[s-rel] Spread-specific Crosshairs
A_Boojum_Snark
Join Date: 2003-09-07 Member: 20628Members
<div class="IPBDescription">as per the request forum thread</div> <!--QuoteBegin-Included readme+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Included readme)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->These spread specific crosshairs come in 3 sizes for various resolutions, if your resolution is not included simply use one that is closest (crosshair-to-spread accuracy will be slightly off).
The shotgun crosshair comes in both centered and offset flavors. Additionally for the 1024 set you can have center or offset with a glow around the circle (as shown in the preview), personally I like the glow but knowing others may not I packaged the glowing ones seperatly. These are unavailable in larger versions do to maximum sprite size limits.
Unzip only the contents of the folder(s) of your choosing (never the folder itself) to nsp/sprites.
Created by A Boojum Snark.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Enjoy! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
edit: I've uploaded brighter versions as I found they got lost in the action to easy.
The shotgun crosshair comes in both centered and offset flavors. Additionally for the 1024 set you can have center or offset with a glow around the circle (as shown in the preview), personally I like the glow but knowing others may not I packaged the glowing ones seperatly. These are unavailable in larger versions do to maximum sprite size limits.
Unzip only the contents of the folder(s) of your choosing (never the folder itself) to nsp/sprites.
Created by A Boojum Snark.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Enjoy! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
edit: I've uploaded brighter versions as I found they got lost in the action to easy.
Comments
and sheena... fiiiine
I wasn't going to make a set of crosshairs and leave one out because there was already a more usefull shotgun one around, and infact I have offset shotgun crosshairs included which I mentioned in the first post <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
and sheena... fiiiine <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The shade effect is great. Is the contrast better ingame?
After playing with them for a few rounds I have found them to be a tad too transparent, so tomorrow I'll be brightening them up a bit, though it seems no one so far will care...
I have to disagree sir. Afaik the shotgun spread is randomized in the next version, and makes that sprite useless.
I have to disagree sir. Afaik the shotgun spread is randomized in the next version, and makes that sprite useless. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Well, I disagree with YOU sir. As you should be able to see: He's a PT.
I have to disagree sir. Afaik the shotgun spread is randomized in the next version, and makes that sprite useless. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I seriously hope they randomize it...it needs to be randomized along with the rest of the weaponry badly.
the pistol sprite & weapon_pistol.txt are in the zip archive attacked to this post just unpack them to your /ns/sprites/ folder.
I recommend using these in conjunction with Shazbot's alien crosshairs.