Wadinclude

ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
<div class="IPBDescription">WTH???</div> until i migrated to my new machine i have had zero problems with the compiler tool that werent entirely my fault.

since i moved i have unable to use wadinclude at all.

i have tried p 13 and p15. p15 doesn't even generate anything at all (running optplns shows everyhing at zero 0% except ent data)

is this beasue im using a 64bit chip? i don't know!

help...

log for csg :
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->-----  BEGIN  hlcsg -----
Command line: E:\hammer\hlcsg.exe -low -cliptype Precise -hullfile F:\Steam\SteamApps\l33b42@hotmail.com\half-life\ns\nshulls.txt -wadinclude E:\hammer\tex\richmond.wad -wadinclude E:\hammer\tex\q3evil6.wad -wadinclude E:\hammer\tex\ns_remix.wad -wadinclude E:\hammer\tex\v_wad.wad E:\hammer\local\ns_richmond_a9d
Loading hull definitions from 'F:\Steam\SteamApps\l33b42@hotmail.com\half-life\ns\nshulls.txt'
Entering E:\hammer\local\ns_richmond_a9d.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       1 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [     Low ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [ precise ] [  legacy ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [ F:\Steam\SteamApps\l33b42@hotmail.com\half-life\ns\nshulls.txt ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[E:\hammer\tex\richmond.wad]
[E:\hammer\tex\q3evil6.wad]
[E:\hammer\tex\ns_remix.wad]
[E:\hammer\tex\v_wad.wad]

121 brushes (totalling 736 sides) discarded from clipping hulls
CreateBrush:

-----   END   hlcsg -----<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

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