Cd Officially Supporting Ns?

surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
<div class="IPBDescription">register and vote</div> you can find a vote in the UA-forum which third party mod should be supported by UA in the upcoming patches

ns has good chances to "win", so head over to <a href='http://forums.unitedadmins.com/index.php?act=ST&f=146&t=40973' target='_blank'>United Admins</a> and register and vote

and what are the advantages?

<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
Of course we try to help users having problems with any 3rd party "unofficial" mod too, but difference between "officially" C-D supported MOD and non-supported one is quite big.

- Officially supported mods get tested by C-D team for each C-D release.
- For non-supported mods certain C-D features have always been disabled!
- For best possible cheat protection, mod needs to be fully supported by C-D
- Mod spefic cheats (= cheats which work only for single mod and have nothing common with other cheats) are researched/blocked/detected only with officially supported mods!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
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Comments

  • EvenFlowEvenFlow Join Date: 2002-12-18 Member: 11046Members
    Sweet, voted... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    I would love that, considering the last cd version screws up your NS. ( Says it's modified )
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    NS is winning anyway with 80% of the votes, might aswell just stop voting now, we've won it buy a long shot. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    lol 80% for NS atm

    I will register later when my email server is back up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    <!--QuoteBegin-Hobojoe+Aug 16 2004, 02:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Aug 16 2004, 02:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> vac > cd, and vac support is coming soon <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Sorry for a double post

    I really dont like VAC mainly because you have to download the client evertime you connect to a server. I mean why double loading times on servers that have maybe had 1 cheater in a year.

    The only time I use an anti-cheat program is during PCW's and I much prefer CD

    On a side note.

    Will VAC users get a little logo like the CD logo?
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Everyone on the Server will be using VAC so it will be pointless numb nuts.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin-Hobojoe+Aug 16 2004, 02:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Aug 16 2004, 02:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> vac > cd, and vac support is coming soon <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    VAC was NOTHING before valve recruited some of the former coders. VAC still will be NOTHING when it comes to NS why? Because valve won't make money on NS as opposed to CS or DoD. What we'll have is a VAC that will detect cheats designed for CS and DoD but certainly not NS. Also coming soon... (yeah right)...
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    And one of there coders used to make cheats <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    <!--QuoteBegin-XCan+Aug 16 2004, 11:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XCan @ Aug 16 2004, 11:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Hobojoe+Aug 16 2004, 02:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Aug 16 2004, 02:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> vac > cd, and vac support is coming soon <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    VAC was NOTHING before valve recruited some of the former coders. VAC still will be NOTHING when it comes to NS why? Because valve won't make money on NS as opposed to CS or DoD. What we'll have is a VAC that will detect cheats designed for CS and DoD but certainly not NS. Also coming soon... (yeah right)... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'm sure the types of cheats VAC blocks are equally applicable to almost all mods. If aimbot is blocked for CS it is going to be more or less blocked for NS too.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    I will go and vote, any form of anti cheat is good, and if it CD can get offical support for NS, besides there already is a CD icon, so improving CD wouldn't hurt much
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    It's not like another form of cheat prevention is going to hurt. Even if VAC is coming soon, or if it is better than CD, why does that matter? Don't we want to get rid of all the cheats we can?
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin-Aaron+Aug 16 2004, 04:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aaron @ Aug 16 2004, 04:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm sure the types of cheats VAC blocks are equally applicable to almost all mods. If aimbot is blocked for CS it is going to be more or less blocked for NS too. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Actually you are partially right. It has been a while since I've been digging into VAC. But last I heard (haven't checked) was that they finally made it to scan for general cheats and not relying on string-scans as it was based on for soo many years. So while it probably will block some cheats that's modded from CS -> NS it still won't block cheats written from the scratch for NS unless they do something which I don't think they will. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->

    Don't get me wrong, I like VAC's system with global bans, but only if VAC is prepared to support NS.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <!--QuoteBegin-Psyke+Aug 16 2004, 05:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Psyke @ Aug 16 2004, 05:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's not like another form of cheat prevention is going to hurt. Even if VAC is coming soon, or if it is better than CD, why does that matter? Don't we want to get rid of all the cheats we can?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well said, completely correct.

