Skulk Appearance

SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
When I first imagined NS I thought that a skulk would look more <img src='http://www.unknownworlds.com/forums/html/avatars/avatar6.gif' border='0' alt='user posted image' /> based on the teeth models in game, but that art image must be a pre-mature skulk.

The skulk we have <img src='http://www.unknownworlds.com/forums/html/avatars/avatar9.gif' border='0' alt='user posted image' /> doesn't really match the skulk I always thought.

Its really cause how I view the teeth, it seems more oval in in this sorta of bend ----> ( but the skulk model we all have is sorta a <.

Lol just my thoughts. PLus same with the gorge, it took a while during the first times i played NS before I realised the gorges attack model was actually its tounge :/ that single model could be way different alien :O.

nothing more then a thought <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

Comments

  • jumpingjodajumpingjoda Join Date: 2003-12-14 Member: 24367Members, Constellation, Reinforced - Shadow
    Someone should make a model which is like <img src='http://www.unknownworlds.com/forums/html/avatars/avatar6.gif' border='0' alt='user posted image' />.
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    actually, open up the skulk's v model in hlmv. You'll see that it actually fits the current skulk head very well. Its the perspective thats making it seem short and rounded.
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    <!--QuoteBegin-Umbraed Monkey+Aug 16 2004, 02:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Umbraed Monkey @ Aug 16 2004, 02:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> actually, open up the skulk's v model in hlmv. You'll see that it actually fits the current skulk head very well. Its the perspective thats making it seem short and rounded. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I know but i'm just talking from another perspective <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> plus I wouldn't have thought of it like that if they didnt realise pre made art before NS release lol they lied!!
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