[s-rel] Spritepack
cortex
Join Date: 2003-11-28 Member: 23707Members
Sprite pack by: ME <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
This pack includes:
Marine:
o new lmg crosshair
o new shotgun crosshair
x altered bijiy crosshair (not yet included)
o new hmg crosshair
o new pistol/knife crosshair
o new marine interface
o new comm "reticle"
o new and reduced opacity waypoints
x recoloured version of shazbot's xpbar (not yet included)
o new jetpack meter sprite
x rn's upgrade menu
o numbered upgrades
o recoloured muzzfleflash (faint blue)
o new scanner sweep sprite
Alien
o new res and nrg bars
o new hive info
o new build circle
o new health circle
x recoloured version of shazbot's xpbar (not yet included)
special thanks to:
verthandi for teaching me how to create sprites.
and those who have their work (hopefully) included in this pack.
the NS team who have made a truly great game.
for all you lazy ppl i will upload some ss'
if anyone could host this it would be wonderful, for now youll have to dl two packs. :<
This pack includes:
Marine:
o new lmg crosshair
o new shotgun crosshair
x altered bijiy crosshair (not yet included)
o new hmg crosshair
o new pistol/knife crosshair
o new marine interface
o new comm "reticle"
o new and reduced opacity waypoints
x recoloured version of shazbot's xpbar (not yet included)
o new jetpack meter sprite
x rn's upgrade menu
o numbered upgrades
o recoloured muzzfleflash (faint blue)
o new scanner sweep sprite
Alien
o new res and nrg bars
o new hive info
o new build circle
o new health circle
x recoloured version of shazbot's xpbar (not yet included)
special thanks to:
verthandi for teaching me how to create sprites.
and those who have their work (hopefully) included in this pack.
the NS team who have made a truly great game.
for all you lazy ppl i will upload some ss'
if anyone could host this it would be wonderful, for now youll have to dl two packs. :<
Comments
sry for image quality.
Good work, but I have one request. If you use my stuff in your pack, please edit it a little to make it a little different. I'll be making a pack later, and I don't want it to have the same stuff as another pack. Thanks, and keep up the great work!
<!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
/me wants a grey models pack to go with the sprites including grey rines AND aliens <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> For your pistol crosshair sprite I suggest putting a dot in the center. Like the default pistol xhair so that you can snipe quickly. Other than that: <3<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
if you search around i remember there being a crosshair exactly like the one you described by verthandi iirc. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
edit: if any of your work is mentioned please pm me.
edit2: shaz your hp/ap display isnt included anyway <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
screenie added
<3