Sarisel.::' ( O ) ';:-. .-.:;' ( O ) '::.Join Date: 2003-07-30Member: 18557Members, Constellation
<!--QuoteBegin-Cindarian+Sep 21 2004, 11:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cindarian @ Sep 21 2004, 11:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> (a) Nah, bhopping is exploitive in many different ways, just because you don't need a script to do it (which most people use anyway) and the fact that everyone else can do it, which is another commonly used excuse, doesn't make it not exploitive.
(b) Anyone who does it is exploiting the game engine, as well, it unneeding lags hitboxes, very unfair, you can go faster than celerity, which is unfair by default. Someone bhopping a corner can instantly kill a marine in the middle of room before he sees it.
(d) "Bhopping takes skills, everyone can bhop", unfortunately what people don't seem to realize is none of those things justify it being an exploit to the engine, anyone can hack, and anyone can be a skilled hacker, takes a skill of a different kind, just like bhopping.
(e) Most of the competitive players don't want to live without it, because it gives them an edge, most will do anything to get an unfair up on someone else, all scripting besides special reporting in messages, just be banned, so should bhopping.
(omg customizing my config brought a whole new dimension to the game!1111!) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Here, I'd like to take apart your post.
(a) Bunnyhop is a known exploit of the half-life engine. However, its intentional inclusion in NS makes it an accepted exploit that is part of the game. Proof of this is that the marine bunnyhop has been nerfed (to an extent, at least) while the alien bunnyhop was left in. This was intentional. Technically, bunnyhop is an exploit of the engine but is part of this mod.
(b) Celerity, blink, lerk flight, onos charge (this one is insane with celerity), skulk leap, jetpacks, catpacks. I may have missed a couple, but these lag up the hitboxes just as much as does bunnyhop. In fact, most (if not all) of these are faster than bunnyhop with celerity on any unit. I wouldn't say it is any more unfair than any other type of hitbox lag. However, blame should rest on the current state of technology - where we cannot get T3+ connections at a cheap rate in our apartments.
Furthermore, if you truly do the calculations of the speed increase due to bunnyhop, you will see that you exaggerate the last line of this portion of your post.
(d) Comparing an accepted exploit to a hack (or a different kind of hack) doesn't quite cut it in a logical argument.
(e) Here, once again, you make an assumption. Competitive players come and go. Those that cannot accept the removal or retention of bunnyhop go on their way, while the rest stay and adapt. You overgeneralize and it costs you dearly in terms of the atmosphere of your post.
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The game isn't perfect, far from it, which is why it's dying, lot's of things were intentionally put in the game, that doesn't make it fit for the game.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> That is irrelevant. The developers, not you, dictate the way the game should be played.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I could put in a confident bet right now, that if there's a natural selection 2, there won't be any integrated "bhopping" You may also notice that the game is currently in "Beta", you can check this in many ways, check your install file. a "Beta" would be where they go ahead and try things out. Look into it.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> In this version of this game, bunnyhopping is intentional. Other versions or other games are irrelevant to this discussion.
As much as i'd like to make another long post, rejustifying things I already have, your critique to my entire post does nothing to support anything of any intellectual importance, it also says nothing of what wasn't already said. Now that we have at least someone who recognizes it as an exploit, that's all I was saying in the first place, but of course I needed to extend the fact that just because it's in the game doesn't make it good, fair, fun or skillful. Many thing are included and discluded, and bhopping among other things -need- to be discluded.
Sarisel.::' ( O ) ';:-. .-.:;' ( O ) '::.Join Date: 2003-07-30Member: 18557Members, Constellation
Well, as always, the way you look at any critique on your point of view is subjective. What you just said in summary - that bunnyhop is an exploit and that its inclusion is not necessarily justified - is definitely more concise than the mess that you posted earlier. That's the intellectual significance.
Unfortunately for your elitest attiude, your telling me how or how I should present myself has nothing to do with the conversation, and debate doesn't get anywhere by saying " bhopping isnt good, it's bad" You among others need to pick some fruit off of the social tree.
