How do you interact with the object once you hit your attack key? Does he do it automatically? If so, then I'm let down on what Id said about use keys and them being a "gimmick" .. because thats basically just a use key. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    edited August 2004
    Here's what happens. You walk up to a computer screen. Once you get within a reasonable distance, your crooshairs turn into a standard mouse pointer and your gun is lowered. From there, you can move the mouse to press certain buttons on the screen. The screens are also incredibly clear, even up close.


    EDIT: ALSO, there are no buttons (that I've seen yet, at least). Anything that would normally be a big red button is now a big red GUI button on a computer screen.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Ha.ze+Aug 15 2004, 04:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ha.ze @ Aug 15 2004, 04:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How do you interact with the object once you hit your attack key? Does he do it automatically? If so, then I'm let down on what Id said about use keys and them being a "gimmick" .. because thats basically just a use key. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well, its not objects it lowers the weapon for- only people, and GUI interfaces. Otherwise, you get to swing the weapon around all you like.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <span style='color:red'>SPOILER **** SPOILER **** SPOILER **** SPOILER **** SPOILER





    If you press the activation button the machina comes down and does a combination of squishing and churning, and when it goes back up a bloody skeliton is standing where the scientist was before. Then 2 grunts jump out at you that normally don't, and you can't get into the room the scientist camps out in later.





    SPOILER **** SPOILER **** SPOILER **** SPOILER **** SPOILER</span>
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    Is there a way to teleport to a level? I need this because I've beaten Doom 3 already and now I have a real version of it. But I didn't copy my saved game file before I uninstalled and installed the new Doom 3.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    open console


    type map doom3/mapnamehere("hell1")


    I think.... someting like that


    Try typing in map in console, see if it gives you the parameters
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    <!--QuoteBegin-Quaunaut+Aug 15 2004, 07:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 15 2004, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Ha.ze+Aug 15 2004, 04:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ha.ze @ Aug 15 2004, 04:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How do you interact with the object once you hit your attack key?  Does he do it automatically?  If so, then I'm let down on what Id said about use keys and them being a "gimmick" .. because thats basically just a use key.  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well, its not objects it lowers the weapon for- only people, and GUI interfaces. Otherwise, you get to swing the weapon around all you like. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Just..one..last..question (I'm almost clear on this there is just a bit of fog at the end of the tunnel..)

    What do you do *after* your weapon is lowered, how do you control interaction, per say..?

    (oo... new smiley!) <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html//emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo-->
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Ha.ze+Aug 16 2004, 08:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ha.ze @ Aug 16 2004, 08:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Quaunaut+Aug 15 2004, 07:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 15 2004, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Ha.ze+Aug 15 2004, 04:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ha.ze @ Aug 15 2004, 04:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How do you interact with the object once you hit your attack key?  Does he do it automatically?  If so, then I'm let down on what Id said about use keys and them being a "gimmick" .. because thats basically just a use key.  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well, its not objects it lowers the weapon for- only people, and GUI interfaces. Otherwise, you get to swing the weapon around all you like. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Just..one..last..question (I'm almost clear on this there is just a bit of fog at the end of the tunnel..)

    What do you do *after* your weapon is lowered, how do you control interaction, per say..?

    (oo... new smiley!) <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html//emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You get the game
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    <!--QuoteBegin-Forlorn+Aug 17 2004, 02:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 17 2004, 02:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Ha.ze+Aug 16 2004, 08:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ha.ze @ Aug 16 2004, 08:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Quaunaut+Aug 15 2004, 07:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 15 2004, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Ha.ze+Aug 15 2004, 04:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ha.ze @ Aug 15 2004, 04:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How do you interact with the object once you hit your attack key?  Does he do it automatically?  If so, then I'm let down on what Id said about use keys and them being a "gimmick" .. because thats basically just a use key.  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well, its not objects it lowers the weapon for- only people, and GUI interfaces. Otherwise, you get to swing the weapon around all you like. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Just..one..last..question (I'm almost clear on this there is just a bit of fog at the end of the tunnel..)

    What do you do *after* your weapon is lowered, how do you control interaction, per say..?

    (oo... new smiley!) <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html//emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You get the game <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That would be the best bet. Anyway, all of the panels are touch screen so you just click on what you want it to do. Most of the time it's easy, there has been one point though...(spoilers, highlight)...<span style='color:black'>I've gotten into the manual satellite control room and put in the card but I decided to cancel the distress signal, did I just screw myself over?</span>
  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    That was my question earlier, i hit cancel too and apparently the game is exactly the same for the most part.
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    edited August 2004
    D3 crashes whenever a cutscene plays. The furthest I've gotten is where you talk to sarge. I have a 3ghz P4 w/ HT, 1 gb RAM, 128 MB Radeon 9700, WinXP

    So yeah, D3 could be a decent game, I just haven't been far enough to see that.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    <!--QuoteBegin-BloodySloth+Aug 15 2004, 11:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BloodySloth @ Aug 15 2004, 11:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No punching the innocents. It's a shame, really <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    I got a question myself actually...

    *SPOILERS*

    when it comes time to transmit that signal before you get into the monorail, you get to make a choice between canceling or transmiting and not heeding the warning of that bald guy. I'm wondering, does choosing one of them over the other actually change the rest of the game in any way?

    *NO MORE SPOILERS* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well u CAN do worse stuff with them, im sure u know what i mean if you have played it a while
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    I went through it with a chainsaw alone on easy.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    Cancelling the message does nothing, when Betruger finally talks to you, he says "MWAHAHAHAHAHAHA I'll send the message myself" And that's that.
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