A comment or two...
ProdigyXL
Join Date: 2002-11-02 Member: 5376Members
<div class="IPBDescription">Playtest much?</div>Before I being, I want to make it clear I really enjoy this mod. In it's first release it is the most polished, and accomplished mod that we have seen in a long time. Nevermind Half-Life, it is one of the great mods of our times. However...
For all the amount of work, the tireless drudgery, and whatnot, I am still disapointed in one aspect. I know everyone has mentioned the server side lag that has plagued the game, but I want to touch on one thing. While some lag can be expected before it can be tweaked on a large scale, the amount we have been experienced is just silly. I find it rediculous that of the year or more we have waited for this, the play testers failed to run a proper game over the internet in different play situations. They should have done a wider beta test just prior to release to make sure they had lag issues taken care of. I know there is a patch coming, and I'm happy that they are working on it so quickly, but I still am disapointed with the playtesting/beta testing for this mod.
Hopefully, after a few adjustmeants to the server stuff, everything will be peachy keen. Congrats otherwise on a truely inspiring Mod. Future mod developers should learn from your experiences, and this release as how to make an idea become such a kick ### reality.
For all the amount of work, the tireless drudgery, and whatnot, I am still disapointed in one aspect. I know everyone has mentioned the server side lag that has plagued the game, but I want to touch on one thing. While some lag can be expected before it can be tweaked on a large scale, the amount we have been experienced is just silly. I find it rediculous that of the year or more we have waited for this, the play testers failed to run a proper game over the internet in different play situations. They should have done a wider beta test just prior to release to make sure they had lag issues taken care of. I know there is a patch coming, and I'm happy that they are working on it so quickly, but I still am disapointed with the playtesting/beta testing for this mod.
Hopefully, after a few adjustmeants to the server stuff, everything will be peachy keen. Congrats otherwise on a truely inspiring Mod. Future mod developers should learn from your experiences, and this release as how to make an idea become such a kick ### reality.
Comments
It is, I imagine, an impossible feat to release a totally bug free game(I've never seen it done), especially when it's multiplayer and as complex and original as Natural-Selection is.
I don't know exactly how the bug got by them, maybe it has something to do with the fact there were 100 some playtesters and now there are over 1000 people constantly trying to play Natural-Selection. It's a pretty big difference and it's obviously going to bring up circumstances never before seen in the game.
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It is kinda strange how no one noticed this before. Fortunately, if you just stick to 10 and 12 man servers, you should be able to find some lag free ones.
I'm guessing that they never played any massive games. I always got the feeling they were usually doing things like 7v7 or smaller. And if the server they used happened to have a fast CPU, it just wouldn't have shown up.
We did playtest on fast boxes, yes. We didn't have the low end machines that some people are using to host servers now. Our biggest games were generally around 12v12 or so, but the server we tested on is a fast machine. If you join it now, you won't have any lag problems at all, which is probably one of the reasons why it's full practically 24/7. 65.120.118.134:27016
Hell, if Flayra hadn't already known what he needed to do to fix the CPU utilization problems, it would probably be a lot longer of a wait for the patch than it will be now.
<!--EDIT|Greedo386|Nov. 03 2002,00:50-->