Wadinclude

KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
Does anyone know of any issues with either CSG or BC messing up on -wadinclude. I've been trying to compile Altair after having completely redone my computer and it seems to refuse to include the wad file in the bsp. Any suggestions?

Comments

  • HibameHibame Join Date: 2003-11-16 Member: 22974Members, Reinforced - Shadow
    On BC I had to use autodetect and wadinclude to get the wads in the map =/
  • NEO_PhyteNEO_Phyte We need shirtgons! Join Date: 2003-12-16 Member: 24453Members, Constellation
    ummm, isnt the parameter to have the textures placed into the bsp -nowadtextures ?
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    and I did that but for some reason it seems to be refusing to include the wad. I was using p15 and I swiched in p14 to see if that was it and it wasn't. I was going to try to find an old version of BC to see if that was the case but I doubt it would be since the batch file looks fine. I don't know. Give me a min and I'll post part of a log.
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->-----  BEGIN  hlcsg -----
    Command line: "C:\Program Files\Valve\Hammer Editor\tools\hlcsg.exe"-wadautodetect -hullfile "C:\Program Files\Valve\Steam\SteamApps\paultraylor@earthlink.net\half-life\nsp\nshulls.txt"-wadinclude "C:\Program Files\Valve\Hammer Editor\maps\Natural-Selection\ns_altair_6\Textures\ns_altair.wad"-chart -estimate -lightdata 8000 "C:\Program Files\Valve\Hammer Editor\maps\Natural-Selection\ns_altair_6\ns_altair_v6k"
    Loading hull definitions from 'C:\Program Files\Valve\Steam\SteamApps\paultraylor@earthlink.net\half-life\nsp\nshulls.txt'
    Entering C:\Program Files\Valve\Hammer Editor\maps\Natural-Selection\ns_altair_6\ns_altair_v6k.map

    Current hlcsg Settings
    Name                 |  Setting  |  Default
    ---------------------|-----------|-------------------------
    threads               [       2 ] [  Varies ]
    verbose               [     off ] [     off ]
    log                   [      on ] [      on ]
    developer             [       0 ] [       0 ]
    chart                 [      on ] [     off ]
    estimate              [      on ] [     off ]
    max texture memory    [ 4194304 ] [ 4194304 ]
    max lighting memory   [ 8192000 ] [ 6291456 ]
    priority              [  Normal ] [  Normal ]

    noclip                [     off ] [     off ]
    null texture stripping[      on ] [      on ]
    clipnode economy mode [      on ] [      on ]
    clip hull type        [  legacy ] [  legacy ]
    onlyents              [     off ] [     off ]
    wadtextures           [      on ] [      on ]
    skyclip               [      on ] [      on ]
    hullfile              [ C:\Program Files\Valve\Steam\SteamApps\paultraylor@earthlink.net\half-life\nsp\nshulls.txt ] [    None ]
    nullfile              [    None ] [    None ]
    min surface area      [   0.500 ] [   0.500 ]
    brush union threshold [   0.000 ] [   0.000 ]

    Using mapfile wad configuration
    Wadfiles not in use by the map will be excluded
    Wadinclude list :
    [zhlt.wad]
    [C:\Program Files\Valve\Hammer Editor\maps\Natural-Selection\ns_altair_6\Textures\ns_altair.wad]

    198 brushes (totalling 1095 sides) discarded from clipping hulls
    CreateBrush:
    (20.48 seconds)
    SetModelCenters:
    (0.00 seconds)
    CSGBrush:
    (20.22 seconds)

    Object names  Objects/Maxobjs  Memory / Maxmem  Fullness
    ------------  ---------------  ---------------  --------
    models              0/400            0/25600    ( 0.0%)
    planes          25564/262144    511280/5242880  ( 9.8%)
    vertexes            0/65535          0/786420   ( 0.0%)
    nodes               0/32767          0/786408   ( 0.0%)
    texinfos         5956/32767     238240/1310680  (18.2%)
    faces               0/65535          0/1310700  ( 0.0%)
    clipnodes           0/32767          0/262136   ( 0.0%)
    leaves              0/8192           0/229376   ( 0.0%)
    marksurfaces        0/65535          0/131070   ( 0.0%)
    surfedges           0/512000         0/2048000  ( 0.0%)
    edges               0/256000         0/1024000  ( 0.0%)
    texdata          [variable]          0/4194304  ( 0.0%)
    lightdata        [variable]          0/8192000  ( 0.0%)
    visdata          [variable]          0/2097152  ( 0.0%)
    entdata          [variable]          0/524288   ( 0.0%)
    0 textures referenced
    === Total BSP file data space used: 749520 bytes ===

    Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\nsp\ns_eclipse.wad
    - Contains 2 used textures, 1.92 percent of map (61 textures in wad)
    Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\nsp\ns2.wad
    - Contains 39 used textures, 37.50 percent of map (296 textures in wad)
    Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\nsp\ns.wad
    - Contains 26 used textures, 25.00 percent of map (578 textures in wad)
    Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\valve\halflife.wad
    - Contains 14 used textures, 13.46 percent of map (3116 textures in wad)
    Using Wadfile: \program files\valve\steam\steamapps\paultraylor@earthlink.net\half-life\valve\liquids.wad
    - Contains 1 used texture, 0.96 percent of map (32 textures in wad)
    Using Wadfile: \program files\valve\hammer editor\maps\natural-selection\ns_altair_6\textures\ns_altair.wad
    - Contains 22 used textures, 21.15 percent of map (35 textures in wad)

    added 8 additional animating textures.
    Texture usage is at 3.05 mb (of 4.00 mb MAX)
    43.50 seconds elapsed

    -----   END   hlcsg -----<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    See it appears to be including it but when I run NS it says it can't find ns_altair.wad
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    did the exact same thing with me, which messed up my co_outpost release

    I havent found a way to fix it yet tho
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    KFDM, try using just -wadinclude altair.wad
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    Yeah that fixed it. Thanks brute.
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