Ice's "high Poly" Arms

13

Comments

  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    The armplate seems very blurry, even the original looks sharper but i guess you're still working on it. The sleeve (?) looks very good, <3.
    The handplate has WAY to many diffrent shades of green, looks like an oil-painting, and the TSA logo looks kinda weird, doesn't fit in there at all.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Yeah I think you should just leave the TSA logo more like the original. The "engraved" logo, while a nice idea, doesnt look very good.
  • RSXRSX Join Date: 2004-08-18 Member: 30703Members
    <img src='http://www.dermott.plus.com/arm.jpg' border='0' alt='user posted image' />
    Comments, suggestions <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    just one:

    TSA logo <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    The gold bar isnt nearly thick enough. Get rid of the silly vent holes and make the gold nice and thick.
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    looking really nice RSX, glad to see some one else giving the new textures a shot, but I don't think a TSA logo would go well on the arm, just on the back of the hand, and I changed mine a bit, it still looks some what similiar to the default... honestly I'm liking RSX's much more than the default style, BUT that's just my opinion, here's some pics:
    [RSX armplate]
    <img src='http://ice.nsarmslab.com/NewArm_sshotRSX01.jpg' border='0' alt='user posted image' />
    [my texture]
    <img src='http://ice.nsarmslab.com/NewArmorPreview1.jpg' border='0' alt='user posted image' />
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    I got a quick question, will this use the same bone attachments as the original? Umm, i don't know exactly what I mean, but I guess what I really want to know is if we're going to be able to replace the original arms on models by just editing the .qc file. I know it's possible because I used to do it with the condition zero arms, you could replace the original arms with the condition zero arms, just by changing some text and files within the .qc file. [/redundant]
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    uh... the back of the hands.... look.... "oozed" somehow 0.o
    and yep... I meant the TSA logo on the back of the hands like it is on the default ones <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    edited September 2004
    meh, I dunno it's just something that will take some time, like I said I'm having a tough time making it look like the defaults <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
    <img src='http://ice.nsarmslab.com/NewArm_sshot10.jpg' border='0' alt='user posted image' />
    see <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    [edit: No, the only weapons that will be able to use these will be the one's that were animated using my custom animators hands]
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    doh! stupid double post <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
    <img src='http://ice.nsarmslab.com/NewArm_sshot12.jpg' border='0' alt='user posted image' />
    check teh glovage <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    gj ice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited September 2004
    didn't the original logo in the hand look something like this? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    it's a ns.wad texture <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Thats perfect Mendasp! Ice you have to use that!
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    No... technically I don't have to do ANYTHING... in fact I could just stop working on this and never return to the forums for example...

    <img src='http://ice.nsarmslab.com/NewArm_sshot13.jpg' border='0' alt='user posted image' />
    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    edited September 2004
    I hope you were joking with that. That was something only an angsty semi-rebelious teen would say to their parents.
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    The front of the hand-plate looks too bright, same with the arm-plate. Nice progres though.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    <!--QuoteBegin-Evil_Ice+Sep 10 2004, 05:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Evil_Ice @ Sep 10 2004, 05:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No... technically I don't have to do ANYTHING... in fact I could just stop working on this and never return to the forums for example... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The thickness of the arm, itself, when seen from the side in that shot, is much too thin. Look at your own forearm from the side, then imagine adding armour plating.

    That emblem doesn't fit very well. It just looks pasted on. I'd recommend redoing it from scratch as an actual part of the texture, with proper lighting and using the same techniques you've been using for the rest of that texture.

    Just a thought, though.
  • ReFleXReFleX Join Date: 2004-09-05 Member: 31406Members
    <!--QuoteBegin-RSX+Sep 10 2004, 01:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RSX @ Sep 10 2004, 01:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Comments, suggestions <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    looks good... I like it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Arms are looking good... eh i dont know about the hands though.
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    im making skin for the fingers now ;p first time doing a skin or organic thign on a texture ;p but i tlooks as if its turning at pretty good ;p

    when i apply the texture i see the edges of the model like the fingers dont seem smooth is there a way to make it look that way?
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    you mean the smooth shading? did you touch the model at all? cuz you might have accidentally fubared the smoothing groups, or something... I wouldn't worry about it yet really, I'm gonna most likely re smooth it in the end... speaking of the end... I think this is where I get off this train ride:
    <img src='http://ice.nsarmslab.com/NewArm_sshot14.jpg' border='0' alt='user posted image' />
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    very nice work! those finger nails are abit too clean and shiny for a battle hardened TSA soldier though. Add some dirt and grit to them!
  • Tribal-BobTribal-Bob Join Date: 2003-12-21 Member: 24600Members
    omg teh seqs, I can't wait till the high poly lmg gets these babies <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    What would be the eta to implement them?
  • ReFleXReFleX Join Date: 2004-09-05 Member: 31406Members
    <!--QuoteBegin-supernorn2000+Sep 10 2004, 06:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (supernorn2000 @ Sep 10 2004, 06:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> very nice work! those finger nails are abit too clean and shiny for a battle hardened TSA soldier though. Add some dirt and grit to them! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    took the words out of my mouth.... very nice, the hands are just to clean
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Obviously the c0rnmand0 just dropped baby wipes. <i>Obviously</i>.
  • ReFleXReFleX Join Date: 2004-09-05 Member: 31406Members
    You gona release the arms? before you release them on a model? i would like to try to do something with them : / being a crap animator and know enough about hacking...
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    I just got back from my fourth... ::counts "one two freee... five..." :: party tonight, and I think I'm still sober enough to finish the hands, all that's left is to assign the left arm completely, since I was waiting till the texture/uvw map was done, I already resmoothed it and all <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> anyway... if you want to implement these hands to any of your models you can do that right now by just animating with the custom animators hands I released a while back (they are on the NSArmsLab.com custom details section now) ... but I guess I will be releasing them soon anyway, they will just be additional reference files, and since I don't feel like explaining AGAIN how to implement them to your model (since I explained when I released my custom animator hands) I'll just relink everyone to the custom animator hands and the new hands reference .smd file <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • Tribal-BobTribal-Bob Join Date: 2003-12-21 Member: 24600Members
    Cool, can't wait. Are you going to take a stab at making high-poly HA arms by any chance? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    Dude... my parting tonight has caught up with me too much to even consider doing any more work... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    but I finished it, look:
    <img src='http://ice.nsarmslab.com/HP_Pistol_sshot05.jpg' border='0' alt='user posted image' />
    I guess I should be making a release thread huh..?
  • Tribal-BobTribal-Bob Join Date: 2003-12-21 Member: 24600Members
    Well, give it a couple days, didnt mean you had to start tonight. I just think some hi-poly HA arms would be uber... Im hoping we see a complete hi-poly pack.
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