[mconvrel]lr300

DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
edited September 2004 in NS Customization
<div class="IPBDescription">Yep, another one</div> Was just a personal conversion that i was doing, but i figured it would be a good public release.

Comes in scoped and scopeless for you anti-scope nazis <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

<img src='http://drfuzzy.nsarmslab.com/ns/models/lr300/screenshot.jpg' border='0' alt='user posted image' />

Original stuff:

<a href='http://www.csnation.net/skins/view_skin.php?id=5153' target='_blank'>http://www.csnation.net/skins/view_skin.php?id=5153</a> for the original
Model: Decimal
Skin: Birdhouse
Animations: Strykerwolf / Jennifer!!
Arms: Ritual
Aimpoint: -X-, FrenchyNeo
Hack: CompLeX
P / W_Models: ^3LgAe([

Sounds:

Firearms mod team (www.firearmsmod.com)/Vunsunta (Firegold/Thor AK47S <a href='http://www.csnation.net/skins/view_skin.php?id=4566)' target='_blank'>http://www.csnation.net/skins/view_skin.php?id=4566</a>)

PC is aprox 3500
Peewee pc is 716
<span style='font-size:14pt;line-height:100%'><a href='http://drfuzzy.nsarmslab.com/ns/models/lr300/lr300.rar' target='_blank'>Download</span></a>
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->updates:
9/19/04 -Fixed missing animations on the no-scoped versions
9/19/04 -Added peewee flavor
9/20/04 -Fixed more missing animations... Stupid compiler :/
<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

<span style='color:red'>To use the no-scoped versions, delete the _ns at the end (short for no scope) and put in your model directory</span>

Comments

  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Sexy! What's the PC?
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    very nice, one thing though, the scopless version is missing some anims.
  • mirrodinmirrodin Join Date: 2004-06-29 Member: 29621Members
    What gun is it? It looks like the Krieg scope rifle from CS with a very nice recolor. Is it the lmg and what is poly count?
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    if by what gun is it you what actual gun, as you can see it says lr300

    if you mean in NS what gun is it, notice the light armor arms, its the lmg
  • mirrodinmirrodin Join Date: 2004-06-29 Member: 29621Members
    oh that lr300, of course, silly me.

    I dont know anything about guns or know any guns except for the CS ones. I understand how to shoot, load and **** a pistol (in theory, not in real life). That is the extent of my gun knowledge, kthnxbye.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-MrSocks+Sep 19 2004, 12:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrSocks @ Sep 19 2004, 12:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [...]
    if you mean in NS what gun is it, notice the light armor arms, its the lmg <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    all the ns weapon models have light arms and heavy arms <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited September 2004
    v_mg_ns means no scope at the end, just rename it.

    Fixed the missing animations, guess something happened when i copied them over <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->


    Now added peewee flavors!
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    lol johndoe i fail
    didn't even think of that...
    my excuse is that i posted at 12:06 *shifty eyes* yeeah thats it

    well its an lmg anyways, i was right for the wrong reason <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • mirrodinmirrodin Join Date: 2004-06-29 Member: 29621Members
    Well i am downloading it, since it the lmg doesn't have a scope I'll be using it unscoped. Uh what else? it's a .rar now I have to dl WinRAR before I can unRAR it. Damn you. It's 4.50 MB and whats the polycount?
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Polycount is posted right above the download, and if you dont have winrar by now your crazy, as it is one of the best compression formats. In zip format, it would be about 6+mb
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited September 2004
    Nice convert fuzzy! I'll try it later <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    /edit: The scoped HA version doesn't have any shoot animations <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> Just wanted to let you know... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Gah damn animations keep getting left out :/

    My compiler has been messed up recently <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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