Ns_attrition
Mouse
The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
<div class="IPBDescription">well I figured I may as well...</div> Ok, first things first; those who have been around for a while may remember that I originally started attrition around the start of this year, the screens from it are <a href='http://www.unknownworlds.com/forums/index.php?showtopic=50533&' target='_blank'>here (please don't bump)</a>. Some time in late Jan it went the way most maps tend to go (HDD crash). It wasn't until a month or two ago that I finally found some time to start rebuilding it, so after a month or so, here are the first stages of ns_attrition:
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0003.jpg' border='0' alt='user posted image' />
Mainframe Cooling Core - Hive
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0004.jpg' border='0' alt='user posted image' />
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0005.jpg' border='0' alt='user posted image' />
Breezeway - Hive
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0006.jpg' border='0' alt='user posted image' />
Breezeway - Hive
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0007.jpg' border='0' alt='user posted image' />
Viewport - Marine Start
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0008.jpg' border='0' alt='user posted image' />
Viewport - Marine Start
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0009.jpg' border='0' alt='user posted image' />
I've had a couple of people ask me for a test map and I'm afraid to say, I don't exactly have one to give. All I have is pretty much what you see in those screenies, no ambience or particle systems as of yet as I'm focusing on getting the map done first. Also, with exception to the marine start and the random corridor; nothing is connected.
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0003.jpg' border='0' alt='user posted image' />
Mainframe Cooling Core - Hive
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0004.jpg' border='0' alt='user posted image' />
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0005.jpg' border='0' alt='user posted image' />
Breezeway - Hive
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0006.jpg' border='0' alt='user posted image' />
Breezeway - Hive
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0007.jpg' border='0' alt='user posted image' />
Viewport - Marine Start
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0008.jpg' border='0' alt='user posted image' />
Viewport - Marine Start
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0009.jpg' border='0' alt='user posted image' />
I've had a couple of people ask me for a test map and I'm afraid to say, I don't exactly have one to give. All I have is pretty much what you see in those screenies, no ambience or particle systems as of yet as I'm focusing on getting the map done first. Also, with exception to the marine start and the random corridor; nothing is connected.
Comments
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Looks very nice, can't wait to see how it progresses.
You gonna have the upsidedown version too?
Keep it up
That's amazing, I love your brushwork and lighting. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
Screen shots look great as always Mouse. Can't wait to see what you have planned for the layout.
And Tyr remember what the nice doctors said: if you take the wrapper off the Twinkie <b>BEFORE</b> you eat it, you won't see the little Elves.
1 thing: mayb its just me but i liked the older General Access corridor. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Moisture; not to mention the hive is under a fan (which for the purposes of me being right and brute_force being wrong <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->) blows warm air into the cooling core.
and thanks for the comments guys.
Good things: Seriously nice work - very organic looking...nice feel...very flowing...
Only bad thing: You've got some fluro lights in one corridor that are rectangular and the light that comes from them is round - either change the texture or make a func_illusionary that blocks the light into a rectangle...cause it just looks wrong..
Oh and Hanz? I remember watching that film as a kid too. I feel old now. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
whoha at all the colours though ^^
and the infestasion in the hive still is a bit wimpy, yes i know its cold, but maybe some green lights or somthing to make it feel infested (more infested !)
progress !
--Scythe--
Maybe.
lol
lol <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I personally blame your corrupting influence for that.
In other news, it seems I don't have any screenies of the old Omega Bulkhead to reference, which means you get a lovely shiny new Omega Bulkhead.
brute_force and logic? now, that's funny.