For Those "shocked" By Leaks / Piracy

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Comments

  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    It's nearly impossible to make an uncrackable game. However, it's often not that difficult to make afformentioned cracked games non-working on multiplayer. So that's where the money is now, multiplayer games. Not sure if that's a good or a bad thing.

    I speak of PC strictly, of course <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    On the subject of internet priracy i heard somewhere that music labels are releasing .mp3s of theirr own records to file sharing networks <b>BUT</b> with an ear-piecing beep that cuts in 20 seconds into the song. Basically the idea is to flood the 'market' with crap versions to make the business of finding a legit copy much more of a hassle.

    Probably an Urban Myth, but i like it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • POOP_AkiraPOOP_Akira Join Date: 2003-11-23 Member: 23468Members
    <!--QuoteBegin-UKchaos+Oct 21 2004, 07:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ Oct 21 2004, 07:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> On the subject of internet priracy i heard somewhere that music labels are releasing .mp3s of theirr own records to file sharing networks <b>BUT</b> with an ear-piecing beep that cuts in 20 seconds into the song. Basically the idea is to flood the 'market' with crap versions to make the business of finding a legit copy much more of a hassle.

    Probably an Urban Myth, but i like it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No Ive-... I mean... A friend of mine got one of these messed up copys...
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    edited October 2004
    <!--QuoteBegin-UKchaos+Oct 21 2004, 05:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ Oct 21 2004, 05:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> On the subject of internet priracy i heard somewhere that music labels are releasing .mp3s of theirr own records to file sharing networks <b>BUT</b> with an ear-piecing beep that cuts in 20 seconds into the song. Basically the idea is to flood the 'market' with crap versions to make the business of finding a legit copy much more of a hassle.

    Probably an Urban Myth, but i like it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Not really. I've had that happen with the last 70 out of 100 mp3s I've tried to get off <generic mainstream P2P program>
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-UKchaos+Oct 22 2004, 12:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ Oct 22 2004, 12:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There's not a snowflake's chance in hell that HL2 will avoid an illegal release. Don't forget that CS:S requires online authentication.

    Crackers and the like are, believe it or not, very intelligent and very resourceful, each time a new form of protection arises, they crack it without fail. These people aren't amateurs, they know what they are doing, and, however nice it would be to see an end to piracy, they're not going to be stopped any time soon.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    You mean they will find away to unlock the files before release, or find away to trick steam into authenticating them when it is released? (which is what happened with CS:S, correct?

    Does it happen to MMORPGS too? Are there people currenty playing Everquest (and the like) who never payed a subscription? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    There's two different things, authenticating online and playing online.

    There are very few illegal games which can be played online, this is a pretty well known fact, but authentication can easily be cracked. Take normal cd cracking, it's merely a case of finding what checks that the cd is valid and such, removing or re-routing that and robert's your father's brother, you've got a working game.

    Single player games will always suffer from illegal distribution.
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    edited October 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ot really. I've had that happen with the last 70 out of 100 mp3s I've tried to get off <generic mainstream P2P program><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    But does it put you off using P2P at all? Would you just say "ah **** this ****" and buy a legit copy?
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    <!--QuoteBegin-UKchaos+Oct 21 2004, 06:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ Oct 21 2004, 06:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ot really. I've had that happen with the last 70 out of 100 mp3s I've tried to get off <generic mainstream P2P program><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    But does it put you off using P2P at all? Would you just say "ah **** this ****" and buy a legit copy? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Not really
    Its just pushed me into using superior, yet less known p2p programs, which oddly have a better selection than the mainstream ones... Probably because every second file isn't just porn renamed.
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    edited October 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Single player games will always suffer from illegal distribution.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I think you mean offline games. Its quite conceivable that in a few years time an internet connection is required by all major games (both SP and MP) for frequent auth checks. Since the internet will become as common in a home as a TV.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-UKchaos+Oct 22 2004, 01:16 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ Oct 22 2004, 01:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Single player games will always suffer from illegal distribution.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I think you mean offline games. If SP games required you to login each time you played it would be a secure as any MP game. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well yes, but how many online single player games do you know of? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Even if SP games required online authorisation each time you play (Which is a very unlikely thing right now as that isolates the non-online market entirely), they would find a way around it, i'm certain of that.
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    edited October 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well yes, but how many online single player games do you know of? smile-fix.gif<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Yeah but you said "Single player games will <b> always</b> suffer from illegal distribution."


    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Even if SP games required online authorisation each time you play (Which is a very unlikely thing right now as that isolates the non-online market entirely), they would find a way around it, i'm certain of that.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Again, not taking about "right now". If they could get around that, why cant they get around the systems that MMO games use?
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-UKchaos+Oct 22 2004, 01:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ Oct 22 2004, 01:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah but you said "Single player games will <b> always</b> suffer from illegal distribution."

    Thats not true. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You're just nit-picking that i said "single player" (Which heavily suggests "offline" gaming) rather than "offline gaming."

    Single player gaming or "offline gaming," as you prefer to call it, <b>will</b> always suffer from illegal distribution for at least the foreseeable future.
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    Its not nitpicking, its an important distinction.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    They do get around the systems MMOGs use, by hosting "cracked" servers for pirates.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-Invader Scoot+Oct 21 2004, 07:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Oct 21 2004, 07:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OMGOMGOMGOMGOMGOMGOMGOMOGMOGMOMOGMOMGOGMOMGOMG

    <span style='font-size:21pt;line-height:100%'><span style='color:red'>HALO-LIFE5 THEFT AUTO HAS J0rZT B33n L34rk3d!!L!OL!OL!OL!</span></span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ROFLMAO.

    I just started hyperventilating when I read that. I would sig it but it's already been sigged. Beautiful.
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