Commander adjustments

AyumiAyumi Join Date: 2002-11-03 Member: 5515Members
<div class="IPBDescription">Suggestions, comments, improvements..</div>I've been playing NS for a while now as commander and i would just like to note a few things that the team might wanna add in the future.

When there is a large map and u have more then 1 resource point set up and your base is under attack, u can't see wich part of it is underattack so u have to go and look at every resource point to see if its under attack, i would rather see a blip or something on the map so i can see wich part is underattack, same goes for soldiers needing ammo as commander u cant see soldier names on the map so ull have to guess where to drop it or move your cursor over every player.


I dont know if it actually IS already in the game cuz i have been having ping 600 in every NS game so if so, my excuses.

Comments

  • WheezerWheezer Join Date: 2002-11-02 Member: 3926Members, Constellation
    Just press space, like in blizzards games
    (or any other rts game, like this one <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    Hit spacebar to jump to the last alert you heard.

    I still have difficulty finding marines who don't wanna be found, or figuring out who needs ammo in a group of 3 marines, but these are just minor things. Just put ammo on the ground near them and who ever needs it will pick it up.

    I love predicting where marines will run in the middle of a fire fight and placing medpacks right on them as the try to back away from a horde of aliens. It's also a hell of a lot of fun working elevators for them!
  • AyumiAyumi Join Date: 2002-11-03 Member: 5515Members
    Thanks alot for your replies, now i wont have to think so much anymore <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
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