Hitboxes In Ns?
Bizzy
Join Date: 2004-09-19 Member: 31790Members
<div class="IPBDescription">OMG!1 I got killed around the corner!</div> ::Edit:: I now see that there is a topic about "Hitboxes" and not being able to hit aliens ,but im not sure this belongs here because this is about being killed around corners and not about what could possibly be bad aim.
If it belongs there feel free to move it .And sorry in advance if it does.
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This is semi taking nemesis up on his offer to tear the current beta apart ...
And semi a question and idea about the nest beta. It could go under suggestions and ideas but i think it belongs here more than there.
Ok.
The hit boxes for ns seem a little "Odd" And i was wondering if its just me and maybe 20 other people... Or does the hitboxes in ns sometimes feel like the opposite of the
"23 slot bug" when your moving around a corner? I understand that as a marine you are often told to
"CHASE THAT FADE HE'S ALMOST DEAD!"
But ive had times where the marine said "WTH? rofllmao. I didnt even move!" and i died as a skulk or fade when a simple hit and run turns into a steam sucks. or omg lag( wich im 100% sure it wasnt. Because (I AM THE MATRIX =\ ).
Or maybe even a flyraa, ns " buggalug" i hate this crap . Rant .
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Question: Do bullets go thru walls in beta5?
Question: Is it a known problem? If not or so.. What can you tell me and others about it?
Also.
Question/idea: Will hitboxes like CS ever be added to NS?
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That would make alot of the skulk complaints go away with one easy add in . because skulks would be more willing to aim instead of holding down mouse1 and praying they get you... + a gorge headshot would
be cool lol ( hs wouldnt hurt ha's)
If it belongs there feel free to move it .And sorry in advance if it does.
--------------------------------------------------
This is semi taking nemesis up on his offer to tear the current beta apart ...
And semi a question and idea about the nest beta. It could go under suggestions and ideas but i think it belongs here more than there.
Ok.
The hit boxes for ns seem a little "Odd" And i was wondering if its just me and maybe 20 other people... Or does the hitboxes in ns sometimes feel like the opposite of the
"23 slot bug" when your moving around a corner? I understand that as a marine you are often told to
"CHASE THAT FADE HE'S ALMOST DEAD!"
But ive had times where the marine said "WTH? rofllmao. I didnt even move!" and i died as a skulk or fade when a simple hit and run turns into a steam sucks. or omg lag( wich im 100% sure it wasnt. Because (I AM THE MATRIX =\ ).
Or maybe even a flyraa, ns " buggalug" i hate this crap . Rant .
=================================
Question: Do bullets go thru walls in beta5?
Question: Is it a known problem? If not or so.. What can you tell me and others about it?
Also.
Question/idea: Will hitboxes like CS ever be added to NS?
=================================
That would make alot of the skulk complaints go away with one easy add in . because skulks would be more willing to aim instead of holding down mouse1 and praying they get you... + a gorge headshot would
be cool lol ( hs wouldnt hurt ha's)
Comments
Getting shot "around corners" is not new. Just groan when it happens and glower a bit, then move on.
No bullets do not go through walls in NS. The above issue was probably the cause of being "walled".
No hitboxes will not be "CS style" for NS. It's already bad enough trying to kill something with hitboxes how they are now. Further complicating of them would most likely only worsen the situation. I'm sure one of the I&S Forum Trolls knows the rules on that, it was probably a common suggestion to add "headshots and 1 bite kills for biting a marine on the head" and such.
Half Life's netcode is some of the best I've seen.
But TheAdj` basically summed up everything about it.