Need Complete Impulse List Please!

ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
<div class="IPBDescription">Especially for combat evolution</div> Right now with aliens spawning in as skulks, I need to know the impulses for evolution so I can evolve as soon as I spawn.

If anyone would be so kind as to give me the list of impulses to I can bind to my keypad the evolutions that'd be great. If I have lots of room left over I might even bind something to drop OC.

Comments

  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited September 2004
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=27019' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=27019</a>

    Should be correct assuming they didn't change the impulses since early 3.0.
  • TheMunch8TheMunch8 Join Date: 2004-03-03 Member: 27080Members, Constellation
    there is also one at NSlearn.org.
  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    evolutions and building chambers are bindable through the settings in steam. does no one look in there? why do people always ask binds that are right there?
  • MarineAnimalMarineAnimal Join Date: 2004-05-14 Member: 28676Members
    <!--QuoteBegin-drummerman109+Sep 28 2004, 11:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drummerman109 @ Sep 28 2004, 11:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> evolutions and building chambers are bindable through the settings in steam. does no one look in there? why do people always ask binds that are right there? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You are correct. I have all my evolutions and structures bound to my number pad keys.
  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    <!--QuoteBegin-MarineAnimal+Sep 29 2004, 12:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MarineAnimal @ Sep 29 2004, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-drummerman109+Sep 28 2004, 11:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drummerman109 @ Sep 28 2004, 11:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> evolutions and building chambers are bindable through the settings in steam.  does no one look in there?  why do people always ask binds that are right there? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You are correct. I have all my evolutions and structures bound to my number pad keys. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    whoa, you too? hehe

    i dont have all of them bound, just the ones i use a lot
  • MarineAnimalMarineAnimal Join Date: 2004-05-14 Member: 28676Members
    Heh, mine are kind of strange but I have them memorized.

    / = gorge
    * = lerk
    - = fade
    + = onos
    7 = OC
    8 = RT
    9 = Hive
    4 = DC
    5 = MC
    6 = SC
    1 = Regen
    2 = Celerity
    3 = Scent of Fear
    0 = Carapace

    Only my most used upgrades
Sign In or Register to comment.