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
edited September 2004
If you were arguing that bunnyhopping should be removed from the game, I would argue for its retention or support its removal (though honestly I'm not sure side I'd support). But since you are arguing that bunnyhopping is unethical and have equated it to cheating, my argument is that it is an intended part of the game.
Sarisel.::' ( O ) ';:-. .-.:;' ( O ) '::.Join Date: 2003-07-30Member: 18557Members, Constellation
<!--QuoteBegin-Cindarian+Sep 22 2004, 01:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cindarian @ Sep 22 2004, 01:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Unfortunately for your elitest attiude, your telling me how or how I should present myself has nothing to do with the conversation, and debate doesn't get anywhere by saying " bhopping isnt good, it's bad" You among others need to pick some fruit off of the social tree. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Sorry if you take my responses as being elitist. I am not telling you how you should present yourself. I am simply pointing out the flaws in the way that you present an argument and how you then stand behind the illusion as though you have inscribed some groundbreaking testament. Perhaps ironically, I must agree that simply claiming that "bhop is good" or "bhop is bad" really doesn't advance a debate. However, if you don't practice what you preach, you are simply being a hypocrite.
<!--QuoteBegin-Cindarian+Sep 22 2004, 12:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cindarian @ Sep 22 2004, 12:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-TheCheeseStandsAlone+Sep 22 2004, 12:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheCheeseStandsAlone @ Sep 22 2004, 12:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Only advice I can give is if you dont like it dont play the game.. :\ <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> More silly posts, no justification or anything, a lot of people don't like a lot of things about the game, it doesn't mean we're going to toss it. Alot of people including myself would like to see a good game come out of what now is shambles, public games are nubstricken jokes of a games and competitive games are lopsided and are based on what scripts you're using and how well you can bhop.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and I downloaded NS the day v1.0 came out (halloween baby ). What's your point? Length of time playing NS has nothing to do with how educated you are, because apparantly, you don't know what's up <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Still you justify NOTHING. Go to sleep.\ Of course majority rules, which is why head hitboxes in cs are nearly as big your ego, and it's that way because of 12 year olds who feel that's the way it should be.
Really, of course I couldn't compare those, because bhopping is an exploit of the half life engine, and you really can't justify that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> OK well, the only people who dislike the bhop are the people that can't do it. If you want to argue its validity ask the developers since they obviously left it in the game (Note how it was removed for marines) What you need is a nice dose of vitamin lunixmonster. They ban for stuff like bhop.
<!--QuoteBegin-gopher+Sep 21 2004, 10:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (gopher @ Sep 21 2004, 10:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Go play cs if you want pseudo realism! </3 :/ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I agree with that sentiment. Most of all : Bunnyhopping is a ton of fun (with a 3jump, its a bit nazi having to use the mwheel) - the simple fact that combat is full of air control manuevers, surreal stunts and clever jumps is what differentiates the fighting in NS from that of other mods (which mostly rely on "Duck'n'shoot" methods). Without the surrealism you wouldn't be able to swing 180 as a marine while strafing in the opposing direction and fly back, you wouldn't be able to leap around corners, re-leap midair or do anything remotely interesting. You'd be able to walk sideways on the ground, and that would be the climax of all excitement.
Sounds like so much fun.
Anyways, the only change necessary to bunnyhopping is a 3jump button in the default controls. Preferrably bound to space or so.
@Whoever: No, LM doesn't ban for BHopping. The local adminage is predominantly retarded for sure, but I've never seen someone banned for bunnyhopping of all things.
Most of those who argue against bunnyhopping use the arguement that it is an exploit in the games engine, and that it is only accessible to those who script (which they often compare to hacking). What they don't seem to realize or care is that Flayra has essentially embraced it as how the aliens should be played. He could fix it at any moment just as he fixed the marine bunnyhopping, but it is intentionally left in and the effects it has on gameplay are intentional. Removal is not even really an option at this point, as skulks would need to signicantly changed or beefed and sped up. If they are going to do anything about it, they should make the regular jump bind a +3jump script. I'll try and say this as politely as I can, please learn to bunnyhop and stop making threads complaining about it. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Really, of course I couldn't compare those, because bhopping is an exploit of the half life engine, and you really can't justify that.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Wrong, it's in pm_shared.c which is the physics code for the MOD. It's entirely in the MOD .dll's.
