[srel] Upper Hud

ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
edited October 2004 in NS Customization
<div class="IPBDescription">Choice of colors!</div> I realize some might not want the multi-color version, so I made a plain blue version as well. Hope you like it! If you don't, tell me what you don't like about it.

<b><a href='http://www.brywright.co.uk/downloads/files/index.php?dir=natural-selection/customisation/&file=ShazUpperHud.zip' target='_blank'>Download</a></b>
Thanks Bry

<b><a href='http://www.nsarmslab.com/details/ShazUpperHud.zip' target='_blank'>Download</a></b>
Thanks <a href='http://www.nsarmslab.com' target='_blank'>NSArmslab</a>

Comments

  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Trying to cater to the metrosexual NS community? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    Hahah, that's pretty funny...
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    Since there's no comments on the hud except for someone saying it looks metrosexual (lol), i present to you the alien energy bar. Let me know what you think! (please)
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    needs some anti-ailiasing touch ups, and i mean taking off the white-ish pixels near the edges... but dude those are freakin awesome, please release, i've yet to use a different sprite for the hell of it but i love it so much! do a uniqe res bar too please!!
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    I think that's from me converting the image to jpeg. But when I investigated it, it appears the black edges of the "veins" aren't actually black. I fixed it.
    Any ideas on how the resources bar should look? I was going to just horizontally flip it and make it blue, but now that you said unique, i'm thinking about doing that.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    this is great, yes... but i dont like seeing one used as both so please dont. No i have no idea of what you should do, just make up something as crazy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    heh thats sweet think you could give me a little screenshot of the whole view, i just wanna see how big the bar is in proportion to everything else
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    edited September 2004
    <!--QuoteBegin-MrSocks+Sep 12 2004, 11:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrSocks @ Sep 12 2004, 11:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> heh thats sweet think you could give me a little screenshot of the whole view, i just wanna see how big the bar is in proportion to everything else <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    suretainly

    Notice there's no resource bar, I'm going to make one tomorrow, if i have time.
  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
    if you replaced the black with a dark brown it would blend in a bit more, otherwise great work on the bar.
    And for you marine hud, looks good, bit colourful for my tastes but still good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    and yeah, btw that little radar/sonar thingy looks a bit tacky :/

    looking forward to when your sprite pack is released ^^
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    heh sweet it looks smaller than the old one, which is good
    using <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-MrSocks+Sep 13 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrSocks @ Sep 13 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> heh sweet it looks smaller than the old one, which is good
    using <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    indeed! rawr <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    WTH? since when has there been a radar thingy next to the map? (note i have not played NS since early 3.0
  • CarNagE1CarNagE1 Poland Join Date: 2003-05-14 Member: 16298Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Supporter, Subnautica Playtester
    The bar looks like taken from cravens Horror movies. Its made from intestines realy creepy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->. Maybe make it more fade like, less "pink" color. About the comm hud make it more tech like now its to colorfull. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> but nice.
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    lol chrono thats just part of the new hud, its not actaully functional <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    Heh, yeah. I put that there to simulate how motion tracking works on the minimap. If you look closely, I tried to make a wire attaching it to the minimap display.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    way to many changes in new versions for me to track im glad i dont play anymore <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    <!--QuoteBegin-Chrono+Sep 13 2004, 09:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chrono @ Sep 13 2004, 09:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> way to many changes in new versions for me to track im glad i dont play anymore <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Heh you too drunk modeling <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> I mean that in a good way, honest.
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    edited September 2004
    Update on the alien hud in creation:
    (I know it's a small picture, board limit)
    Tell me what you think, I want your opinions!

    EDIT: I'd like to say the energy bar is cropped off slightly by sensory upgrades, but it isn't that big of a deal. I can't really change it without making the sprite less accurate... that i know of.
  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    The empty bars kind of look like human intestine colors. These are aliens. Try experimenting with different background colors for the empty bars...
  • WindburnWindburn Join Date: 2003-08-02 Member: 18711Members, Constellation
    Yeah i agree, nice comment TheGuy. It should be less fleshy, and more bile seething, skin crawling, reptilian-like innards. Also, I know you mentioned that it isn't a big deal having the sensory chamber crop into the health bar, but it does sort of ruin the aesthetics of a fantastic project. I would think most customisers would rather skew a teeny bit of accuracy (After all you don't have a by-the-number representation normally anyway) and keep it looking damn fine like all your stuff tends to <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Just my 2c anyway, take it how you want it, and keep up the great work Shaz!
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    edited September 2004
    lol no one gets sensory anyways, don't worry about it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    edit/
    oh yeah and the new resource bar is amazing too
    whoa just noticed, you changed around the little hive sprites too
    that cool, but the little thick part looks kinda out of place, i dunno
    sort of just pasted on top? while the other parts flow i guess
    not sure really how to explain it
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    edited September 2004
    After some play testing I realized that the sensory upgrade sprite only clips over it when you have the option to pick an upgrade, and even then it's only blinking. When you pick an upgrade, there is only like 1 or 2 pixels that get overlapped by the sensory upgrade.

    I think you were mistaken, or just typed it wrong, but that isn't a health bar, it's the energy bar. What background color would you like instead of the "fleshy" color?

    EDIT: BTW thanks for the replies, I think I know what you mean by the thick part not flowing, I'll see if I can fix that. Also NS appears to stretch the hive sprite, I'm going to see if I can fix that as well.
  • WindburnWindburn Join Date: 2003-08-02 Member: 18711Members, Constellation
    yeah i did misstype it, i was working on some marine building health sprites at the time, got it jumbled up. I'm thinking more of an orangey colour.
    Perhaps something akin to the pic in your sig, the veiny parts around the fade-look aliens? What do you think?

    Also, if it's only clipping when it blinks, then yeah i woudln't worry too much about it - nothing to have headaches over anyway - keep it up shaz, love your stuff mate <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    When I get back from the dentist, I'll see about recoloring some stuff. Thanks for the feedback.
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