Maps

LumpLump Join Date: 2003-04-16 Member: 15558Members
<div class="IPBDescription">ns needs your decisioneh</div> hi, i'm currently setting up a eu NS league and i'm uncertain about which maps to include.. so i have made a poll for the public to help me decide which will be best for the league. please dont cheat.

<a href='http://130.236.229.149/lump/poll.html' target='_blank'>NS MAPS POLL</a>

Comments

  • NaxoNaxo Join Date: 2003-04-10 Member: 15385Members, Constellation
    I think it's a bit early to decide if bast and altair are pleasant war maps.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    bast still has issues, but if competitive players could give me some feedback too, that would be great.
  • LumpLump Join Date: 2003-04-16 Member: 15558Members
    this isnt deciding it for me. just giving me an idea of people's opinions.. i can't leave it too long b4 choosing my maps as i have deadlines to run too. dont think either of those will be chose anyway.
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    Now that ns_lost is fixed I see no reason not to put it in... it's almost sexual =o
  • LumpLump Join Date: 2003-04-16 Member: 15558Members
    its a choice isn;t it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • sejsej Join Date: 2003-01-19 Member: 12488Members
    Sorry a bit off topic, but Mendasp the best way to balance Bast is to simply take away the revolving door from marine start and make it an open walkway as well as the door from engine room to main aft. Very easy fix and will make the map more bearable for marines.

    About maps imo you should include all of them, makes for a much more interesting tournement, and yes, even the likes of agora and such.
  • ZigeggZigegg Join Date: 2003-01-19 Member: 12484Members
    nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    nothing is horrible, it's so alien biased
  • StarchyStarchy Join Date: 2003-04-21 Member: 15727Members, Constellation
    edited September 2004
    <!--QuoteBegin-moomin.+Sep 5 2004, 02:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (moomin. @ Sep 5 2004, 02:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nothing is horrible, it's so alien biased <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I think we can forgive nothing. After all we do have eclipse, veil and metal.
  • CypherCypher Join Date: 2003-03-16 Member: 14579Members
    eclipse... alien biased... man.

    should be caged or lost
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    I like nothing. And I dont know the newer maps very well, so nothing and bast and nancy!
  • LumpLump Join Date: 2003-04-16 Member: 15558Members
    i'm suprised that nancy/metal/bast/ayumi all have more votes than hera and caged.

    VERY suprised :/
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    It's funny how my votes are exactly opposite of the majority vote <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .

    btw, altair ROCKS! Maybe I'm overreacting just cause it's a new map and all, but I love playing on it (5 times in last day or so.....)
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    hera & lost ftw \o/
  • CypherCypher Join Date: 2003-03-16 Member: 14579Members
    caged owns hera like spaghetti on a stick on a stick
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    Where's mineshaft?
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    <!--QuoteBegin-Birdy+Sep 5 2004, 10:54 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Birdy @ Sep 5 2004, 10:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Where's mineshaft? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Still just hanging around, unchanged, since 2.0. Talk about a map that needs some balance work.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    voted caged, lost and metal

    <3
  • LumpLump Join Date: 2003-04-16 Member: 15558Members
    edited September 2004
    <!--QuoteBegin-Birdy+Sep 5 2004, 11:54 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Birdy @ Sep 5 2004, 11:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Where's mineshaft? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    in this poll i could only get 10 possible choices and i did a <span style='color:white'>Dodge this.</span> poll earlier and no1 voted for mineshaft.
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    LOST PLZ. It's like one of the most balanced maps, skulks arent utterly useless, fades arent hopelessly unkillable, plenty of chokepoints, and no "OMG THIS HIVE WE LOSE" syndrome from my experience.

    I also voted for Caged, because even if starting hive is quite influential, there's plenty of opportunities for both teams to win.

    Hera, because i think it's interesting to play on, and a welcome change from the Taniths and Veils of this world, Hera also offers tons of different tactics, and from what ive played the balance seems to be decent again.

    and Metal, because it's by far the best post-3.0 map.
  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    <!--QuoteBegin-sej+Sep 5 2004, 10:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sej @ Sep 5 2004, 10:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry a bit off topic, but Mendasp the best way to balance Bast is to simply take away the revolving door from marine start and make it an open walkway as well as the door from engine room to main aft. Very easy fix and will make the map more bearable for marines.

    About maps imo you should include all of them, makes for a much more interesting tournement, and yes, even the likes of agora and such. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    wow, way to not read the change log and not to play beta 5, that revolving door is gone...
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    The revolving door isnt gone, it just doesn't work anymore. He wants the revolving door removed, and to make that a path.
  • dean1dean1 Join Date: 2004-08-30 Member: 31043Members, Constellation
    ns_lost for the win.
  • LumpLump Join Date: 2003-04-16 Member: 15558Members
    personaly i was tending towards, lost hera caged nothing. but the votes i see are almost the oporsite of that.. bar nothing (which was the iffy one from the 4 i chose) >_<

    ayumi and metal i'm uncertain about but altair bast agora nancy where my least likely.. and end up with most votes!! <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
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