Ns 3.0 Final

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Comments

  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin-George_The_Gorge+Sep 27 2004, 12:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (George_The_Gorge @ Sep 27 2004, 12:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What engines that are currently released dwarf it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    PCF's Pain (physics engine Havok incorporated in it just like Source)
    Crytech's Cryengine (the one driving far cry, dunno if that's the correct name)
    UT2k4 (Funny how much its enviroments remind of HL2 from the screens that are supposed to be ultra high resolution)
    id's Doom3 (The heavy artilleri which very few people can use to its potential at this time)

    Coming:
    S.T.A.L.K.E.R (From the screens that I've seen, it really looks amazing, reminds of the doom3 enviroment but hopefully runs smoother. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    cs is on hl1 engine, so is ns.

    ns looks a hundred times better than cs, especially de_dust.

    now, we have de_dust on the source engine. you say its a disappointment. well you cant really judge the engine by 1 ugly map.

    the point is that de_dust is hardly the best anyone can pull off with the source.
  • raqualevangelraqualevangel Join Date: 2004-02-11 Member: 26435Members
    <!--QuoteBegin-6john6doe6+Sep 24 2004, 06:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Sep 24 2004, 06:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> not true, there are many people who dont have fast enough computers to play hl2, and the ns dev team have still not decided which engine to put ns2 on, which will be a standalone game, not a mod as far as i know. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    uhhh... if you can run hl 1 you can pretty much run hl2. unless your using an apple II
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