Co_hearne
rhubarb
Join Date: 2002-11-09 Member: 7896Members, Constellation
<div class="IPBDescription">yes, another co map :(</div> Rather than clutter up the forum with my pics heres a link to some,
<a href='http://www.seads.eclipse.co.uk/ns/co_hearne.html' target='_blank'>co_hearne</a>
Constructive critisism is always appreciated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
rhu
<a href='http://www.seads.eclipse.co.uk/ns/co_hearne.html' target='_blank'>co_hearne</a>
Constructive critisism is always appreciated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
rhu
Comments
The only thing I spotted was in picture #13, there was some slightly dodgy texture work.
Edit: also, try to use less "square" rooms.
The only thing I spotted was in picture #13, there was some slightly dodgy texture work. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
oops, do you mean the roof texture on the floor? didnt notice that myself <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> or do you mean where the walls meet in the far corner or have i missed something else?
rhu
I realise that doesn't explain much better, I can always post a picture if you're still not sure what I mean.
Change the Hive, you don't want it to be a one-sided event like that map that somehow went official (can't remember its name so I'll just call it co_shootHiveFrom50m4TehWin). By that I mean give it some sort of shield so that Marines have to be a bit closer before they start spawn-camping.
P.S. Yes I know the aforementioned map has been changed, I just can't understand how it passed initial playtesting with such a blatant team bias and furthermore how it got into the official mapcycle in its previous state.
I realise that doesn't explain much better, I can always post a picture if you're still not sure what I mean. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Id appreciate that Toothy, TBH I'm not sure I'm even looking at the same pic as you are <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
rhu
Lt.Gravity, I just clicked on the link in your sig thinking "OMG! NS SOURCE! On 98% and I didn't even know it was being made!!"
*On topic*
Nice, if open, as mentioned several times.
There.
(crown molding or other transition brush)
(crown molding or other transition brush) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
OK, thanks Toothy for pointing that one out.
x5, you mean like a little trim brush type of thing right?
rhu
I could have sworn that bit in brackets wasnt there when I replied <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> I guess you do mean that though..
later on that evening.........
I updated that area (and some others), does this look OK now?
<a href='http://www.seads.eclipse.co.uk/ns/co_hearne.html' target='_blank'>co_hearne</a>
rhu