Server Problem
NewfZ
Join Date: 2004-08-26 Member: 30936Members
in Tech Support
Alright I'm having a little problem with NS3. I gave up NS for a little bit just before Steam came out and lately I wanted to try out Steam so I end up getting the new NS. All is going well then I decide to create a listen server, cause well. I usually create a server, I install adminmod and such then start up the server. I enter the info and blam! Crash, just closes NS. So I go well maybe Adminmod is causing it, so I uninstall adminmod. But it still crashes, now it gets to precaching Resouces then crashes. So I went out, found a server patch, hoping it will fix my problem, and installed it. But now it gets to Starting Local Game Server then just goes back to the menu, and the problem with adminmod stays. is there anyway to fix this problem?!
Comments
// This config file is executed everytime the server changes levels (disable by removing mapchangecfgfile at end)
//
// Please visit the server ops forum on www.natural-selection.org, or check out the manual if you have any questions about any of these settings.
//
// If you run a listen server and choose to modify this file, note that assigning values to the following variables within
// this file will stomp the choices you make in the Launcher server configuration "Advanced Options" screen:
//
////////////////////////////////////////////////////
// Common between listenserver.cfg and server.cfg //
////////////////////////////////////////////////////
// Default server name. Change to "Bob's Server", etc.
hostname "Natural Selection v3.0"
// Must specify sv_region, or it won't show up in Steam server browser
// 0: US East coast
// 1: US West coast
// 2: South America
// 3: Europe
// 4: Asia
// 5: Australia
// 6: Middle East
// 7: Africa
sv_region 0
// general gameplay
mp_autoconcede 4
mp_limitteams 2
mp_combattime 10
// block abusive console scripts (wait, special, etc.)?
mp_blockscripts 0
// Set to -1 to disallow voting (looks in mapcycle.txt for entries)
mp_mapvoteratio .6
// Enable HLTV proxies to connect
sv_proxies 1
// maximum client movement speed (needed for commander mode)
sv_maxspeed 4000
sv_maxspectatorspeed 1000
sv_allowdownloads 1
mp_consistency 0
// Commander voting
mp_votedowntime 180
mp_votecasttime 2
mp_votepercentneeded .4
mp_minvotesneeded 3
// More obscure settings
mp_countdowntime .2
mp_latejointime 1.5
mp_logdetail 0
mp_falldamage 1
mp_killdelay 3
mp_flashlight 1
mp_footsteps 1
// disable autoaim and mad gibs
sv_aim 0
violence_hgibs 0
violence_agibs 0
// player bounding boxes (collisions, not clipping)
sv_clienttrace 3.5
sv_sendvelocity 1
///////////////////////////////
// Dedicated server specific //
///////////////////////////////
sv_lan 1
// disable clients' ability to pause the server
pausable 1
// List server op WON or Steam ids here, delimited by semi-colons (eg, "STEAM_0:1:12345;STEAM_0:0:56736"), to display server op icon next to these players on this server.
mp_serverops ""
// Allows display of special authentication icons next to people's names (including developers, Constellation members, etc.)
mp_uplink 0
// Needed so this file is executed on map change, like pre-NS v2.1
mapchangecfgfile listenserver.cfg
thats what the listenserver.cfg file should be, check if it works for u.
however when using "Dedicated Server" with the latest HLDS I have no problems
NS3beta5 on NONE STEAM (Just install HL from the CD-Rom (use only for lans if ppl havent left thier steam logged in <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->) That works fine, so i dont think its an NS problem, but more of a steam problem....