In the transition between 1.04 and 2.0 they made bunnyhopping easier on purpose(no more slow down all the way to 1x when passing 1.7x and jumping).
They purposely left bunnyhopping in there with the intent on it being used. Even I can fix it properly without breaking anything else, it's in the MODs code and easily accessible remember?
You can justify whatever you like if it's your mod. Hell, you could even give everyone ESP if you like(*looks at motion tracking/SOF*).
Bunny hopping isn't an exploit. It is removable, but was intentionally not removed, it is an intended part of the movement code the game uses. Argue that it is irrealistic, argue that it is detrimental to gameplay, argue that it isn't implemented properly, but it IS an intended FEATURE, and therefore is not an exploit.
and so yet another person who has played the game, reads the forums but hasn't posted, sees a thread that is close to his heart, registers and starts a war he cannot win. why are people so uneducated?
we really need an official manual that clearly teaches the element of bunnyhopping (and other not-so-obvious parts of the game) or there'll be an endless stream of frustrated nsplayers who got owned by bunnyhop skulks or pistol scripts coming here on general discussion to state their opinions about this game.
Bunny Hopping. I never got quite why they called it that, cos you dont get down on all fours, rear up, and then spring of in quick succession do you? Instead it should be called something like... Sprinting. Cos, technically, thats what it is. Sprinting is when you take large bounds quickly. When you "BHop", your covering large area's effectivly and quickly.
Anyway, like i said in the previous topic about "BHopping", I never use it anyway. Simple Clerity and silence on the ceiling always wins. m00waahahahahaha!
I have to agree with Cindarian, bunnyhopping is an exploit and should be removed from the game. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
And while we're on the subject, here are the other rules of my mde-up NS honor system that you all must submit to: 1)No shotguns vs skulks. (CHEAP!) 2)No silence! (Cheap!) 3)No cloak (OMG CHEAP!11!!!) 4)No onos! 5)No lorking on teh clorf. 6)No fades, they're overpowered. 7)And no focus, it's an exploit!!1!!
With everything else taken account, I think bunnyhop should be kept in for one reason: it is fun.
Call me whatever you want, but I actually find bhopping around an empty map entertaining. It brings an unusual movement skill to the table, which is understandable seeing as the aliens main purpose is to close the gap. And any decent shot will tear up a perfectly bhopping skulk anyways, so it doesn't take away the arbitrary role of a skulk to be stealth/ambush. Leap does a better job of destroying that picture.
If nothing else, I just enjoy bunnyhopping because it is a refreshing look on the movement skills of aliens.
Honestly I hate Bhop... I wish they would take it out, and just improve the basic speed of the skulk. Another thing that looks dumb is those marines jumping everytime there's an alien near by...
I'm not complaining, just pointing out what I think looks silly in this game.
Omg, I didn't have an account here, and I never reply to anything. But this is just too bad. WTH tbh! , you start off, i came to ns, and then you forget that game and start about an other mod. Just read your own text dude and you will know how sick it is ! Actually talking about bhop is essential too with that title tbh.
P.S. not a englishman, don't mind my spelling or grammar P.S.2 sry for use of tbh, but it was needed, tbh tbh tbh tbh ...!
<!--QuoteBegin-Cindarian+Sep 21 2004, 11:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cindarian @ Sep 21 2004, 11:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Unfortunately for your elitest attiude, your telling me how or how I should present myself has nothing to do with the conversation, and debate doesn't get anywhere by saying " bhopping isnt good, it's bad" You among others need to pick some fruit off of the social tree. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> wow I'm constantly amazed at the intelligence of people on the internet.