    Server operators like the fact we have the ability to choose. Anything that makes those who choose to use cheats life harder can only be a good thing.

    Remember 99.99% of the 'cheating' community has absolutely nil knowledge of how those cheats are coded/used. And if you make it more effort than it's worth, the cheat writers will invariably stop, because they are fundamentally lazy people. (Otherwise, they wouldn't write cheats, would they? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> )

    This is a generalisation, some are very talented coders who simply haven't grown up enough yet to put their skills to use elsewhere, but anything that cuts the majority out can only be beneficial.

    - Shockwave
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    Cheats are apparently much more frequent than I thought, a clan in Europe put HLGuard on their PCW server and supposedly caught about 8 cheaters with it.
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    Yes, cheats are AFAIK quite common. I won't play on anything but a C-D server in NS unless I don't have a choice, I've seen about 10 or so since I started playing NS, and they where the blatant ones that I am _absolutely_ sure they cheat and I have seen in first person spec.

    I've seen a lot of suspicious things which may or may not be cheating. I wouldn't be surprised if I have played with a hundred or so less blatant cheaters, if you count things like spiked models, abusing certain built-in settings to more or less play with fullbright without actually using an openGL cheat as cheating.
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    How does HLGuard work, don't people have to agree to have there comp searched or something?
  • VampMasterVampMaster Join Date: 2003-03-16 Member: 14585Members
    yeah, It says when you connect (well it was like that in DOD) that by connecting you agree that your computer will be searched for potential cheats and hack tools, if you do not agree disconnect now. or somethign like that.
  • billcatbillcat Join Date: 2002-11-02 Member: 4903Members, Constellation
    From what I can tell, reading old forum posts, most of hlguard ends up neutered under NS due to mod changes. Seems like they'd require some major info from the NS team to update HLguard to work with NS and not disable half of the stuff it detects.
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    edited August 2004
    *sigh*
    bye bye goes fadelook...

    EDIT* sorry to hijack, but could somebody send me the regular ailen modles, i dont really want to reinstall ns, plus knowing me i did the increadably stupid thing by not backing up my files.
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *sigh*
    bye bye goes fadelook...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I think even with C-D or VAC mp_consistency 1 needs to be set to dissallow custom models(I'm not sure about C-D but I know VAC allows custom models within limits. It won't allow very obviously illegitimate models)
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    edited August 2004
    if i have cd on it comes up with the error
    cheat code ####
    please remove the cheat before you can play
    kicking in # seconds

    or something around the line of that, iv also got a parasite sprite and diff minimaps

    edit does 2.0 have the same modles or have they been updated?
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin-IBT+Aug 16 2004, 09:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (IBT @ Aug 16 2004, 09:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if i have cd on it comes up with the error
    cheat code ####
    please remove the cheat before you can play
    kicking in # seconds

    or something around the line of that, iv also got a parasite sprite and diff minimaps

    edit does 2.0 have the same modles or have they been updated? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It would be easier if you noted the cheat code and search on UD forums for the cause of it. And yes some models are different.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    edited August 2004
    saying VAC is better than CD is <span style='color:white'>I've nuked this word on at least three occasions so far. Getting the hint?</span>, #1, there is no proof and hackers say CD works better than VAC, anyone remember joolz interview?



    Next VAC probably won't be around for NS for AWHILE, I talked with Flay about this at the CPL and he said that VAC should have been with version 2.0, he gave valve all of the stuff nessesary, but valve has never finished their part and is probably concerned with other things like:

    - HL2
    - CS:S
    - CS:Z
    - Eating


    Vote ns plz,
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Aaron+Aug 16 2004, 09:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aaron @ Aug 16 2004, 09:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-XCan+Aug 16 2004, 11:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XCan @ Aug 16 2004, 11:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Hobojoe+Aug 16 2004, 02:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Aug 16 2004, 02:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> vac > cd, and vac support is coming soon <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    VAC was NOTHING before valve recruited some of the former coders. VAC still will be NOTHING when it comes to NS why? Because valve won't make money on NS as opposed to CS or DoD. What we'll have is a VAC that will detect cheats designed for CS and DoD but certainly not NS. Also coming soon... (yeah right)... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I'm sure the types of cheats VAC blocks are equally applicable to almost all mods. If aimbot is blocked for CS it is going to be more or less blocked for NS too. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Incorrect. Aimbots go off of models- Hence, if you use a aimbot and change models, it becomes worthless. So it won't help you, regardless(I only know this from people who used to cheat.)

