Ns_tanith

Diablo_fxDiablo_fx Join Date: 2003-02-21 Member: 13793Members
<div class="IPBDescription">Marine JP tactic.</div> This attack is for late game only,

You need:
JPs
GLs
Mines

First you give all of it to 1 or more players (hopefully more) then you send them to the place shown at the picture. Them you lay the mines at (A) remember to cover the full vent. Get your marine with the gl to (B)

Next is the easy part, just grenade spam into the hive, skulks lerks and even fades will blow up. (and if they dont thats why you have a JP/SG there to to finish it)
If they run the other way around drop a CC there it will give you some time.
Eventuly drop it right after you got in there.

<img src='http://img59.exs.cx/img59/6655/place.jpg' border='0' alt='user posted image' />
<img src='http://img59.exs.cx/img59/3199/cc8.jpg' border='0' alt='user posted image' />

Comments

  • Lumberjack_WannabeLumberjack_Wannabe Join Date: 2003-03-11 Member: 14404Members, Constellation
    thats just... lame...

    and its totally unnecessary... i mean your just dragging the game on longer...
  • MamboKingMamboKing Join Date: 2004-03-06 Member: 27169Members
    Just another reason for me to hate Sat Comm as a starting hive. Strat looks solid to me.
  • Rapier7Rapier7 Join Date: 2004-02-05 Member: 26108Members
    MamboKing, you should know better.

    If you had that many mines and JPs and GLs to begin with, you were probably already winning. Besides, if they had two hives, they could just bile it, and if they didn't have two hives, then why would you need such an elaborate attack to finish them off?!?

    That attack is totally unnecessary, you could just GL spam from the corridor and still accomplish the same thing.

    Sorry, dude, it is an inefficient attack.
  • Diablo_fxDiablo_fx Join Date: 2003-02-21 Member: 13793Members
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    could work in 1 vs 1 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • jammnojammno Join Date: 2004-01-31 Member: 25832Members
    Comm chairs in vents isn't allowed in league play.
  • MamboKingMamboKing Join Date: 2004-03-06 Member: 27169Members
    <!--QuoteBegin-Rapier7+Sep 22 2004, 04:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rapier7 @ Sep 22 2004, 04:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> MamboKing, you should know better.

    If you had that many mines and JPs and GLs to begin with, you were probably already winning. Besides, if they had two hives, they could just bile it, and if they didn't have two hives, then why would you need such an elaborate attack to finish them off?!?

    That attack is totally unnecessary, you could just GL spam from the corridor and still accomplish the same thing.

    Sorry, dude, it is an inefficient attack. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Eh I got the impression that it was just one gl and one sg on the first read, and I missed the cc thing entirely.
  • Lumberjack_WannabeLumberjack_Wannabe Join Date: 2003-03-11 Member: 14404Members, Constellation
    <!--QuoteBegin-jammno+Sep 23 2004, 08:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (jammno @ Sep 23 2004, 08:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Comm chairs in vents isn't allowed in league play. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    that too...
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    then just get another jetpacker in there, except give him an hmg.
  • c4tc4t Join Date: 2003-09-06 Member: 20619Members
    this is an excelent strategy in my opinion.


    this could be an alternative to a heavy rush. all you need to do is mine up the front, gl spam in and have one guy guard the back or two, (HMG or GL) like he said. solid strategy.





    (no cc blocking though, its still good thougH)
  • teh-nubteh-nub Join Date: 2004-09-24 Member: 31895Members
    woot teh...u call this a solid strategy? as what Lumberjack has said, u are just gonna make the game longer and it's lame(cc block). just finish em off by flying to the top part(opposite the hive) and start spamming.
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    <!--QuoteBegin-MamboKing+Sep 22 2004, 04:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MamboKing @ Sep 22 2004, 04:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just another reason for me to hate Sat Comm as a starting hive. Strat looks solid to me. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ventblocking with CCs is illegal in CAL, and afaik the Euro and international leagues too. Considering it a valid strategy is just silly - and yes, theres a million great ways to be annoying if you consider ventblocking fair game. Especially on tanith (Invulnerable waste relocate + Beacon and PG to get out).
  • CypherCypher Join Date: 2003-03-16 Member: 14579Members
    <!--QuoteBegin-Lumberjack Wannabe+Sep 23 2004, 02:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lumberjack Wannabe @ Sep 23 2004, 02:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-jammno+Sep 23 2004, 08:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (jammno @ Sep 23 2004, 08:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Comm chairs in vents isn't allowed in league play. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    that too... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    not to mention in league play the FF damage from the grenades would kill the mines

    oh well

    it would be funny
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    This strat might be unnecessary most of the time, but it's by no means always unnecessary. For example:

    *Lamed hive.

    *2 Hives and even with BB it's going to take a while to bring the cc down.

    *Marines being overrun but manage to sneak out 2 marines.

    There are tons of situations this strat can be useful. Not many people care about league play anyway as it's not as active as we would want it to be (duh balance?) so nothing wrong with the cc-blocking unless stated in server rules.
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    Spores?

    After the 4 mines blowup, and your reloading, then the situation becomes evened.
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    When the first nade you fire takes out all your mines, then what do you do?
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