Nvidia Sdk 8.0 Released
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<div class="IPBDescription">(programing tech stuff)</div> Another news for people programing games or graphic applications :
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Nvidia SDK 8.0 Released
The latest release of the Nvidia SDK includes Shader Model 3.0 as well as many new code samples, GLSL & HLSL effects, and tools.
The DirectX and OpenGL code samples include High Dynamic Range Rendering, Deferred Shading, Geometry Instancing, Multiple Render Targets, Vertex Texturing, Soft Shadows, Perspective Shadow Maps, and more.
<a href='http://developer.nvidia.com/object/sdk_home.html' target='_blank'>NVIDIA SDK 8.0</a>
<a href='http://www.nvidia.com/' target='_blank'>Nvidia</a><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Nvidia SDK 8.0 Released
The latest release of the Nvidia SDK includes Shader Model 3.0 as well as many new code samples, GLSL & HLSL effects, and tools.
The DirectX and OpenGL code samples include High Dynamic Range Rendering, Deferred Shading, Geometry Instancing, Multiple Render Targets, Vertex Texturing, Soft Shadows, Perspective Shadow Maps, and more.
<a href='http://developer.nvidia.com/object/sdk_home.html' target='_blank'>NVIDIA SDK 8.0</a>
<a href='http://www.nvidia.com/' target='_blank'>Nvidia</a><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->