Faq update
Kassinger
Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
<div class="IPBDescription">Like to see rr and ns faq reorganized</div>I would like to see the rr FAQ reorganized including lots of stuff that has been taken up in these forums lately. Right now they look some silleh.
I probably should come with concrete examples, just that I can't think about any right now.
/me looks at Comprox & MonsE <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
I probably should come with concrete examples, just that I can't think about any right now.
/me looks at Comprox & MonsE <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Comments
Same sorta goes to the official FAQ, but I guess the dev team have more important things to do at the moment. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
The trick is getting users to actually visit the FAQ by making the FAQ and intuitive page to visit. I found that renaming the FAQ to something along the lines of "What is (insert game name here)?" or "Game Info." made it a bit more intuitive for the average user and increased the number of views for the page.
Making the letters bold, contrasting, glowing, or some other slight variation on the sidebar helps as well, or making it the first link. If you really want to make sure people visit the page you can use the "intrusive space" theory most web advertisers have switched over to these days, which amounts to placing it on the page in such a way that you can help but notice it. C-.net and download.com have similar ads. The HUGE gateway banner adds that start the entire width of the page and 400 pixels in length, then shrink to a norml size banner ad. Now, I don't suggest doing that, it's a bit overboard, but it certainly cuts down on the amount of similar questions new users ask.
I will try to get to this sometime this week. If anyone wants to compile a list of questions they see asked frequently in the forums that don't have an answer in the FAQ/Features pages, I'd love to hear from you. You will get credit on the pages as a research analyst <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Where would I read about the blinkers teleport ability other than here at these forums???
<!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
/me starts lookin'
So much for volunteers for compiling feature and FAQ questions. Bleh. I sooooo don't look forward to this.
/me bows to almighty (and hard-working) MonsE
Perhaps you could take questions from past topics and add them to the FAQ. A few could be…
"When is this mod going to be released"
“friendly fire on/off?”
“Is there going to be a beta test?” (this one came up a few times)
“What is NSTR2?”
“What is the builder alien?”
“How will hit boxes on aliens work?”
“How fast is the gameplay, dmamage vs death wise?”
“Will weapons have secondary functions?
“Will alien upgrades be communal or individual?”
Cutie pudgy.
What about organizing the mappinggui...
(Kassinger stops in the fear of bugging the over-worked dev&pr team) <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
/me looks under big blue box.
Nope, not there either. Did you mean you would update it or did you hide it somewhere?
--------------
/me goes to look for updated FAQ
<a href="http://www.natural-selection.org/faq.html" target="_blank">FAQ</a>