Crouching Important For Aliens?

TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
I know ducking makes you uncling from walls which is good but does it have any purpose for gorges and lerks?

Comments

  • LitoLito Join Date: 2003-09-04 Member: 20560Members
    Ducking for skulks are mainly for unclinging to walls or bunnyhopping.

    Other than that, gorges and lerks have no use for crouch.

    Fades crouch to exploit the crouching fade hitbox bug. Onos do it to get through tight corradors.
  • j3stj3st Join Date: 2004-06-28 Member: 29602Members
    yep.

    if ur going down a vent a long way, 'crouching' to make urself fall is much faster than walking down. 'un-crouch' just before u hit the ground to avoid the roar sound of dropping high heights.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    yep, falling is always faster exept a leap down our a downrunning celerity skulk.
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    Important for bhopping as skulk, fitting in certain areas and bhopping as onos, and always a smart thing to do with fade.


    Oh btw, there is no hitbox bug with the fade, so much as an incorrect allignment with the hitbox and the model- if it were accurate, a crouching fade wouldn't even fit in a vent. Just think of it like a crouching rine and shoot.
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