    BTW:

    <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo--> + <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html//emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo--> = Peace.
  • DantemssDantemss Join Date: 2003-12-13 Member: 24305Members
    edited August 2004
    <!--QuoteBegin-Soylent green+Aug 16 2004, 03:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soylent green @ Aug 16 2004, 03:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *sigh*
    bye bye goes fadelook...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I think even with C-D or VAC mp_consistency 1 needs to be set to dissallow custom models(I'm not sure about C-D but I know VAC allows custom models within limits. It won't allow very obviously illegitimate models) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    But how would it know which models are abusive? It would need a list of abusive models, with size and stuff, right? It would be very easy to work around it.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    I guess it checks how much of a model or something that has a bright colour, if its got a lot of polygons that are forming spikes and maybe stuff like that. But hey, what do I know?
  • RabidWeaselRabidWeasel Join Date: 2002-11-02 Member: 5337Members
    <!--QuoteBegin-Shockwave+Aug 16 2004, 05:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shockwave @ Aug 16 2004, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And if you make it more effort than it's worth, the cheat writers will invariably stop, because they are fundamentally lazy people. (Otherwise, they wouldn't write cheats, would they? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Actually, from my understanding of the situation, most people that code cheats for FPS games (or at least, the people that do it well) don't do it to actually use them, but just to see if they can do it as a challenge.

    I still like CD though, since interviews with actual cheat coders say that it's tougher to beat than VAC.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    edited August 2004
    <span style='color:white'>Related post nuked.</span>

    I'm not flamebaiting here <span style='color:white'>[...]

    Yes, you are.</span>



    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->also somebody get this news that cd > vac to the cal admins they'd highly appreciate this.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    CAL admins don't have a choice in the matter. VAC disables CD. Once the first patch for VAC was made, the CD team I believed stopped making sure that CD worked correctly with VAC supported games, since there was no point to it, people would be content with a second-rate hack detector that updates easily for free and works with every client and is supported by a multi-million dollar company, over a 3rd party software that requires it's user to install the program on their computer and run it in order to effective.

    There are many advantages to using CD over VAC from a pub-play standpoint, since newbs won't have a freaking clue as to what CD is or what it does.

    Now from a competitive one, everyone knows (or should know) what CD is and what it does, but since the CD team stops updating CD for VAC games (like CS and DoD) (since they know it will never be used in public) they keep it only for mods that do not have official support.

    Which is why CAL-NS requires you to use CD as VAC isn't avalible, and CAL-DoD and CAL-CS just use VAC.

    CD is drowned out by the fact VAC hits all public servers and CD knows that it can't compete with something like that and doesn't even bother trying.

    However, since VAC isn't going to NS for quite some time, when VAC finally (if ever) goes to NS, we will see what the CAL-NS admins choose because CD according to this poll will officially be 'infused' with NS meaning it may work really good for NS as well as be largely supported by the community, meaning CD will have a chance against VAC in the NS scene.


    So it's all moot, really...
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Hobojoe+Aug 16 2004, 07:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Aug 16 2004, 07:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> edit : besides if there was a huge diffrence, couldn't they just run the servers in non-secure mode and kick people not using cd? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The huge difference disappeared after the CD team stops making sure the game works bug free on VAC supported games after awhile. Read the post above by me.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Hobojoe+Aug 16 2004, 08:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Aug 16 2004, 08:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah im aware its moot now but i though they might have sustained it when it first become incompatible <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes they did sustain it at first for a little while, that's how joolz was able to determine who was more competant, the cd team or the VAC team.
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