Well looks like you all managed to scare off another uninformed newb which is good. Back to the main topic at hand, I think the majority of NS players now tolerate bhop, whether they use it or not is a different issue. Only a selected few probably 'hate' it as you put it but most tolerate it since it is embraced from the create of Natural Selection.
<!--QuoteBegin-crisano+Sep 22 2004, 09:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crisano @ Sep 22 2004, 09:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well looks like you all managed to scare off another uninformed newb which is good. Back to the main topic at hand, I think the majority of NS players now tolerate bhop, whether they use it or not is a different issue. Only a selected few probably 'hate' it as you put it but most tolerate it since it is embraced from the create of Natural Selection. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> If people tolerated bhop(scripting) there wouldn't be so many blockscript servers. Exploitive scripts are the lamest reason of all to use blockscripts if anyone wants to use that excuse...
<!--QuoteBegin--Alpha-+Sep 22 2004, 11:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Alpha- @ Sep 22 2004, 11:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-crisano+Sep 22 2004, 09:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crisano @ Sep 22 2004, 09:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well looks like you all managed to scare off another uninformed newb which is good. Back to the main topic at hand, I think the majority of NS players now tolerate bhop, whether they use it or not is a different issue. Only a selected few probably 'hate' it as you put it but most tolerate it since it is embraced from the create of Natural Selection. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> If people tolerated bhop(scripting) there wouldn't be so many blockscript servers. Exploitive scripts are the lamest reason of all to use blockscripts if anyone wants to use that excuse... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> A lot less people tolerate bhop scripting, that is very true. But as for bhop itself, I think the NS populace has come to tolerate it though I could be wrong.
I dislike bunnyhopping... I just see it as an exploit of the engine that was only left in for aliens because of the whining that would of happened had it been removed completely.
I doubt when Flayra was coding NS he thought "hmm, bunnyhopping would be good for alien movement", as in earlier versions the marines could do it too. It was just a bug in the engine of the game he was building on, that 'good' players use to be faster than 'new' players. (Good and new = probably not the best word choices)
I see no reason why bunnyhopping should be left in, myself... if the idea behind it being left in was as a speed boost for skulks, why not just boost the skulks base speed instead ? Why rely on a bug in the games engine to balance your game ? Why have a 'feature' that allows new players to be outclassed by the older players, and rely entirely on outside sources to teach the new players how to use said 'feature' ?
In my opinion it needs to be removed, but also replaced with a speed boost on the skulk... and the gorge, maybe. While I'd dance happily in the streets should beta 6's changelog say "bunnyhopping removed", I'd also be thinking "wow, another alien nerf... gg devs !".
Comments
(b) Anyone who does it is exploiting the game engine, as well, it unneeding lags hitboxes, very unfair, you can go faster than celerity, which is unfair by default. Someone bhopping a corner can instantly kill a marine in the middle of room before he sees it.
© There's no doubt in a rational persons mind it's an exploit, it's exploiting the engine, the question is it accepted? Well it is, and that's why it is still around, the same people who want ex_interp back are the same type of people who want to keep bhop in.
(d) "Bhopping takes skills, everyone can bhop", unfortunately what people don't seem to realize is none of those things justify it being an exploit to the engine, anyone can hack, and anyone can be a skilled hacker, takes a skill of a different kind, just like bhopping.
(e) Most of the competitive players don't want to live without it, because it gives them an edge, most will do anything to get an unfair up on someone else, all scripting besides special reporting in messages, just be banned, so should bhopping.
(omg customizing my config brought a whole new dimension to the game!1111!) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Here, I'd like to take apart your post.
(a) Bunnyhop is a known exploit of the half-life engine. However, its intentional inclusion in NS makes it an accepted exploit that is part of the game. Proof of this is that the marine bunnyhop has been nerfed (to an extent, at least) while the alien bunnyhop was left in. This was intentional. Technically, bunnyhop is an exploit of the engine but is part of this mod.
