[mconvrel]lr300
Drfuzzy
FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
<div class="IPBDescription">Yep, another one</div> Was just a personal conversion that i was doing, but i figured it would be a good public release.
Comes in scoped and scopeless for you anti-scope nazis <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<img src='http://drfuzzy.nsarmslab.com/ns/models/lr300/screenshot.jpg' border='0' alt='user posted image' />
Original stuff:
<a href='http://www.csnation.net/skins/view_skin.php?id=5153' target='_blank'>http://www.csnation.net/skins/view_skin.php?id=5153</a> for the original
Model: Decimal
Skin: Birdhouse
Animations: Strykerwolf / Jennifer!!
Arms: Ritual
Aimpoint: -X-, FrenchyNeo
Hack: CompLeX
P / W_Models: ^3LgAe([
Sounds:
Firearms mod team (www.firearmsmod.com)/Vunsunta (Firegold/Thor AK47S <a href='http://www.csnation.net/skins/view_skin.php?id=4566)' target='_blank'>http://www.csnation.net/skins/view_skin.php?id=4566</a>)
PC is aprox 3500
Peewee pc is 716
<span style='font-size:14pt;line-height:100%'><a href='http://drfuzzy.nsarmslab.com/ns/models/lr300/lr300.rar' target='_blank'>Download</span></a>
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->updates:
9/19/04 -Fixed missing animations on the no-scoped versions
9/19/04 -Added peewee flavor
9/20/04 -Fixed more missing animations... Stupid compiler :/
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
<span style='color:red'>To use the no-scoped versions, delete the _ns at the end (short for no scope) and put in your model directory</span>
Comes in scoped and scopeless for you anti-scope nazis <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<img src='http://drfuzzy.nsarmslab.com/ns/models/lr300/screenshot.jpg' border='0' alt='user posted image' />
Original stuff:
<a href='http://www.csnation.net/skins/view_skin.php?id=5153' target='_blank'>http://www.csnation.net/skins/view_skin.php?id=5153</a> for the original
Model: Decimal
Skin: Birdhouse
Animations: Strykerwolf / Jennifer!!
Arms: Ritual
Aimpoint: -X-, FrenchyNeo
Hack: CompLeX
P / W_Models: ^3LgAe([
Sounds:
Firearms mod team (www.firearmsmod.com)/Vunsunta (Firegold/Thor AK47S <a href='http://www.csnation.net/skins/view_skin.php?id=4566)' target='_blank'>http://www.csnation.net/skins/view_skin.php?id=4566</a>)
PC is aprox 3500
Peewee pc is 716
<span style='font-size:14pt;line-height:100%'><a href='http://drfuzzy.nsarmslab.com/ns/models/lr300/lr300.rar' target='_blank'>Download</span></a>
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->updates:
9/19/04 -Fixed missing animations on the no-scoped versions
9/19/04 -Added peewee flavor
9/20/04 -Fixed more missing animations... Stupid compiler :/
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
<span style='color:red'>To use the no-scoped versions, delete the _ns at the end (short for no scope) and put in your model directory</span>
Comments
if you mean in NS what gun is it, notice the light armor arms, its the lmg
I dont know anything about guns or know any guns except for the CS ones. I understand how to shoot, load and **** a pistol (in theory, not in real life). That is the extent of my gun knowledge, kthnxbye.
if you mean in NS what gun is it, notice the light armor arms, its the lmg <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
all the ns weapon models have light arms and heavy arms <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Fixed the missing animations, guess something happened when i copied them over <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Now added peewee flavors!
didn't even think of that...
my excuse is that i posted at 12:06 *shifty eyes* yeeah thats it
well its an lmg anyways, i was right for the wrong reason <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
/edit: The scoped HA version doesn't have any shoot animations <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> Just wanted to let you know... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
My compiler has been messed up recently <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->