Theoretically someone could make a script which would turn the exact degree of each turn when they hit a button, for each turn (all on that one button) while using a walkfaster _special script.
Edit: And to demonstrate, I made one for ns_eclipse! It walks you from marine start down to maintenance RT <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->//due to wait times this requires 100fps, but can easily be tweaked for any other constant fps
alias specialrun "-attack2; +moveleft; wait; -moveleft; +moveright; wait; -moveright; +attack2;" alias "+run" "+forward; alias _special specialrun; +attack2;" alias "-run" "-forward; alias _special; -attack2;"
alias 1 "force_centerview; cl_yawspeed 9300; +left;wait;-left; alias turn 2" alias 2 "force_centerview; cl_yawspeed 5800; +right;wait;-right; alias turn 3" alias 3 "force_centerview; cl_yawspeed 5800; +left;wait;-left; alias turn 4" alias 4 "force_centerview; cl_yawspeed 9000; +right;wait;-right; alias turn 5" alias 5 "force_centerview; cl_yawspeed 9000; +left;wait;-left; alias turn 6" alias 6 "force_centerview; cl_yawspeed 9000; +left;wait;-left; alias turn 7" alias 7 "force_centerview; cl_yawspeed 9000; +right;wait;-right; alias turn 8" alias 8 "force_centerview; cl_yawspeed 9000; +left;wait;-left; alias turn 9" alias 9 "force_centerview; cl_yawspeed 9000; +right;wait;-right; alias turn 10" alias 10 "force_centerview; cl_yawspeed 200000; +left; w100; say THIS IS A TRAVESTY! AN ABOMINATION UNTO GOD!; w10; w10; -left; w10; kill; w100; +jump; w100; say LOL;" alias w10 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;" alias w100 "w10;w10;w10;w10;w10;w10;w10;w10;w10;w10;" alias turn 1
Stand in the left door of marine start and let it close on you (so it pushes you to the centre).
You should see a small circular marking on the opposite wall underneath a light fitting, aim directly at it.
Press and hold your +run key. Run to the centre of each hallway you run down and then press the key bound to turn ONCE for each turn.
Be careful not to move your mouse <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
This is a list of roughly where you should press "turn" each time: <ul><li>Opposite wall to where you start, the one that has the marking you aim at.</li><li>Where the floor textures take a 45 degree angle change to the right.</li><li>Edge of the slope.</li><li>About a metre from the wall with the vent at the top. </li><li>In the centre of the clearing.</li><li>When you can turn left towards the blue electricity wall thing.</li><li>When you hit the centre of the walkway towards maintenance hive (about a metre back from the railings).</li><li>When you can turn left and walk down the slope (you should be facing a few computer panels when turned).</li><li>About a metre away from those computer panels.</li><li> When you're next to the node.</li></ul>
teams r in please see <a href='http://www.brywright.co.uk' target='_blank'>http://www.brywright.co.uk</a> to see the teams. Racers should of got an email unless u gave a wrong email/caught by your spam filter.
<!--QuoteBegin-moomin.+Oct 16 2004, 08:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (moomin. @ Oct 16 2004, 08:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Moomins big script <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Thats so incredibly anal its scary. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
I've played this map, in fact I think I still have it. Probably not the final version if you've redone it for this event, but I've definatly played around on it before.
Looking at the first screen shot it sure looks alot like nsa's gorge rush. But sure want to play it. <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> rush! Hmm maybe adding some marines in there for fun. <span style='font-size:2pt;line-height:100%'>Fat gorges!</span>
I had a gorgerace set up at a LAN one time...but people wanted to look at pron instead....stupid little kids.
Anyways, if its the map that I have (please don't pm me about it...if you cant find it...tough luck!) had 3 entrances, Marine, Alien, and the Admin. Anyways, I was admin, since it was my event, and the other admins of the lan party (you may know some of them, Doom, CrackerJackMack, and Cookie (c00k13 or however he has his name now)) were supposed to go marine. they were to add random fire at that one ledge, just to make things interesting. ^_^
But, as I said...we sadly didn't have the event on the account of pron. So sad. I had prizes and anything.
EDIT: OMG...maybe I shouldn't have posted this...NSA might get me...ohnos! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Good luck with the new map. Gets recordings n demos!
<!--QuoteBegin-Petco+Oct 19 2004, 01:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Petco @ Oct 19 2004, 01:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Looking at the first screen shot it sure looks alot like nsa's gorge rush. But sure want to play it. <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> rush! Hmm maybe adding some marines in there for fun. <span style='font-size:2pt;line-height:100%'>Fat gorges!</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> thats the point they're makin in that link. it's cookie's map that was given to NSA, and they're trying to say that it's their map, when cookie is even credited inside the ready room
enough NSA bashing already. We are sorting this matter out like real men <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
and in other news, i am designing a new gorge race map, which will only be given to myself, and no other individual. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> so prepare for a gorge race in the next 2 weeks or so.