(b) Celerity, blink, lerk flight, onos charge (this one is insane with celerity), skulk leap, jetpacks, catpacks. I may have missed a couple, but these lag up the hitboxes just as much as does bunnyhop. In fact, most (if not all) of these are faster than bunnyhop with celerity on any unit. I wouldn't say it is any more unfair than any other type of hitbox lag. However, blame should rest on the current state of technology - where we cannot get T3+ connections at a cheap rate in our apartments.
Furthermore, if you truly do the calculations of the speed increase due to bunnyhop, you will see that you exaggerate the last line of this portion of your post.
© This statement is a clear sign of you grasping at straws. You have not shown any indication of rational buildup to your argument before or after this point. You also show yourself to be ignorant when it comes to your understanding of ex_interp, which has been rightfully unlocked as of b5.
(d) Comparing an accepted exploit to a hack (or a different kind of hack) doesn't quite cut it in a logical argument.
(e) Here, once again, you make an assumption. Competitive players come and go. Those that cannot accept the removal or retention of bunnyhop go on their way, while the rest stay and adapt. You overgeneralize and it costs you dearly in terms of the atmosphere of your post.
Please make a comeback from this one.
That is irrelevant. The developers, not you, dictate the way the game should be played.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I could put in a confident bet right now, that if there's a natural selection 2, there won't be any integrated "bhopping"
You may also notice that the game is currently in "Beta", you can check this in many ways, check your install file.
a "Beta" would be where they go ahead and try things out.
Look into it.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
In this version of this game, bunnyhopping is intentional. Other versions or other games are irrelevant to this discussion.
Many thing are included and discluded, and bhopping among other things -need- to be discluded.
What you just said in summary - that bunnyhop is an exploit and that its inclusion is not necessarily justified - is definitely more concise than the mess that you posted earlier. That's the intellectual significance.
You among others need to pick some fruit off of the social tree.
You among others need to pick some fruit off of the social tree. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Sorry if you take my responses as being elitist. I am not telling you how you should present yourself. I am simply pointing out the flaws in the way that you present an argument and how you then stand behind the illusion as though you have inscribed some groundbreaking testament. Perhaps ironically, I must agree that simply claiming that "bhop is good" or "bhop is bad" really doesn't advance a debate. However, if you don't practice what you preach, you are simply being a hypocrite.
More silly posts, no justification or anything, a lot of people don't like a lot of things about the game, it doesn't mean we're going to toss it. Alot of people including myself would like to see a good game come out of what now is shambles, public games are nubstricken jokes of a games and competitive games are lopsided and are based on what scripts you're using and how well you can bhop.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->and I downloaded NS the day v1.0 came out (halloween baby ). What's your point? Length of time playing NS has nothing to do with how educated you are, because apparantly, you don't know what's up <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Still you justify NOTHING. Go to sleep.\
Of course majority rules, which is why head hitboxes in cs are nearly as big your ego, and it's that way because of 12 year olds who feel that's the way it should be.
Really, of course I couldn't compare those, because bhopping is an exploit of the half life engine, and you really can't justify that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
OK well, the only people who dislike the bhop are the people that can't do it. If you want to argue its validity ask the developers since they obviously left it in the game (Note how it was removed for marines) What you need is a nice dose of vitamin lunixmonster. They ban for stuff like bhop.
I agree with that sentiment. Most of all : Bunnyhopping is a ton of fun (with a 3jump, its a bit nazi having to use the mwheel) - the simple fact that combat is full of air control manuevers, surreal stunts and clever jumps is what differentiates the fighting in NS from that of other mods (which mostly rely on "Duck'n'shoot" methods). Without the surrealism you wouldn't be able to swing 180 as a marine while strafing in the opposing direction and fly back, you wouldn't be able to leap around corners, re-leap midair or do anything remotely interesting. You'd be able to walk sideways on the ground, and that would be the climax of all excitement.
Sounds like so much fun.
Anyways, the only change necessary to bunnyhopping is a 3jump button in the default controls. Preferrably bound to space or so.
