Ns On The Doom 3 Engine
mattlewis53
Join Date: 2004-09-26 Member: 31935Members
Has the team thought about porting Natural Selection to the Doom 3 engine? The Half-Life engine has been great but I think it's finally time to move on. The Doom 3 engine suits NS perfectly. It's best used in smaller spaces, and the dynamic lighting is great for that abandoned space base mood. The only problem (and it is a large one) is that the devs would have to start from almost scratch, where if they used the Source engine it would be easy to convert.
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Oh, ya, no one else post beyond this line:
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Just wait for it to fall off the bottom of the first page or wait for a mod to lock it... It's annoying having 10 posts asking the same question staying on the first page while actual discussions end up dying <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
EDIT: damned, cortex beat me to it!
Wait! Thats perfect! Because by the time they figure out HOW to do all of this, the D3 engine will be a mid-range engine! BWAHAHAHA
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OMG, WATCH THIS NOW!!!!!!
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<a href='http://www.generalhaberdashery.com/links/postingandyou.swf' target='_blank'>http://www.generalhaberdashery.com/links/postingandyou.swf</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
lol <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Pretty much all our thoughts on a port to a new engine are summed up in the FAQ entry cortex linked to.