[wip] Rtx Shotgun

13567

Comments

  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    was bored, so I figured I'd toss this together.

    <img src='http://fourty-two.net/~fox/shotgun/sgunrender3.jpg' border='0' alt='user posted image' />
    --
    <img src='http://fourty-two.net/~fox/shotgun/sgunrender4.jpg' border='0' alt='user posted image' />
    --
    <img src='http://fourty-two.net/~fox/shotgun/sgunrender5.jpg' border='0' alt='user posted image' />
    --

    Two ridiculously higher resolutions <a href='http://fourty-two.net/~fox/shotgun/sgunrender.jpg' target='_blank'>here</a> and <a href='http://fourty-two.net/~fox/shotgun/sgunrender2.jpg' target='_blank'>here</a>, just cause higher res = 1337.

    considering a few versions, like more of a 'stock' version and more of an .. not sure how to say it .. 'older' version, I guess. Kinda like what I did already.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    Good skin, but lacks in shadows
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Aw, stretch.

    That does make it a lot more interesting, Fox. I might have a look at skinning this, maybe. Some day. Ugh.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Darken the wood and make it look stained, and do a new metal, it looks odd for some reason <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Numb_RiderNumb_Rider Join Date: 2004-04-27 Member: 28261Members
    Where are the UVmaps?!!?!?!

    GIVE THEM TO ME!
  • StrapStrap Join Date: 2004-08-29 Member: 30995Members
    Wood? I guess it's all good.

    But do realize that there is a pistol, hmg, and lmg that all have the RTX theme.
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    how about steel blue barrel, dark grey or nearly black pump handle and a dark stock ( no wood )
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    I dunno, I mean its definitely nice to see updates/effort, but that UVW map looks kinda stretched in alot of places, especially the top, it looks like you used nothin but planer mapping, could look alot better if you redid the stock and barrel at least with cylindrical mapping, but of coarse you'd have to be more creative with the stock, like unrolling the top portion of the stock only and fitting it to the two sides of the stock...
    but for the texture itself... it could use some work, kinda looks cartoonish, like not really any REAL detail, the wood kinda looks like ... I dunno it just lacks lights and curvature, as well as imperfections (not just "scratches") anyway, keep it up
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-Silver Fox+Sep 4 2004, 05:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silver Fox @ Sep 4 2004, 05:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> was bored, so I figured I'd toss this together.

    [IMG]
    --
    [IMG]
    --
    [IMG]
    --

    Two ridiculously higher resolutions <a href='http://fourty-two.net/~fox/shotgun/sgunrender.jpg' target='_blank'>here</a> and <a href='http://fourty-two.net/~fox/shotgun/sgunrender2.jpg' target='_blank'>here</a>, just cause higher res = 1337.

    considering a few versions, like more of a 'stock' version and more of an .. not sure how to say it .. 'older' version, I guess. Kinda like what I did already. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Long time no see Fox.
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    yea, it has been.

    come around from time to time. saw this, was bored, figured I'd skin it.

    I made the stock and pump wood cause, well, I like wooden stocks and pumps. I pretty much just threw it together to give me something to do. I really don't care too much to continue it further. lol. Thanks for the c&c though.

    so, if anyone wants that, I'll put up the skin later if I get around to it.
  • Numb_RiderNumb_Rider Join Date: 2004-04-27 Member: 28261Members
    Could someone PLEASE give me the UVmaps <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    im confused as to how ANYONE has the uv map... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • drealiTdrealiT Join Date: 2004-08-30 Member: 31041Members
    edited September 2004
    u guys could mesh it urselves you know <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    it's not terribly hard

    max - <a href='http://ank.deltr.com/ank-uv-video.zip' target='_blank'>Video Form</a> // <a href='http://home.zonnet.nl/g.griesheimer/Unwraptut/unwraptutorial.htm' target='_blank'>HTML Form</a>
    ms3d - <a href='http://www.itsabeast.com/xmas/tutorials/skinmeshing/index.htm' target='_blank'>HTML Form</a>
  • HellspawnUKHellspawnUK Join Date: 2004-08-07 Member: 30437Members
    I REALLY need a video tut for lithunwrap....tried and failed to learn it
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    hm the skin is really good, but I prefere a synthetic looking handle/pump. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
    And yes... I'd also darken the wood a bit. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Working on UV mapping it right now, but first I gotta complete optimisation. Wasted poly's make baby gorges cry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-drealiT+Sep 3 2004, 07:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drealiT @ Sep 3 2004, 07:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> u guys could mesh it urselves you know <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    it's not terribly hard

    max - <a href='http://ank.deltr.com/ank-uv-video.zip' target='_blank'>Video Form</a> // <a href='http://home.zonnet.nl/g.griesheimer/Unwraptut/unwraptutorial.htm' target='_blank'>HTML Form</a>
    ms3d - <a href='http://www.itsabeast.com/xmas/tutorials/skinmeshing/index.htm' target='_blank'>HTML Form</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i was meshing it till max went to hell on me i sent what i had to zerobyte to finish up
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    sexiest. shotgun. ever.
  • XxSoldieRxXXxSoldieRxX Join Date: 2003-12-16 Member: 24442Members
    that shottie rawks, I'm definitely replacing if that one comes out, and the black and silvery concept should be skin...it'd look cool and stuff yeah
  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    RTX Shotgun is UVW mapped. Og og og skinners. PC is 1714.
  • MrKNifeyMrKNifey Join Date: 2003-06-25 Member: 17668Members
    I think that for the reload animations you could use something like MoreThanDead's idea. It wouldn't be terribly silly, but it'd look cool.
  • StrapStrap Join Date: 2004-08-29 Member: 30995Members
    Mah smoothin'
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->


    Good work though, now let's see some skins!
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    i tried to stay try to the concept...


    pretty render ( well, not really )

    <img src='http://www.skinny.frac.dk/uploads/render_rtx_shotgun.jpg' border='0' alt='user posted image' />


    skins in .jpg


    <img src='http://www.skinny.frac.dk/uploads/rtx-mesh1.jpg' border='0' alt='user posted image' />


    <img src='http://www.skinny.frac.dk/uploads/rtx-mesh2.jpg' border='0' alt='user posted image' />


    ( yea, i know.. the shell could be better, but not if done by me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> )


    c&c.. or what ever
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    well although some of the metal is ok, the rest lacks any kind of texture it seems, it looks too toonish almost, cuz of the lack of texture and sharpness on the polymer parts, and it lacks good lighting, not to say I could do better of coarse, but I think you can still improve upon it to say the least, good job though, and for future reference, I wouldn't upload texture files as .jpg with all **** compression
  • Numb_RiderNumb_Rider Join Date: 2004-04-27 Member: 28261Members
    <img src='http://img.photobucket.com/albums/v150/NightSh4de/renderbumrider.jpg' border='0' alt='user posted image' />

    Mmmmm, tasty?
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->

    Just... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • RiddicRiddic Join Date: 2003-05-18 Member: 16431Members
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> Teh sex0r
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    Wow, awesome work Numb, and out of nowhere just like that!
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Numb Rider+Sep 4 2004, 08:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Numb Rider @ Sep 4 2004, 08:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://img.photobucket.com/albums/v150/NightSh4de/renderbumrider.jpg' border='0' alt='user posted image' />

    Mmmmm, tasty? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    3 words: Holy **** Batman!!!

    Wana gimme? I could try to take a wack at animating.
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