@Whoever:
No, LM doesn't ban for BHopping. The local adminage is predominantly retarded for sure, but I've never seen someone banned for bunnyhopping of all things.
Bullets are OUT, BHop is IN! :rolleyes:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Really, of course I couldn't compare those, because bhopping is an exploit of the half life engine, and you really can't justify that.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Wrong, it's in pm_shared.c which is the physics code for the MOD. It's entirely in the MOD .dll's.
In the transition between 1.04 and 2.0 they made bunnyhopping easier on purpose(no more slow down all the way to 1x when passing 1.7x and jumping).
They purposely left bunnyhopping in there with the intent on it being used. Even I can fix it properly without breaking anything else, it's in the MODs code and easily accessible remember?
You can justify whatever you like if it's your mod. Hell, you could even give everyone ESP if you like(*looks at motion tracking/SOF*).
we really need an official manual that clearly teaches the element of bunnyhopping (and other not-so-obvious parts of the game) or there'll be an endless stream of frustrated nsplayers who got owned by bunnyhop skulks or pistol scripts coming here on general discussion to state their opinions about this game.
Anyway, like i said in the previous topic about "BHopping", I never use it anyway. Simple Clerity and silence on the ceiling always wins. m00waahahahahaha!
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> @Bunnys
Evil! <img src='http://www.planeteternia.de/grafiken/main/smiley_sprachlos.gif' border='0' alt='user posted image' />
And while we're on the subject, here are the other rules of my mde-up NS honor system that you all must submit to:
1)No shotguns vs skulks. (CHEAP!)
2)No silence! (Cheap!)
3)No cloak (OMG CHEAP!11!!!)
4)No onos!
5)No lorking on teh clorf.
6)No fades, they're overpowered.
7)And no focus, it's an exploit!!1!!
Call me whatever you want, but I actually find bhopping around an empty map entertaining. It brings an unusual movement skill to the table, which is understandable seeing as the aliens main purpose is to close the gap. And any decent shot will tear up a perfectly bhopping skulk anyways, so it doesn't take away the arbitrary role of a skulk to be stealth/ambush. Leap does a better job of destroying that picture.
If nothing else, I just enjoy bunnyhopping because it is a refreshing look on the movement skills of aliens.
I'm not complaining, just pointing out what I think looks silly in this game.
P.S. not a englishman, don't mind my spelling or grammar
P.S.2 sry for use of tbh, but it was needed, tbh tbh tbh tbh ...!
You among others need to pick some fruit off of the social tree. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
wow I'm constantly amazed at the intelligence of people on the internet.
GET. OVER. IT.
gg and kthxbye
If people tolerated bhop(scripting) there wouldn't be so many blockscript servers. Exploitive scripts are the lamest reason of all to use blockscripts if anyone wants to use that excuse...
If people tolerated bhop(scripting) there wouldn't be so many blockscript servers. Exploitive scripts are the lamest reason of all to use blockscripts if anyone wants to use that excuse... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
A lot less people tolerate bhop scripting, that is very true. But as for bhop itself, I think the NS populace has come to tolerate it though I could be wrong.
I doubt when Flayra was coding NS he thought "hmm, bunnyhopping would be good for alien movement", as in earlier versions the marines could do it too. It was just a bug in the engine of the game he was building on, that 'good' players use to be faster than 'new' players. (Good and new = probably not the best word choices)
I see no reason why bunnyhopping should be left in, myself... if the idea behind it being left in was as a speed boost for skulks, why not just boost the skulks base speed instead ? Why rely on a bug in the games engine to balance your game ? Why have a 'feature' that allows new players to be outclassed by the older players, and rely entirely on outside sources to teach the new players how to use said 'feature' ?
In my opinion it needs to be removed, but also replaced with a speed boost on the skulk... and the gorge, maybe. While I'd dance happily in the streets should beta 6's changelog say "bunnyhopping removed", I'd also be thinking "wow, another alien nerf... gg devs !".