Comments
Edit: And to demonstrate, I made one for ns_eclipse! It walks you from marine start down to maintenance RT <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->//due to wait times this requires 100fps, but can easily be tweaked for any other constant fps
alias specialrun "-attack2; +moveleft; wait; -moveleft; +moveright; wait; -moveright; +attack2;"
alias "+run" "+forward; alias _special specialrun; +attack2;"
alias "-run" "-forward; alias _special; -attack2;"
alias 1 "force_centerview; cl_yawspeed 9300; +left;wait;-left; alias turn 2"
alias 2 "force_centerview; cl_yawspeed 5800; +right;wait;-right; alias turn 3"
alias 3 "force_centerview; cl_yawspeed 5800; +left;wait;-left; alias turn 4"
alias 4 "force_centerview; cl_yawspeed 9000; +right;wait;-right; alias turn 5"
alias 5 "force_centerview; cl_yawspeed 9000; +left;wait;-left; alias turn 6"
alias 6 "force_centerview; cl_yawspeed 9000; +left;wait;-left; alias turn 7"
alias 7 "force_centerview; cl_yawspeed 9000; +right;wait;-right; alias turn 8"
alias 8 "force_centerview; cl_yawspeed 9000; +left;wait;-left; alias turn 9"
alias 9 "force_centerview; cl_yawspeed 9000; +right;wait;-right; alias turn 10"
alias 10 "force_centerview; cl_yawspeed 200000; +left; w100; say THIS IS A TRAVESTY! AN ABOMINATION UNTO GOD!; w10; w10; -left; w10; kill; w100; +jump; w100; say LOL;"
alias w10 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;"
alias w100 "w10;w10;w10;w10;w10;w10;w10;w10;w10;w10;"
alias turn 1
bind <KEY> turn
bind <KEY> +run<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
<b>Directions:</b>
Stand in the left door of marine start and let it close on you (so it pushes you to the centre).
You should see a small circular marking on the opposite wall underneath a light fitting, aim directly at it.
Press and hold your +run key. Run to the centre of each hallway you run down and then press the key bound to turn ONCE for each turn.
Be careful not to move your mouse <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
This is a list of roughly where you should press "turn" each time:
<ul><li>Opposite wall to where you start, the one that has the marking you aim at.</li><li>Where the floor textures take a 45 degree angle change to the right.</li><li>Edge of the slope.</li><li>About a metre from the wall with the vent at the top. </li><li>In the centre of the clearing.</li><li>When you can turn left towards the blue electricity wall thing.</li><li>When you hit the centre of the walkway towards maintenance hive (about a metre back from the railings).</li><li>When you can turn left and walk down the slope (you should be facing a few computer panels when turned).</li><li>About a metre away from those computer panels.</li><li> When you're next to the node.</li></ul>
teams r in please see <a href='http://www.brywright.co.uk' target='_blank'>http://www.brywright.co.uk</a> to see the teams. Racers should of got an email unless u gave a wrong email/caught by your spam filter.
Look forward to seeing you all there
Thats so incredibly anal its scary. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
I've played this map, in fact I think I still have it. Probably not the final version if you've redone it for this event, but I've definatly played around on it before.
for more imformation visit <a href='http://www.brywright.co.uk/nsforum/index.php?showtopic=1157' target='_blank'>here</a>
i love you NSA
bah
Anyways, if its the map that I have (please don't pm me about it...if you cant find it...tough luck!) had 3 entrances, Marine, Alien, and the Admin. Anyways, I was admin, since it was my event, and the other admins of the lan party (you may know some of them, Doom, CrackerJackMack, and Cookie (c00k13 or however he has his name now)) were supposed to go marine. they were to add random fire at that one ledge, just to make things interesting. ^_^
But, as I said...we sadly didn't have the event on the account of pron. So sad. I
had prizes and anything.
EDIT: OMG...maybe I shouldn't have posted this...NSA might get me...ohnos! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Good luck with the new map. Gets recordings n demos!
thats the point they're makin in that link. it's cookie's map that was given to NSA, and they're trying to say that it's their map, when cookie is even credited inside the ready room
If CCC is going to make a better map, then I'm sure you'll be happier in the long run.
and in other news, i am designing a new gorge race map, which will only be given to myself, and no other individual. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> so prepare for a gorge race in the next 2 weeks or so.
Pitchforks? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->