Zombie Panic Public Release!

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Comments

  • CartiCarti Join Date: 2003-07-12 Member: 18099Members, Constellation
    Pretty funny.. NS was first released on 31st October.. now this?

    If ZP does go well, i'm thinking more mods will be releasing on the same date <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    I've never waited so eagerly for a mod since NS.. bring on ZP!
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    After all the playtesting on laggy servers, I honestly just can't wait for the public release and a chance to play this game with a ping below 100. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin-BobTheJanitor+Oct 27 2004, 08:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BobTheJanitor @ Oct 27 2004, 08:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> After all the playtesting on laggy servers, I honestly just can't wait for the public release and a chance to play this game with a ping below 100. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I couldnt agree more...
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    Thats funny, because I get a ping of about 70-80. Maybe its cause I live relatively close to Twi?

    Everybody should go check out the IRC channel

    irc.gamesurge.net

    #zombiepanic
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    <!--QuoteBegin-Chaos Llama+Oct 27 2004, 12:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chaos Llama @ Oct 27 2004, 12:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Will the linux server port be available on the 31st as well? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    To my knowlage, Rhone has only made a win32 server. I'm unaware if they have given much thought to this, I'll bring it up.
  • MalevolentMalevolent Join Date: 2003-08-03 Member: 18842Members
    <!--QuoteBegin-BobTheJanitor+Oct 27 2004, 02:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BobTheJanitor @ Oct 27 2004, 02:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> After all the playtesting on laggy servers, I honestly just can't wait for the public release and a chance to play this game with a ping below 100. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That is exactly why I don't play it that much. My ping is horrendous.
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    I wish I could take part in the release party, but I will be busy playing another game at that time... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
    Trust me guys, you'll LOVE zp. I know I do.


    /me joins server to cap more zomb0s
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Hm I'll get it on the 1st as I'm out at a party. I'm hoping it lives up to the hype as I've read good things about gameplay, glad to see some work on aesthetics coming through too.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Yeah I haven't got a PC so I can't d/l to see how it plays. From the pics it's hard to see what the hype is about, the mapping doesn't look that nice (maybe I've been looking at the wrong pics - correct me if I'm wrong) but HL textures and lego houses don't exactly fit in with the whole Zombie theme.

    That said I know that the emphasis is on the gameplay and from the concept I read it sounds like pretty solid stuff. British bulldog meets Night of the Living Dead sounds like a fine idea to base a multiplayer on.

    Too many things tempting me to pay the money to ship my PC to Spain now and worry about paying my rent later: ns_hulk, ns_source, co_leren, ns_solace and now this! Stupidity may soon have it's wicked way...
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    <!--QuoteBegin--[Kobayashi]-+Oct 27 2004, 04:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[Kobayashi]- @ Oct 27 2004, 04:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah I haven't got a PC... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    How did you post...?

    THAT takes skill...
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    I'll definitely download when it comes out, it looks very cool!
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-Private Coleman+Oct 27 2004, 04:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Private Coleman @ Oct 27 2004, 04:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--[Kobayashi+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[Kobayashi)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->-,Oct 27 2004, 04:44 PM] Yeah I haven't got a PC... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    How did you post...?

    THAT takes skill... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Library / School / Work PC?
  • Fro5tyFro5ty Join Date: 2003-09-26 Member: 21238Members, Constellation
    It's really fun, just running around a complex with about 4 .45 rounds and like 6 magnum rounds and trying to find more and hearing the other three or four survivors you left to find more ammo, scream in death and know you are the only one left and now have a hoard of zombies after you. Then screaming like a scared little school girl over the mic while the hoard approaches you while you're holed up in a locker room just adds to the fun. Especially when it's my high-pitched, irritating voice yelling "I don't wanna die!"
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    <!--QuoteBegin-Cold-NiTe+Oct 27 2004, 04:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold-NiTe @ Oct 27 2004, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Private Coleman+Oct 27 2004, 04:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Private Coleman @ Oct 27 2004, 04:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--[Kobayashi+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[Kobayashi)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->-,Oct 27 2004, 04:44 PM] Yeah I haven't got a PC... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    How did you post...?

    THAT takes skill... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Library / School / Work PC? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Mac?

    Dun dun dun!!!
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Fr05t+Oct 27 2004, 07:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fr05t @ Oct 27 2004, 07:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's really fun, just running around a complex-- <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Complex... That 007 map was so awesome...
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Just like to add a note about updated aesthetics, saw the post on planethalflife.com for those that want to see the latest screenshots. Head on over to their media section.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    Speaking of which... I just went to planethalflife... today's news:

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The Specialists 2.1 Released!    Comment!
    10/28/2004 11:30 PST | Half-Life Mods | by MarmaladeMan
    The Specialists' team has just released v2.1 of the mod! Here's a brief snippet of the full changelog:

      # New thrown weapon physics. Weapons will fall and tumble in a realistic manner.
      # Updated particle system for bullet strikes and smoke when you fire a weapon.
      # Knives will now ricochet off a wall if they strike them at a shallow angle.
      # Shrapnel added to grenades.
      # Added attacking with the stock of a weapon, for the M4A1 and the sawed-off shotgun.
      # Reload button blocks in kung fu.
      # MAC 10 removed and replaced with the H&K UMP.

    Head on over to The Specialists' website for a full list of download mirrors. They also have a promo video available in Bink format, so go check it out!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    If I wasn't eating a mars bar right now, I'd be snickering.
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