Ns_duhastmich

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Comments

  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    <!--QuoteBegin-Recoup+Oct 16 2004, 03:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Recoup @ Oct 16 2004, 03:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is this a funmap? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    looks like it
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    Shask, just ignore Recoup and Charge... I very rarely see them offer constructive comments


    Anyway, yeah, work a little bit more on the architecture- that computer thing is starting to take shape, but try ofsetting the panels a bit, add a keyboard/conrol pad, recess the lights a little. Add some see thru grates. Just keep working, it'll start to form up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    edited October 2004
    thx bullethead..im gunna put some little fences around the pipe..and on one side ill have a computer thing..so im basicly..gunna work off this.
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    and i kind of redid the hallway a little..
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    and the comm chair area..is slighty diffrent..
  • GneralasGneralas Join Date: 2004-01-20 Member: 25523Members
    edited October 2004
    It looks a lot better than what it was...dark, i like it

    [EDIT] In the second picture on this page the hallway look really long, like longer than it was before <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> [/EDIT]
  • machina_XLIImachina_XLII Join Date: 2004-09-22 Member: 31874Members
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    no its same length..but kewl if lighting can mess with your head on that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->..

    anyway..here is some pics..im thinking of taking out that pipe there..or replaceing it with somthing.
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    and here is another side of the pipe thing..
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    and here is the top part of the hallway.
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    i remade the hallway..its slightly shorter..and alittle wider..im still adjusting it..
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    too plain. try to NOT create straith walls. making a box and adding stuff isnt enough, you should just break up the walls, floor an the ceiling to create a more detailed look.
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    edited October 2004
    <!--QuoteBegin-BulletHead+Oct 16 2004, 06:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Oct 16 2004, 06:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Shask, just ignore Recoup and Charge... I very rarely see them offer constructive comments <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    must be your eyes, as i am a very very constructive person :E

    you need some lighting in there.. and yeah every thing in the map is a box u should look into that. put some borders to those fences, imo that looks bad now
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    yeah u only help when people start talking stuff about..but lets see..thats what 10 other people said..so thx for adding AH!!!!hhehehe.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    btw is the title meant as joke? or maybe you are trying to make the world more tolerant by using german expressions as mapname? thats just... <i>total daneben, mein freund</i>! (means "boy, you cant be serious!")
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    well..umm..not to sure on what u meant..lol..(13 years old lol)but i only named it that just cause i wanted to
    not to joke or help..or cause anything..just a name..and words in a way..but anyway im off to get some sleep..i stayed up allnight(agian)
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    light entities should be blammed.
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    i only got 1 light ent..rest is all tex lights.
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    <!--QuoteBegin-Shask+Oct 17 2004, 07:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shask @ Oct 17 2004, 07:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thats what 10 other people said..so thx for adding AH!!!!hhehehe. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i cannot find 10 people saying that the fence thingie needs borders. could you please point them out to me ? thank you.
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    Bah, try something else with that fence. It just looks... odd... replace it with a force field perhaps?
  • ShaskShask Join Date: 2002-12-18 Member: 11083Members
    bad and good news kind of..somthing just came up..so this map is on hold...u guys will find out soon enough on what came up..but for now..the map is on hold (not that any of ya care lol).
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->btw is the title meant as joke? or maybe you are trying to make the world more tolerant by using german expressions as mapname? thats just... total daneben, mein freund! (means "boy, you cant be serious!") <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Well, "Du hasst mich" is a song played by "Rammstein";

    and if he wants to call his map: "Heutescheintmirwiedermaldiesonneausdemarsch" then let him do so.
  • Once_OnlyOnce_Only Join Date: 2004-05-15 Member: 28700Members
    Its a good start, your floors are BORING as in they're just a floor, like in an empty house.

    For a start when you're mapping, you need to have rooms with a purpose EG you need to know what sorts of decorations you will build, not nesicerily for EVERY room, but it does help to plan a bit.
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