Two ridiculously higher resolutions <a href='http://fourty-two.net/~fox/shotgun/sgunrender.jpg' target='_blank'>here</a> and <a href='http://fourty-two.net/~fox/shotgun/sgunrender2.jpg' target='_blank'>here</a>, just cause higher res = 1337.
considering a few versions, like more of a 'stock' version and more of an .. not sure how to say it .. 'older' version, I guess. Kinda like what I did already.
Darken the wood and make it look stained, and do a new metal, it looks odd for some reason <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
I dunno, I mean its definitely nice to see updates/effort, but that UVW map looks kinda stretched in alot of places, especially the top, it looks like you used nothin but planer mapping, could look alot better if you redid the stock and barrel at least with cylindrical mapping, but of coarse you'd have to be more creative with the stock, like unrolling the top portion of the stock only and fitting it to the two sides of the stock... but for the texture itself... it could use some work, kinda looks cartoonish, like not really any REAL detail, the wood kinda looks like ... I dunno it just lacks lights and curvature, as well as imperfections (not just "scratches") anyway, keep it up
<!--QuoteBegin-Silver Fox+Sep 4 2004, 05:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silver Fox @ Sep 4 2004, 05:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> was bored, so I figured I'd toss this together.
[IMG] -- [IMG] -- [IMG] --
Two ridiculously higher resolutions <a href='http://fourty-two.net/~fox/shotgun/sgunrender.jpg' target='_blank'>here</a> and <a href='http://fourty-two.net/~fox/shotgun/sgunrender2.jpg' target='_blank'>here</a>, just cause higher res = 1337.
considering a few versions, like more of a 'stock' version and more of an .. not sure how to say it .. 'older' version, I guess. Kinda like what I did already. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Long time no see Fox.
come around from time to time. saw this, was bored, figured I'd skin it.
I made the stock and pump wood cause, well, I like wooden stocks and pumps. I pretty much just threw it together to give me something to do. I really don't care too much to continue it further. lol. Thanks for the c&c though.
so, if anyone wants that, I'll put up the skin later if I get around to it.
Could someone PLEASE give me the UVmaps <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
im confused as to how ANYONE has the uv map... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
u guys could mesh it urselves you know <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
hm the skin is really good, but I prefere a synthetic looking handle/pump. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> And yes... I'd also darken the wood a bit. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Working on UV mapping it right now, but first I gotta complete optimisation. Wasted poly's make baby gorges cry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--QuoteBegin-drealiT+Sep 3 2004, 07:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drealiT @ Sep 3 2004, 07:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> u guys could mesh it urselves you know <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
it's not terribly hard
max - <a href='http://ank.deltr.com/ank-uv-video.zip' target='_blank'>Video Form</a> // <a href='http://home.zonnet.nl/g.griesheimer/Unwraptut/unwraptutorial.htm' target='_blank'>HTML Form</a> ms3d - <a href='http://www.itsabeast.com/xmas/tutorials/skinmeshing/index.htm' target='_blank'>HTML Form</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> i was meshing it till max went to hell on me i sent what i had to zerobyte to finish up
( yea, i know.. the shell could be better, but not if done by me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> )
Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
well although some of the metal is ok, the rest lacks any kind of texture it seems, it looks too toonish almost, cuz of the lack of texture and sharpness on the polymer parts, and it lacks good lighting, not to say I could do better of coarse, but I think you can still improve upon it to say the least, good job though, and for future reference, I wouldn't upload texture files as .jpg with all **** compression
Comments
<img src='http://fourty-two.net/~fox/shotgun/sgunrender3.jpg' border='0' alt='user posted image' />
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<img src='http://fourty-two.net/~fox/shotgun/sgunrender4.jpg' border='0' alt='user posted image' />
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<img src='http://fourty-two.net/~fox/shotgun/sgunrender5.jpg' border='0' alt='user posted image' />
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Two ridiculously higher resolutions <a href='http://fourty-two.net/~fox/shotgun/sgunrender.jpg' target='_blank'>here</a> and <a href='http://fourty-two.net/~fox/shotgun/sgunrender2.jpg' target='_blank'>here</a>, just cause higher res = 1337.
considering a few versions, like more of a 'stock' version and more of an .. not sure how to say it .. 'older' version, I guess. Kinda like what I did already.
That does make it a lot more interesting, Fox. I might have a look at skinning this, maybe. Some day. Ugh.
GIVE THEM TO ME!
But do realize that there is a pistol, hmg, and lmg that all have the RTX theme.
but for the texture itself... it could use some work, kinda looks cartoonish, like not really any REAL detail, the wood kinda looks like ... I dunno it just lacks lights and curvature, as well as imperfections (not just "scratches") anyway, keep it up
[IMG]
--
[IMG]
--
[IMG]
--
Two ridiculously higher resolutions <a href='http://fourty-two.net/~fox/shotgun/sgunrender.jpg' target='_blank'>here</a> and <a href='http://fourty-two.net/~fox/shotgun/sgunrender2.jpg' target='_blank'>here</a>, just cause higher res = 1337.
considering a few versions, like more of a 'stock' version and more of an .. not sure how to say it .. 'older' version, I guess. Kinda like what I did already. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Long time no see Fox.
come around from time to time. saw this, was bored, figured I'd skin it.
I made the stock and pump wood cause, well, I like wooden stocks and pumps. I pretty much just threw it together to give me something to do. I really don't care too much to continue it further. lol. Thanks for the c&c though.
so, if anyone wants that, I'll put up the skin later if I get around to it.
it's not terribly hard
max - <a href='http://ank.deltr.com/ank-uv-video.zip' target='_blank'>Video Form</a> // <a href='http://home.zonnet.nl/g.griesheimer/Unwraptut/unwraptutorial.htm' target='_blank'>HTML Form</a>
ms3d - <a href='http://www.itsabeast.com/xmas/tutorials/skinmeshing/index.htm' target='_blank'>HTML Form</a>
And yes... I'd also darken the wood a bit. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
it's not terribly hard
max - <a href='http://ank.deltr.com/ank-uv-video.zip' target='_blank'>Video Form</a> // <a href='http://home.zonnet.nl/g.griesheimer/Unwraptut/unwraptutorial.htm' target='_blank'>HTML Form</a>
ms3d - <a href='http://www.itsabeast.com/xmas/tutorials/skinmeshing/index.htm' target='_blank'>HTML Form</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
i was meshing it till max went to hell on me i sent what i had to zerobyte to finish up
<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Good work though, now let's see some skins!
pretty render ( well, not really )
<img src='http://www.skinny.frac.dk/uploads/render_rtx_shotgun.jpg' border='0' alt='user posted image' />
skins in .jpg
<img src='http://www.skinny.frac.dk/uploads/rtx-mesh1.jpg' border='0' alt='user posted image' />
<img src='http://www.skinny.frac.dk/uploads/rtx-mesh2.jpg' border='0' alt='user posted image' />
( yea, i know.. the shell could be better, but not if done by me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> )
c&c.. or what ever
Mmmmm, tasty?
Just... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
Mmmmm, tasty? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
3 words: Holy **** Batman!!!
Wana gimme? I could try to take a wack at animating.