Packs

CyberPitzCyberPitz Join Date: 2004-09-04 Member: 31301Members, Constellation
<div class="IPBDescription">amfeg?!</div> Searched, found none, posting.

Any decent packs out there for d/l? google gives me trash, and nothing here i've found is a pack...and if it is, its goofy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> nething?!

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<!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo--> I swear to gawd that's a mutalisk!!! RUN FROM THE GLAVES!

Comments

  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    Use the search function down in the right hand corner. Typing in "pack" should find you something.
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    *cough* Jin Roh Pack *cough*
    *cough* When the LMG skinner shows up again *cough*
    *cough* click sig-link *cough*

    /dies
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    obst u do know that the pack needs some tweaking because of the changes to beta5?
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    -Hand Grenade fixed for b5
    -Shells updated
    -Welder sound updated

    What else?
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
  • CyberPitzCyberPitz Join Date: 2004-09-04 Member: 31301Members, Constellation
    there's a pack, but amiss the 20+ pages, and the massive amounts of ss's on the first page, I failed to find a link....linkage?

    *PS The lerk is a little to busy imo...I dunno, maybe it's the spikes
  • spinviperspinviper Join Date: 2003-05-08 Member: 16151Members
    go to www.nsarmslab.com and go to the packs section.. note some of them might not work due to the new patch relaesed today..
  • CyberPitzCyberPitz Join Date: 2004-09-04 Member: 31301Members, Constellation
    <!--QuoteBegin-spinviper+Sep 4 2004, 08:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (spinviper @ Sep 4 2004, 08:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> go to www.nsarmslab.com and go to the packs section.. note some of them might not work due to the new patch relaesed today.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ahhhhhh, tnx!
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Obst & Gemuese+Sep 4 2004, 03:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Sep 4 2004, 03:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -Hand Grenade fixed for b5
    -Shells updated
    -Welder sound updated

    What else? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hm... I decompiled the welder and the nade... there was no difference 0.o
    and the new welder sounds seem to be additional and "just" coded in... so...

    just the shotgunshells need "fixing"... right? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    The HG differs in the animations' fps and frames.
  • PriestPriest Join Date: 2003-01-08 Member: 12042Members
    <!--QuoteBegin-Obst & Gemuese+Sep 4 2004, 08:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Sep 4 2004, 08:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -Hand Grenade fixed for b5
    -Shells updated
    -Welder sound updated

    What else? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    new JP sounds (please use other sounds in your pack <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> )
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    I can slam in the beta4 sounds if you want them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    (b5 sounds sux)
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Obst & Gemuese+Sep 4 2004, 11:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Sep 4 2004, 11:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The HG differs in the animations' fps and frames. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    so that's why my handgun is now messed up a bit (I use Drake's handgun atm... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> )
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    Oh god damn abbreviations...
    I meant Hand Grenade with HG. Pistol works as usual (b4=b5) o.O
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    ah.... k.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    just noticed that the handgun issue is just that old bug where you shoot the pistol but don't see any animations on it... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

    mhm because I use the Halo nade atm, I'll still have to work on it so it's not messed up on b5...
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