Creating A Door?

Nukem3000Nukem3000 Join Date: 2004-08-03 Member: 30335Members
How am I suppose to create a door in the NS way? It says that I need a target name and a trigger for a door. What does this mean? What I need is a door that would open when you use a switch and closes after few seconds. Can somone tell me how to do this?

Comments

  • EnceladusEnceladus Join Date: 2004-01-18 Member: 25442Members
    That means in general, that every door needs to have a targetname, and needs to be triggered to open/close. Meaning by a button, or a trigger multiple etc.

    For your question you need a func_door, that door you give a targetname(name) in the properties. Then you create a func_button and it it's properties you enter the name of the door in the Target field.
    Pressing the button will now trigger the door and the door will open. For the delay before close check out the equivalent property of the func_door.
  • Nukem3000Nukem3000 Join Date: 2004-08-03 Member: 30335Members
    Ok so the door is func_door. And the trigger is func_button. And the func_button has the target property set to the name of the door. But what I dont understand is, why do I need to fill the target property of the func_door? And what is it suppose to be?
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-Nukem3000+Sep 1 2004, 02:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nukem3000 @ Sep 1 2004, 02:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok so the door is func_door. And the trigger is func_button. And the func_button has the target property set to the name of the door. But what I dont understand is, why do I need to fill the target property of the func_door? And what is it suppose to be? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You don't give the door a target, you give it a targetname (Name). func_doors will not open by themselves like in HL, so you will have to trigger it with a func_button or a trigger_multiple/trigger_presence.
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